Bidermaier said:
last similar game I tried was Forza 2. I find in this game simulates the driving experience in a wider way. Maybe the new simulation engine they are hyping actually works?
I have upgraded the Honda S2000 to a competitive C Class, the upgraded steering seting was horrible I couldnt control the car, It felt like the that stock posche you have to drive at that early fast lap event.
I just tightened the steering, antiroll bar and springs just a little bit and now it feels so good.
The only two things I really hate of the game are the menu system and the presentation, they are awful. Oh and the music is terrible too. But the core of the game is great IMO.
Either the PC version has better simulation engine or the console users are just too used to their favourite games and this game feels too different to them.
Can you tune the spring rates, alignment settings etc? If so, I can give you real-world S2000 specs that will make it much easier to drive. I track my S2000 in real life so I'm overly familiar with what works with the car.
If it's not as precise as Forza, here's what will work:
Soften the rear sway bar (anti-roll bar), and stiffen up the front sway bar. This will induce understeer and help keep the rear under control.
Stiffen up the front springs, and soften the rear springs. Or set them to equal stiffness if you like a little oversteer.
If you can do alignment, try these specs
Front
Caster: 7-7.5 degrees
Camber: -2.5 to -3.5 camber
Toe in: 0.1 degrees
Rear: Camber -3.5 to -4.0
Toe in: 0.4 to 0.5 degrees
If you can, run a nonstaggered tire setup. Try to run 255 width tires in the front and rear. Forza doesn't really let you run a nonstaggered setup, but maybe Shift 2 does. I'll pick it up today and see what works. The S2000 drives a LOT better with a nonstaggered setup, gives it much better turn-in and front grip, which means better braking and rotation.