I agree with oneida, it just seems 3D Fighters aren't your thing ABF.
I like 3d fighting games quite a bit! I've played many hours of Soulcalibur and Dead or Alive games, particularly. Both of those are great series. I also quite like Project Justice and The King of Fighters 2006, aka KOF Maximum Impact 2, among others. And on the N64 Fighter's Destiny is probably the best 3d fighter, while for that generation overall of course what I like most is the very unique Evil Zone for PS1.
You probably should be saying something about different kinds of 3d fighters, not incorrectly saying that I don't like the genre. I mean, sure, I definitely think 2d fighting games are better than 3d ones, but there are some good 3d fighters too, even if the best don't match up to the best 2d fighting games.
ABF I can tell you appreciate these games on a casual level so I don't really know how to respond to you anymore. I'm sorry if 3D fighters don't appeal to you but to imply they require less skill due to higher damage levels is absolutely hilarious.
I don't think many people would argue against the fact that it is much easier to win at, say, Soul Calibur II than it is at Capcom vs SNK 2. Those are both games I played a lot of in the '00s on the Gamecube, and SCII is much easier to be okay at. Or for another example of more recent fighting games I like, that it's easier to win at Dead or Alive 5 than it is at King of Fighters XIII. Etc. Sure, people always talk about the Virtua Fighter series as the exception to that general rule, that it is the 3d fighting series that is right up there with the 2d games, but in general that is usually true.
For example, back in college, I played some CvS2 against people who were decent at the game a few times. I didn't do great, as much as I loved the game -- and I liked CvS2 a lot, it's one of my most-played GC games. I also played Soulcalibur III (or maybe it was IV, I forget) this once... and even though it was the first time I'd ever played the game (though I did have the second game for GC), against people who actually had it, I won like 15 or more times in a row right off. And I only lost when they did a 'you only take damage from knockdowns' match without telling me. Heh. That didn't happen because I'm so good at Soul Calibur or that they were awful, it's just not as hard a game to be okay at as a CvS2 is.
Do you criticise Tetris for lacking a story mode too?
No. Genre expectations do matter here, and you don't expect story from puzzle games. But anyway, that was just an additional issue, not one of the more important ones. If I like the gameplay, it doesn't matter much if the story is minimal -- DoA2 is a fantastic game even though the ingame story is quite short, for example. And of course I like Nintendo a lot, and Zelda is my favorite series and certainly not for the storytelling. The problem with VF is that I don't like the gameplay much either -- this is why I like Fighting Vipers more, I find it more fun to play. Gameplay matters the most by far, in videogames.
And for the record, the quest mode you describe from VF4 and VF5 is not a story mode. The characters in VF are "real" in that they exist in the game's universe and the story for the characters has existed since VF1, in the same place you find the story for every Street Fighter before IV: the instruction manual. There's no story mode as the games are simply ports of arcade games - its there if you want to know about it but otherwise the series isnt really interested in telling a story.
Okay, most of what you say here is quite reasonable, though you are a bit off about Street Fighter -- SF games before IV have endings, which tell you something about each character. No VF game has anything like that, so VF4/5's style is not entirely comparable to SF 1 to 3. Sure though, both do have the backstory in the manual.
Also, the quest modes do matter. They are the new major console-exclusive modes, like the various quest modes in Soulcalibur games... and they are just single-player versions of going to an arcade and ranking up. In the 'quest' mode, the main single player mode in both games, the characters of the game aren't real; it's just a videogame in a videogame. It's kind of meta, and trying to rank up can be fun, but it'd have been nice to see Sega make some kind of attempt at any sort of story. Ah well.