BlueAlpaca
Member
Just finished my third play through and goddamit this game is as frustrating as it is great:
1 - Repetitive levels. Hirata estate TWICE, Ashina outskirts TWICE, Ashina castle THREE TIMES.
2 - Repetitive farming. Losing half of experience when dying is BS. I swear these people are outright sadistic. They make a hard game and then punish you for not beating a difficult enemy by making it harder to get stronger.
3 - Convoluted and boring dialog and travel necessary to get hidden level (Owl memory) and true ending. I missed the good ending on my THIRD play despite going out of my way to talk and spy and reset and talk and spy again and again and again and I still couldn't trigger one NPC into a necessary action (divine child).
4 - Useless backtracking, just give me the breating technique from the beginning.
5 - Ashina depths. UGH. Did they just run out of budget? Just change the enemies from the easy and insufferable respawning ones to actually well designed ones.
6 - Make the small spaces with ninja fights BIGGER.
[EDIT]
7 - HEADLESS. Curse them all. [/EDIT]
My experience with FromSoft games go like this:
A) Fuck this game, fuck miyazaki, fuck my life.
B) Yeah I'm definitley playing this again. Elden ring Next? Hell yeah!
Missing out on the ending after spending so much time talking and travelilng really soured me on soulsborne. 75% of these games is genius and the rest is just repetitive, convoluted, sadistic garbage. I still would buy a remake, and if I end up playing Demon's Souls I would buy a Dark Souls 1/2 remake. Same for Bloodborne. Elden Ring though....? Of course I will.
1 - Repetitive levels. Hirata estate TWICE, Ashina outskirts TWICE, Ashina castle THREE TIMES.
2 - Repetitive farming. Losing half of experience when dying is BS. I swear these people are outright sadistic. They make a hard game and then punish you for not beating a difficult enemy by making it harder to get stronger.
3 - Convoluted and boring dialog and travel necessary to get hidden level (Owl memory) and true ending. I missed the good ending on my THIRD play despite going out of my way to talk and spy and reset and talk and spy again and again and again and I still couldn't trigger one NPC into a necessary action (divine child).
4 - Useless backtracking, just give me the breating technique from the beginning.
5 - Ashina depths. UGH. Did they just run out of budget? Just change the enemies from the easy and insufferable respawning ones to actually well designed ones.
6 - Make the small spaces with ninja fights BIGGER.
[EDIT]
7 - HEADLESS. Curse them all. [/EDIT]
My experience with FromSoft games go like this:
A) Fuck this game, fuck miyazaki, fuck my life.
B) Yeah I'm definitley playing this again. Elden ring Next? Hell yeah!
Missing out on the ending after spending so much time talking and travelilng really soured me on soulsborne. 75% of these games is genius and the rest is just repetitive, convoluted, sadistic garbage. I still would buy a remake, and if I end up playing Demon's Souls I would buy a Dark Souls 1/2 remake. Same for Bloodborne. Elden Ring though....? Of course I will.
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