Can I be a Troll mage?
Assuming bad faith here is incredibly unreasonable.
Is it bad faith to be constrained by legal dealings with the giant corporation that actually owns the property? That's the point you're making. Microsoft required DRM and thus the game has DRM otherwise the game wouldn't be made at all. That Harebrained was able to negotiate an exemption for Kickstarter backers is to their CREDIT and not a mark against them at all.
And it's really unwarranted to shit on them for the Berlin situation as well. Game development is hard. Take a look at the Skullgirls thread on GAF in which actual developers detailed exactly why something that looks simple from the outside is actually incredibly difficult and takes a lot of time and effort (i.e money) to accomplish. This isn't bad faith either. In fact I'd much rather that Harebrained do the sane thing by keeping a clear eyed view of how the project is going and take the appropriate steps to ensure that they can keep operating and get the game done in time to generate cash flow before they run out of money. They're not monks working for free.
Honestly there was no guarantee at all that we would get ANYTHING out of our Kickstarter pledges. Big games from publishers crash and burn all the time as do games from self funded indies and many many more have features dropped and scope reduced before release. What makes anyone think that crowd-funded games would be any different? We have to be realistic here.
That they've finished the game and are releasing it is itself a major major accomplishment. That they're fulfilling all their reward promises to boot should be praised and not derided at all.
According to them they didn't know until after the Kickstarter ended. How is that bad faith?They did act in bad faith. If they didn't have the rights for a drm free version they shouldnt have promised it.
It kind of is. We have to have realistic expectations when funding something as risky and complicated as game development. Like I said, games implode and disappear all the time because they run into problems no matter what their funding model is. Hell an established and experienced developer like DoubleFine wasn't able to fulfill their promises without getting more funding from outside their initial Kickstarter pledges.And game development is hard guys is not really an excuse for mishandling the whole berlin issue.
Also, have they published any system requirements? Because my main PC is pretty old and has an awful Intel GMA graphics chipset.
Also, have they published any system requirements? Because my main PC is pretty old and has an awful Intel GMA graphics chipset.
They did act in bad faith. If they didn't have the rights for a drm free version they shouldnt have promised it.
We said that post-Berlin Campaign DLC would only be available on Steam but we never said why. We regret the omission.
The reason is that our license to develop Shadowrun Returns actually requires that the game and its DLC be distributed under DRM.
This didn’t come up earlier because the situation was complicated by the number of parties involved in the license and because the process was “ongoing”.
Ultimately, we were able to successfully negotiate an exception with Microsoft for us to provide our Backers with a DRM-free version of the Kickstarter rewards (specifically the game and the Berlin Campaign) but that exception does not extend to non-reward DLC.
So unfortunately, we cannot sell or give away DRM-free versions of the game or DLC on stores like GoG, and that’s why any future Shadowrun Returns DLC will only be available for purchase on Steam.
Man, enough of all this water under the bridge talk...Anyone actually played this yet? As good as the SNES/Genesis classics? I backed at $125, so anxious to see the results!
It's embargoed until the 25th so you won't hear anything til it comes out.
It's embargoed until the 25th so you won't hear anything til it comes out.
Release date embargoes usually mean one thing. >.<
Release date embargoes usually mean one thing. >.<
Not for small independent publisher/developer - they have to get behind their game, the embargo is likely just to manage PR to hit when the game is actually available.
Game looks amazing. But hows the loot in the game?
For ease of reference re: the DRM thing, here's a link to (what I believe is) the only thing HBS has directly said about the matter.
In this podcast: http://www.rpgfan.com/podcast/rpgfan_podcast_067.mp3
Jordan reveals that while Seattle is a tad closer to the SNES game with a somewhat more linear plot, the Berlin campaign is more like the Sega Genesis game in that it is freeform with a more open world and tons of side quests/runs for different Johnsons.
Harebrained Schemes LLC about 3 hours ago
Release planned for: 10am PST
Their biggest mistake re: Berlin was calling it DLC. Instead of saying it's a $20 game with $10 Berlin DLC they should have just said the full game costs $30. It would effectively change nothing and the people complaining would have no reason to anymore.
I don't see how this would have been different if you still have the option the purchase the full game or the game minus berlin campaign. same shit.
it's not the just the word that pisses people off ya know
Expecting a small developer to be ace legal beagles during ongoing negotiations with Microsoft's legal department is unrealistic to put it mildly.And this is why they acted in bad faith or at the very least were incompetant.
So with these two campaigns yada yada... if I just buy the vanilla game from Steam come tomorrow, how much is there to play?
So with these two campaigns yada yada... if I just buy the vanilla game from Steam come tomorrow, how much is there to play?
Probably 12 or more hours. depending on how careful you are.
So because some modders are already working on recreating the SNES and Genesis campaigns does that mean the editor has been released early to a few groups?
I'm trying to gauge how long it might be till we see some good user content.
Please, enlighten us--how is the option to purchase the two campaigns separately less consumer-friendly, if the total cost would be the same?
A backer here and I'm majorly disappointed in the quality of the writing that we're able to get from various screens. It's just atrocious. The quality of the puerile writing aside, however, is the tone they're attempting to achieve in line with the Shadowrun universe?
A backer here and I'm majorly disappointed in the quality of the writing that we're able to get from various screens. It's just atrocious. The quality of the puerile writing aside, however, is the tone they're attempting to achieve in line with the Shadowrun universe?
Can you give me an example?
Ow, 12 hours sounds a bit short for a game like this. I loved the pnp game and the graphics plus the combat are really enticing me but I was hoping for a really big game.
I hope this game sells well. I want them to be able to make a sequel without going back to Kickstarter.
12 hours is a very disappointing length. Good thing there's user generated content or this whole thing would be a huge shame.
Ow, 12 hours sounds a bit short for a game like this. I loved the pnp game and the graphics plus the combat are really enticing me but I was hoping for a really big game.
cause it would be exactly the same as before just without actually calling it dlc? I mean why else would there be an option to buy a "stripped down" version of the game?
if I understood you correctly...
Is the editor just for maps or you can create entire campaigns?
EDIT: Also interested in some bad writing examples, that got me worried.
Expecting a small developer to be ace legal beagles during ongoing negotiations with Microsoft's legal department is unrealistic to put it mildly.
A backer here and I'm majorly disappointed in the quality of the writing that we're able to get from various screens. It's just atrocious. The quality of the puerile writing aside, however, is the tone they're attempting to achieve in line with the Shadowrun universe?
That's kind of how the Shadowrun universe exists, in both tone and cheese factor. It's less Blade Runner cyberpunk and more, well...Kind of like if you kit bashed Warcraft, Blade Runner, and Star Wars together. It can be played gritty in the PnP environment, sure, but you have Orcs and Dragons in a futuristic sci-fi earth, so I've always gone with over the top characters and bombastic dialog when running it.
Ow, 12 hours sounds a bit short for a game like this. I loved the pnp game and the graphics plus the combat are really enticing me but I was hoping for a really big game.
12 hours is a very disappointing length. Good thing there's user generated content or this whole thing would be a huge shame.
It's not stripped down, it's all that's completed as of now. Would you prefer that we wait until both campaigns were completed to play either?
I would prefer if everything came together in one package for everyone, yes.
but I am beyond the point of complaining about it really, at this point we just have to accept how they handled it.