Soodanim
Member
I've always thought sexualised polygons are embarrassingly cringeworthy. I've never been interested in bikini costumes and all that other shit. I've never bought or not bought a game based on how pretty or curvy a main character is.
But there's no denying human nature. We are visual creatures. Attractive looks are exactly what they say: looks that attract, i.e. looks that draw attention. It's just how humans are wired. Another term for ugly is repulsive, as in looks that repel.
A good looking character is rarely if ever going to hurt a game, despite what online journalists have asserted many times. I don't know to what extent ugly characters hurt games outside of lost sales to forum dwellers and people that care enough to post reviews, but the number is greater than zero and almost certainly offsets any gained sales (if any exist).
I'd like to think that people who refuse to buy certain games do so less because of how sexy they things polygons are and more because of what such a design represents and implies about the pub/dev and the further impact on a game's design. But I can't be certain.
But there's no denying human nature. We are visual creatures. Attractive looks are exactly what they say: looks that attract, i.e. looks that draw attention. It's just how humans are wired. Another term for ugly is repulsive, as in looks that repel.
A good looking character is rarely if ever going to hurt a game, despite what online journalists have asserted many times. I don't know to what extent ugly characters hurt games outside of lost sales to forum dwellers and people that care enough to post reviews, but the number is greater than zero and almost certainly offsets any gained sales (if any exist).
I'd like to think that people who refuse to buy certain games do so less because of how sexy they things polygons are and more because of what such a design represents and implies about the pub/dev and the further impact on a game's design. But I can't be certain.