If you only played the usual AAA slop for the past 5 years, sure.Those design flaws plays better than almost any game past 5 years.
What cross gen has done to people. It's a shame really.What has this gen done to people?
It used to be "I liked the game but I had some issue with it, I hope the sequel improves upon them"
Now it's "I liked the game but I had some issue with it, I hope they remake it and fix them"
I swear these people are outright sadistic.
Sekiro, demon/dark souls and bloodborne all have connecting play-styles but with different focuses (dark souls being more of a traditional action rpg with different weapon routes, sekiro focusing on stealth and parrying and bloodborne focused on riposting and dodging)I dunno how they went from Sekiro combat to Elden Ring combat. Sekiro is so much more fun.
Sekiro can't be called a stealth game, not with it's sloppy and half-baked stealth mechanics that actually detract from the whole. Game feels more like it wanted to be a stealth game at first, but then they realized they sucked at stealth game design and changed to a DMC-style action game midway through development.Sekiro, demon/dark souls and bloodborne all have connecting play-styles but with different focuses (dark souls being more of a traditional action rpg with different weapon routes, sekiro focusing on stealth and parrying and bloodborne focused on riposting and dodging)
I don't play slop AAA games. I hate them for a long time. And Sekiro is better than those AAA games. For example the Witcher 3, TLOU, new GOW etc.If you only played the usual AAA slop for the past 5 years, sure.
Blasphemy.Just finished my third play through and goddamit this game is as frustrating as it is great:
1 - Repetitive levels. Hirata estate TWICE, Ashina outskirts TWICE, Ashina castle THREE TIMES.
2 - Repetitive farming. Losing half of experience when dying is BS. I swear these people are outright sadistic. They make a hard game and then punish you for not beating a difficult enemy by making it harder to get stronger.
3 - Convoluted and boring dialog and travel necessary to get hidden level (Owl memory) and true ending. I missed the good ending on my THIRD play despite going out of my way to talk and spy and reset and talk and spy again and again and again and I still couldn't trigger one NPC into a necessary action (divine child).
4 - Useless backtracking, just give me the breating technique from the beginning.
5 - Ashina depths. UGH. Did they just run out of budget? Just change the enemies from the easy and insufferable respawning ones to actually well designed ones.
6 - Make the small spaces with ninja fights BIGGER.
[EDIT]
7 - HEADLESS. Curse them all. [/EDIT]
My experience with FromSoft games go like this:
A) Fuck this game, fuck miyazaki, fuck my life.
B) Yeah I'm definitley playing this again. Elden ring Next? Hell yeah!
Missing out on the ending after spending so much time talking and travelilng really soured me on soulsborne. 75% of these games is genius and the rest is just repetitive, convoluted, sadistic garbage. I still would buy a remake, and if I end up playing Demon's Souls I would buy a Dark Souls 1/2 remake. Same for Bloodborne. Elden Ring though....? Of course I will.
I'd love to play a much bigger sequel instead.It needs DLC more than anything.
God-tier game.
A remaster of a game that came out 4 years ago is still ridiculous.That's a remaster.
Now we are talking.Just give us Tenchu
I don't think so, because overrated bullshit games usually don't need one.
A great game punished by the consoles it was released on, i agree 100% with this post, i can replay dark souls series a 100 times but sekiro the minute i finished it i just didnt want to go back, i think the worst part of the game is if you put exp in the wrong area you are fucking doomedJust finished my third play through and goddamit this game is as frustrating as it is great:
1 - Repetitive levels. Hirata estate TWICE, Ashina outskirts TWICE, Ashina castle THREE TIMES.
2 - Repetitive farming. Losing half of experience when dying is BS. I swear these people are outright sadistic. They make a hard game and then punish you for not beating a difficult enemy by making it harder to get stronger.
3 - Convoluted and boring dialog and travel necessary to get hidden level (Owl memory) and true ending. I missed the good ending on my THIRD play despite going out of my way to talk and spy and reset and talk and spy again and again and again and I still couldn't trigger one NPC into a necessary action (divine child).
4 - Useless backtracking, just give me the breating technique from the beginning.
5 - Ashina depths. UGH. Did they just run out of budget? Just change the enemies from the easy and insufferable respawning ones to actually well designed ones.
6 - Make the small spaces with ninja fights BIGGER.
[EDIT]
7 - HEADLESS. Curse them all. [/EDIT]
My experience with FromSoft games go like this:
A) Fuck this game, fuck miyazaki, fuck my life.
B) Yeah I'm definitley playing this again. Elden ring Next? Hell yeah!
Missing out on the ending after spending so much time talking and travelilng really soured me on soulsborne. 75% of these games is genius and the rest is just repetitive, convoluted, sadistic garbage. I still would buy a remake, and if I end up playing Demon's Souls I would buy a Dark Souls 1/2 remake. Same for Bloodborne. Elden Ring though....? Of course I will.
Like i said, AAA slop. Don't know about you being better than boring stuff like the new GOW doesn't mean much in my book.I don't play slop AAA games. I hate them for a long time. And Sekiro is better than those AAA games. For example the Witcher 3, TLOU, new GOW etc.
It’s simply the GOAT. No need for remake. Just give us DLC or sequel/spiritual sequel.It needs DLC more than anything.
God-tier game.
Reads like a From Software game alright.Just finished my third play through and goddamit this game is as frustrating as it is great:
1 - Repetitive levels. Hirata estate TWICE, Ashina outskirts TWICE, Ashina castle THREE TIMES.
2 - Repetitive farming. Losing half of experience when dying is BS. I swear these people are outright sadistic. They make a hard game and then punish you for not beating a difficult enemy by making it harder to get stronger.
3 - Convoluted and boring dialog and travel necessary to get hidden level (Owl memory) and true ending. I missed the good ending on my THIRD play despite going out of my way to talk and spy and reset and talk and spy again and again and again and I still couldn't trigger one NPC into a necessary action (divine child).
4 - Useless backtracking, just give me the breating technique from the beginning.
5 - Ashina depths. UGH. Did they just run out of budget? Just change the enemies from the easy and insufferable respawning ones to actually well designed ones.
6 - Make the small spaces with ninja fights BIGGER.
[EDIT]
7 - HEADLESS. Curse them all. [/EDIT]
My experience with FromSoft games go like this:
A) Fuck this game, fuck miyazaki, fuck my life.
B) Yeah I'm definitley playing this again. Elden ring Next? Hell yeah!
Missing out on the ending after spending so much time talking and travelilng really soured me on soulsborne. 75% of these games is genius and the rest is just repetitive, convoluted, sadistic garbage. I still would buy a remake, and if I end up playing Demon's Souls I would buy a Dark Souls 1/2 remake. Same for Bloodborne. Elden Ring though....? Of course I will.
You still have fear in your heart. Fear means inexperience in this context. Go back a fourth time .Just finished my third play through and goddamit this game is as frustrating as it is great:
1 - Repetitive levels. Hirata estate TWICE, Ashina outskirts TWICE, Ashina castle THREE TIMES.
2 - Repetitive farming. Losing half of experience when dying is BS. I swear these people are outright sadistic. They make a hard game and then punish you for not beating a difficult enemy by making it harder to get stronger.
3 - Convoluted and boring dialog and travel necessary to get hidden level (Owl memory) and true ending. I missed the good ending on my THIRD play despite going out of my way to talk and spy and reset and talk and spy again and again and again and I still couldn't trigger one NPC into a necessary action (divine child).
4 - Useless backtracking, just give me the breating technique from the beginning.
5 - Ashina depths. UGH. Did they just run out of budget? Just change the enemies from the easy and insufferable respawning ones to actually well designed ones.
6 - Make the small spaces with ninja fights BIGGER.
[EDIT]
7 - HEADLESS. Curse them all. [/EDIT]
My experience with FromSoft games go like this:
A) Fuck this game, fuck miyazaki, fuck my life.
B) Yeah I'm definitley playing this again. Elden ring Next? Hell yeah!
Missing out on the ending after spending so much time talking and travelilng really soured me on soulsborne. 75% of these games is genius and the rest is just repetitive, convoluted, sadistic garbage. I still would buy a remake, and if I end up playing Demon's Souls I would buy a Dark Souls 1/2 remake. Same for Bloodborne. Elden Ring though....? Of course I will.