this is what made 3 trash in my eyes have a new mode that takes that out and i will play it and most likely enjoy it.As much I looked forward to it, once I got the game I was terribly disappointed.
If only for the reason that traversal was stupid. I had to slow walk everywhere because if it ran it meant my health/hunger/stamina meter (it seemed like it was an all in one meter) would go down way faster and I would constantly have to eat food to keep it up.
If they removed that aspect alone I would have kept playing.
At this point just make it a graphic novel IMO or even book. He has the entire story written and has for 20+ years, just get it out there.How about trying to complete this shitty story instead ?
I don't think it was ever released on Xbox.Im just a little confused what exactly is the point, this game is a PS4 title that you can already play on your PS5. Samo for XsX, you can already buy the game digitally from X1. So basically only Switch id a new version?
So entitled, talk about you.nobody gives a shit about this game.
move on
Yeah, if they changed the controls, the gameplay, the story, the graphics, the level design, and the name, it might actually be a good game.If they would just change the controls a little it wouldn't be that bad.
As you progress through combat encounters, pay close attention to the main character's fighting techniques. Keen-eyed Shenmue fans will immediately recognize several familiar moves, including:
These attacks are lifted directly from Shenmue III, seamlessly incorporated into Steel Paws' fast-paced combat system. This subtle yet meaningful homage to Suzuki's past work makes fighting feel even more satisfying for long-time fans of his games.
- Twin Palm Strike
- Body Check
- Elbow Assault
- Spinning Backfist
- …and more.
From a technical perspective, it's also clear that Steel Paws' battle engine is a stripped-down version of Shenmue III's fighting system. While simplified to fit the game's arcade-style gameplay, the mechanics translate surprisingly well to this action-packed format. The fluidity of movement, combined with well-timed combos and enemy interactions, gives Steel Paws a distinct but familiar combat feel—one that longtime Suzuki fans will likely appreciate
Take it back.Most trash and overrated series ever. It should have died with Dreamcast in 1998