You want Wipeout in VR?
I would probably puke in less than a minute lol
Anyhow the idea of Sega and Namco being back on arcade racers gets me super excited!
There is already a Wipeout omega collection on PSVR and it's glorious
Holy shit that box art is ugly. Horrendous mashup of different art styles with terrible composition.Make it good, Bamco.
They already haveBring back Psygnosis you bastards
The series are nothing alike, any design geared to one is not fit for the other, whether visually or gameplay wise.To me it would only make sense if SEGA pitched something F-Zero related to Nintendo, they refused, then tried to turn in into a Wipeout game and somehow Sony said yes.
You are most likely getting it from asobi.Give Gravity Rush saga to Capcom, Platinum games or Bokeh studio.
Is it Wednesday?acquisition confirmed.
Maybe I am misunderstanding, why would Sony be winding down live service games when it never really started in full force? I thought that was Sony's future?
According to Head on the Block, a user from the ResetEra PlayStation OT who seems to potentially be in the know about some of Sony's future plans, the console maker would have begun to scale down its push for live-service games in the long term, instead opting to revitalize legacy PlayStation IPs through collaborations with third-party publishers.
Source
They already have
Iāve always found that folk put too much emphasis on Studios. I reckon most of the internal talent within those studios will have moved on well before they were closed. Plus, itās too easy to judge from the outside. At the end of the day, if a Studio isnāt pulling in the bucks, then whatās the point?Close down Wipeout developers Studio Liverpool (aka Psygnosis).
Close down Evolution Studios.
Close down Studio Cambridge.
Close down Zipper Interactive.
Close down Japan Studio.
... panic years later and try to fill the void with third-party outsourcing when your GaaS love-in isn't panning out, you'll need a COD competitor in a decade, and you have a dearth of unique PSVR2 games.
What a great long term plan axing (sorry, restructuring) studios is!
Maybe I am misunderstanding, why would Sony be winding down live service games when it never really started in full force? I thought that was Sony's future?
That makes zero sense.
I'm sure if they were to make a Wipeout game that doesn't make much sense today, it would be made by Firesprite not Sega or Bandai Namco....
Sony Business Briefings May 2022: 55% Live Service + 45% traditional.
Sony Business Briefings May 2023: 60% Live Service + 40% traditional.
The 3 games you listed all got the axe / put on ice, prior to May 2023.
They've created a Live Service Center of Excellence with Bungie. The smart play is to treat this endeavor as, far and away, your top priority and to constantly be looking where to effectively invest in Live Service...which is likely what they're doing. If anything, PlayStation needs more gas pedal and less brake, when it comes to LS. If I'm PlayStation right now, I'm cutting a check for Embark Studios next.
Unsuccessful IP created by 3rd party studios reads like a joke.
SEGA made the best version of F-Zero for Gamecube and Tri-Force back during that gen, with their Amusement Vision team. AFAIK, either that team is still around or the principal members are still there at SEGA (I think some of them would've worked on SEGA World Driver's Championship).
Both the SEGA and Bandai-Namco thing are very plausible rumors, I don't see how they necessarily wouldn't make sense. Only sucky part is, it'll be a while before either of these release, apparently.
Why would it be Firesprite over those two? If there's a particular style Sony's going for with the game, chances are SEGA and Namco would be a better fit. The fact is, PlayStation needs more Japanese exclusives, and need to do more with legacy IP.
This would kill two birds with one stone, so to speak. It'd also secure and strengthen relations with those Japanese 3P publishers, yet another thing SIE should be doing in an environment of potentially increased M&As by competitors. Putting Firesprite on the game would accomplish none of these macro goals, IMO.
Some of them lunatics work in the industry though.A rumour from a random on a forum full of lunatic attention seekers.
Think Iāll pass on getting excited just yet
I think it would be surprising for the original team who made the games to be closed, then brought back, only for their game to be made by an external party...
Especially when the game isn't particularly big...
Ask yourself has Sony ever farmed out their 1st party franchises to external publishers and if so, which games? This isn't like a sumo digital type deal.
Stupid take.This would legitimately make me sad.
All I want is a new FZero from Sega.
Wipeout is like the retarded cousin.
I don't think this should be read as Sony dropping the ball with the close to 10 live-service games that they have currently in development as much as them simply choosing to greenlight other kinds of projects right now, after having gone through the demise of a quarter of their initial live-service offerings (Deviation's new IP, Firesprite's new IP, Naughty Dog's Factions).Maybe I am misunderstanding, why would Sony be winding down live service games when it never really started in full force? I thought that was Sony's future?
The thread literally has a rumor tag next to the title.Is there a reason to not put RUMOR in the thread title?
I don't think this should be read as Sony dropping the ball with the close to 10 live-service games that they have currently in development as much as them simply choosing to greenlight other kinds of projects right now, after having gone through the demise of a quarter of their initial live-service offerings (Deviation's new IP, Firesprite's new IP, Naughty Dog's Factions).
And that doesn't mean that Sony would stop making live-service games - because if Helldivers II is a success, then I don't doubt that they'll ask/acquire Arrowhead to make some more co-op games (which is in that studio's DNA) - but perhaps that the greenlight balance for PS Studios titles would start to shift towards the side of more traditional PlayStation games. Especially now that they own Bungie, who has much better chances of becoming Sony's golden goose of live-service games than, honestly, the London Studio.
This is a blunder of a statement. Allow me to explain...No. The idea Sony need to go ham into GaaS running without even walking first is what's a joke. GaaS games are unique unto themselves, in that there honestly isn't room for many of them. When someone finds their GaaS game, they tend to stick with it for several years and at best will casually dabble with certain other ones, but never commit to them.
There's actually numerous examples of GAAS building up their player bases over time. See Rust, Deep Rock Galactic, Warframe etc...We see it all the time; the best chance for a new GaaS game to make a big splash, especially if it's one in a highly competitive market space, is when a dominant title is starting to collapse or bleed out its player base.
We really haven't seen a single GAAS offering from PlayStation. GT7, MLB The Show, and Helldivers 2 were greenlit well before the GAAS explosion. The new era of PlayStation really begins with the release of Concord.But, getting the timing for that is difficult and requires a bit of luck. When I look at the GaaS games revealed from Sony so far, one issue I see is that some of them were either a bit too similar to other upcoming or current games, and/or were clustered in a specific segment of the market that's already saturated with very stiff competition.
All we've seen of Fairgame$ is a CGI trailer. No gameplay.Fairgame$, for example, already looked similar to Hyenas and The Finals
Using that logic, you better tell Rockstar not to make GTA Online because Fortnite already exists. You see, there's already one third person shooter so the market is saturated and GTA Online will fail.In that sense, assuming Concord's also a FPS, the (maybe?) cancelled Deviation Games game was a FPS, Destiny 2 a FPS, Marathon a FPS...you can probably see the competition Sony's own GaaS would have with each other, let alone other companies.
Ok but, imagine if it was like the F-Zero GX successor (It won't be)
Instead of 3 studios they announce 3 publishers next showcase. SEGA, SQUARE, AND CAPCOM! They all do a high five and chest bump on stage while announcing legend of dragoon, wipeout, and other stuffThis would only make sense to me if Sony bought out Sega.
I don't believe this is accurate.