Yep, in general there is a order of power progression in Megaten. Megaten bosses are almost never a contest of force, they are a puzzle. That's one of the things that makes Matador amazing from a game design perspective, as it is a wake up call, but teaches you that can't just ignore a type of spell. Improve these things in this order of something has you stuck:You read the wrong thing. Megaten is for playing smarter, not harder!
Looking forward to playing more.
The game has a strange sense of humour. I rather enjoy it.
snip
That thread about the Persona protagonist death being game over is a doozy.
I don't like taking the "git gud" attitude, but you really can't just ignore the mechanics the game throws at you and say it is bullshit or unfair when there are perfectly reasonable ways around it.
Yeah, those irritate me too. That one guy in the thread was saying "We don't say this to be dicks, we are trying to offer help in learning the game's mechanics" and he is totally right. I often see this argument come up from SMT beginners.I don't like to do that either but goddamn, complaints about game over on MC's death and insta kill moves are my biggest pet peeve when talking these games. Literally everything about these game's challenge comes to preparing good demons and adapting to your enemies and these mechanics are juat one more example of it. Learn the game's rules and don't be lazy and you'll never have major issues with them.
Kaneko Works Volume 4 is finally on Amazon Japan, it's really happening.
http://personacentral.com/kazuma-kaneko-art-book-works-vol-4-cover-art/
My dilemma is do I wait for Volume 5 a month later to save on shipping (although I'm not sure if that would even be the case) or click preorder now in fear that this thing will sell out from the frothing demand of dozens of us before then.
Is there a way to preorder this with my regular Amazon account, or do I need to create an Amazon JP one to do it?
Yeah gotta make a new JP account.
probably old, and probably already posted but I lol'd so hard:
Does anyone know if the ones tagged with Soejima and Doi are actually of them?
Btw: I'm totally in love with Kaneko porcelain doll-esque style. So unique. I also lean towards the original art of Strange Journey versus the new one for the remake.
Playing SMT4A and I remembered one of my favorite demon designs, that being Anat. On mobile so no pic but her design is just so good.
SMT4A update: 7/8 full moon. Insane nightmare fuel image andYeah this game is very different in tone compared to even SMT4 but fuck when it wants to go hard, it goes all the way in.Asahi literally exploding in a huge pool of blood.
On the other hand I feltAsahi's resurrection and Krishna's death were both a bit anti-climactic though Krishna's face was gold.
I'm before the final dungeon but I can't decide between that and farming money and going to Twisted Tokyo. I feel like I want to get more of the higher level demons but I'm broke. Plus there are demons I fused that I want back like Norn (no weaknesses and Luster Candy). I actually don't have access to debilitate, nor War Cry anymore and I do want that back. I haven't come across any demons with Debilitate beside Kartikeya whom I have yet to fuse. But Navarre is good for that.
I like Yasuda's art, anti-grav boobs aside.
On the other hand I feltAsahi's resurrection and Krishna's death were both a bit anti-climactic though Krishna's face was gold.
I'm before the final dungeon but I can't decide between that and farming money and going to Twisted Tokyo. I feel like I want to get more of the higher level demons but I'm broke. Plus there are demons I fused that I want back like Norn (no weaknesses and Luster Candy). I actually don't have access to debilitate, nor War Cry anymore and I do want that back. I haven't come across any demons with Debilitate beside Kartikeya whom I have yet to fuse. But Navarre is good for that.
In case you miss it:.return to the ark
My Jack Frost persona has already Level 36, and I'm in level 50.
I'm making this little guy as strong as possible.
I can relate to that because I did that in Persona 3 with myAngel. It was a bad idea, but somehow I've loved the design and I felt bad about fusing it.sado masochistic
Since then I've understood that you have to move on with higher rank personas/demons.
In response to SMT4A, I was also disappointed thatFlynn was brought back to life as well. That entire act of the game should have been absolutely fantastic, but the constant ass pulls with every bad thing being undone made it so anticlimactic.
Wish Krishna had a better end as well. Legitimately one of my favorite characters in the series, and I loved every moment he showed up. SMT games with a more active story really benefit greatly from active villains like himself. It's one of the reasons why I dig SMT2's storyline so much, and why I have a soft spot for Giten despite how trashy it is in so many ways.
Thanks I was wondering why he hadn't shown up. Will do.
And I did TT up to PR. I made Mat but the demons needed for fusion had shit skills. He doesn't have Charge or anything else worthwhile. Does he learn good skills by leveling up? He doesn't seem better than Odin or Shiva with my builds, though I guess his special attack could be killer but again, no good physical boosting skills on him :/
Also I love how the protagonist beingAkira's revived person goes nowhere and doesn't even matter. I kind of expected it to be some bigger reveal to the rest of the cast, but nobody really cared not even Skins and Fuji. Then again I guess there's nothing to really care about.
I definitely called the resurrection thing when the game was first announced and we saw Nanashi.I kinda liked Apocalypse's treatment of Lucifer because he doesn't seem bothered by anything and is hilarious lol, and the tragedy of his relationship with YHVH was interesting, but at the end of the day it makes him into as much of a foolish pawn as Merkabah who's pretty lame and you end up with no villains outside of the DP feeling like a real threat. Maybe that was the plan, but I don't know, it makes him retroactively less threatening in IV as well (and with that goddamn design he wasn't very threatening to begin with).
Matador is one of the few, if not the only demon that learns physical pierce, so you want to at least get all his skills to fuse him into something else.
It can be a pain, but getting him a moveset like this makes him into a beast due to how good his signature move is
And yeah the resurrection thing was weird... There are some cool parallels between them but that aside it goes nowhere indeed.
Kaneko is probably my favorite artist in the medium, but for some reason I don't like that artwork of Maya and many of the IS and EP's casts' key art at all. I love how he designed them but he makes them look like zombies in those. Maya and Katsuya specifically look awful to me. The rest of his P2 official art is fantastic though.
.(Maitreya was just jarring though, why is a buddha so relentless. Guy had no chill, if you told me it was a parody of buddhist monks I'd believe it lol)
(Endgame stuff)Really, every supernatural entity that isn't Danu is off-base and portrayed as evil. Comically so are Dagda, Krishna, Maitreya, and YHVH. Why is Dagda a chthonic internet atheist? Why is Krishna so forceful and remorseless, and why was he the cause of of the Tokugawa shogunate's persecution of Christians, the reason for his sealing? Why is Maitreya a night club bouncer who assaults children? Why is YHVH secretly a grotesque monster, and set up to seem as evil as possible under the game's observation rules, far removed from any religious context? SMT4 reeked of nationalism and none of this is an improvement. The game is too opinionated on both the portrayals of the deities and what you're allowed to do.
I might've been a little happier if I could've joined Krishna because he's a charmer and I really didn't want to fight the Divine Powers.
This is the thread that influenced me to give SMT3 a try all those years ago.
I chose normal, got up to Matador and quit.
After beating the beautiful magnificent game that is P5 on Hard, I decided it was time. Since my last foray into SMT3 and since I beat P4 which was just before then, I have improved in my skills as a gamer. Working an office job with intense pressure and deadlines to meet has actually helped me become better at games weirdly enough. Life is a game, so perhaps it makes perfect sense.
So I return to it, this time on Hard. I have reached Matador once again. Now I know what needs to be done. I will ensure my party is resistant to force as much as possible and get all the debuff and buff skills I need. Will require a bit of grinding.
You are mine this time Matador. I am older and wiser now.
This is the thread that influenced me to give SMT3 a try all those years ago.
I chose normal, got up to Matador and quit.
After beating the beautiful magnificent game that is P5 on Hard, I decided it was time. Since my last foray into SMT3 and since I beat P4 which was just before then, I have improved in my skills as a gamer. Working an office job with intense pressure and deadlines to meet has actually helped me become better at games weirdly enough. Life is a game, so perhaps it makes perfect sense.
So I return to it, this time on Hard. I have reached Matador once again. Now I know what needs to be done. I will ensure my party is resistant to force as much as possible and get all the debuff and buff skills I need. Will require a bit of grinding.
You are mine this time Matador. I am older and wiser now.