symphonask
Member
The PC just got a new patch:
That's great! Wow - I need to test these settings now.
Edit: a nice hefty 1.5 GB update
The PC just got a new patch:
My game seems to have died. I went back to Chapter 10 after a break from the game. I got to a cutscene in the save room where you look into one of the rooms, and the camera keeps getting closer and closer to a man's face. It stopped and remained there for about a minute, and I thought it was some type of weird mindfuck and I had to skip the cutscene. I did so, and there was no sound whatsoever (again, I thought this was part of the game). Went to the locker room to use a key, and the game froze completely. Went out of the game, quit it from the dashboard, and restarted it.
Now, it will not go past the screen where you're looking at the mental hospital door, and it instructs you to press any button. That screen will only about half load, and it is only partially visible. Tried uninstalling the game data and reinstalling it, but that didn't do anything. It's not an issue with the console, because I got in MGSV and then played Korra for awhile, both loaded and played fine.
Has this issue been reported at all? Is there anything else I can realistically do outside getting a new copy? Very upsetting, was just getting back into it and hoping to finish it over this week.
Good job!
And I agree that the game has a lot of flaws but still manages to be greater than the sum of its parts. The core gameplay is just so balanced and addictive. The feel of each weapon and the constant thought of 'how am I going to approach this situation' is perfected. And yeah, dem headshots! This game easily has some of the most satsyfying gun play ever. The weapons feel so powerful and good to use, and the sound of an exploding head with blood splattering everywhere will never get old. And using dat axe? PERFECTION.
Evil Within is apparently doing pretty well for itself. The Evil Within ranked 3rd best selling game in Japan across all platforms, and 2nd best-selling game across all playfroms in the UK. In the UK, it is also the first game to become the #1 seller on PS4 that isn't FIFA15 since FIFA15 released.
The PC just got a new patch:
Currently, the only planned changes for the black bars comes by way of PC. The FOV and ultra-wide presentation are how the game was intended to be played by the development team.
If we have any new information, we'll be sure to share it with everyone.
Evil Within is apparently doing pretty well for itself. The Evil Within ranked 3rd best selling game in Japan across all platforms, and 2nd best-selling game across all playfroms in the UK. In the UK, it is also the first game to become the #1 seller on PS4 that isn't FIFA15 since FIFA15 released.
My game seems to have died. I went back to Chapter 10 after a break from the game. I got to a cutscene in the save room where you look into one of the rooms, and the camera keeps getting closer and closer to a man's face. It stopped and remained there for about a minute, and I thought it was some type of weird mindfuck and I had to skip the cutscene. I did so, and there was no sound whatsoever (again, I thought this was part of the game). Went to the locker room to use a key, and the game froze completely. Went out of the game, quit it from the dashboard, and restarted it.
Now, it will not go past the screen where you're looking at the mental hospital door, and it instructs you to press any button. That screen will only about half load, and it is only partially visible. Tried uninstalling the game data and reinstalling it, but that didn't do anything. It's not an issue with the console, because I got in MGSV and then played Korra for awhile, both loaded and played fine.
Has this issue been reported at all? Is there anything else I can realistically do outside getting a new copy? Very upsetting, was just getting back into it and hoping to finish it over this week.
This is one of those games that giving a numerical score to must be hard as hell. It has so many flaws that would often be game killers for me but it's still one ofmmy favorite games of the year.Klepek gave it a 2/5.
http://www.giantbomb.com/reviews/the-evil-within-review/1900-681/
His main issues seem to be that it was frustrating and the story sucks. Obviously overly harsh. 2/5 is like Aliens: Colonial Marines level, so Patrick must have REALLLLLLLLLLY sucked at the game.
I'm not surprised, since I had to explain to him how Matches worked over Twitter. Guy ignores all the tutorials and then complains the game doesn't explain itself well enough. Maybe, as a professional game reviewer, he feels he's above tutorials?
Klepek gave it a 2/5.
http://www.giantbomb.com/reviews/the-evil-within-review/1900-681/
His main issues seem to be that it was frustrating and the story sucks. Obviously overly harsh. 2/5 is like Aliens: Colonial Marines level, so Patrick must have REALLLLLLLLLLY sucked at the game.
I'm not surprised, since I had to explain to him how Matches worked over Twitter. Guy ignores all the tutorials and then complains the game doesn't explain itself well enough. Maybe, as a professional game reviewer, he feels he's above tutorials?
Klepek gave it a 2/5.
http://www.giantbomb.com/reviews/the-evil-within-review/1900-681/
His main issues seem to be that it was frustrating and the story sucks. Obviously overly harsh. 2/5 is like Aliens: Colonial Marines level, so Patrick must have REALLLLLLLLLLY sucked at the game.
I'm not surprised, since I had to explain to him how Matches worked over Twitter. Guy ignores all the tutorials and then complains the game doesn't explain itself well enough. Maybe, as a professional game reviewer, he feels he's above tutorials?
Klepek gave it a 2/5.
http://www.giantbomb.com/reviews/the-evil-within-review/1900-681/
His main issues seem to be that it was frustrating and the story sucks. Obviously overly harsh. 2/5 is like Aliens: Colonial Marines level, so Patrick must have REALLLLLLLLLLY sucked at the game.
I'm not surprised, since I had to explain to him how Matches worked over Twitter. Guy ignores all the tutorials and then complains the game doesn't explain itself well enough. Maybe, as a professional game reviewer, he feels he's above tutorials?
Some DLC info:
-Kidman can throw knifes
-Apparently a flashlight was planned, but it seems to be used by kidman
-Boxman in DLC has three abilities
---Warp
---Place trap
---Take trap
Boxman DLC is like chapter13 (the hotel), but with you as the boxman
Source pls? I want to chase details.
Klepek gave it a 2/5.
http://www.giantbomb.com/reviews/the-evil-within-review/1900-681/
His main issues seem to be that it was frustrating and the story sucks. Obviously overly harsh. 2/5 is like Aliens: Colonial Marines level, so Patrick must have REALLLLLLLLLLY sucked at the game.
I'm not surprised, since I had to explain to him how Matches worked over Twitter. Guy ignores all the tutorials and then complains the game doesn't explain itself well enough. Maybe, as a professional game reviewer, he feels he's above tutorials?
Looks like Bethesda's "How to" guide continues to be a good decision. Jeez.
I was expecting a 3/5 from Patrick after hearing his impressions on a recent podcast, but I can't blame him for the low score. I'm still only on Chapter 9, but there are some very frustrating "why the fuck would you ever do that?" moments in this game that really drag it down. It's a lot of fun when it's letting you explore and tackle open-ended combat scenarios, but there's a lot of bad in here, too, from my experience.
Yeah, I was cringing quite a bit when listening to last-last week's Bombcast when Brad was talking about TEW. They really didn't seem to know what type of game it was going in, or how to really play it (they also didn't know what matches did!)I think he plays for keeps. I saw that too. He didn't seem like he knew what to do. Which I found it to be pretty obvious. It's obvious with buttons being highlighted on the screen. I love Giant Bomb, they have great personalities, but it's like the opposite side of the world when they play.
Klepek gave it a 2/5.
http://www.giantbomb.com/reviews/the-evil-within-review/1900-681/
His main issues seem to be that it was frustrating and the story sucks. Obviously overly harsh. 2/5 is like Aliens: Colonial Marines level, so Patrick must have REALLLLLLLLLLY sucked at the game.
I'm not surprised, since I had to explain to him how Matches worked over Twitter. Guy ignores all the tutorials and then complains the game doesn't explain itself well enough. Maybe, as a professional game reviewer, he feels he's above tutorials?
I near completely agree with him. I also scored it a 2/5 on my site. I didn't dare post that review here because I completely expected the type of backlash many here are showing Patrick and his review.
Probably a different issue, but is your console up to date? When I tried playing yesterday I wanted to skip the update to PS4 2.0, resulting in the game being super choppy right from the introductory company logos. Tried loading once, but it was unplayable. Installing the system update returned everything to normal.
Yeah, I was cringing quite a bit when listening to last-last week's Bombcast when Brad was talking about TEW. They really didn't seem to know what type of game it was going in, or how to really play it (they also didn't know what matches did!)
I only learned that matches can be used to ignite enemies near the corpse from reading this thread before playing the game. Was there a moment in the game that encourages you to use that tactic or even hints that it's a possibility? Other than the occasionally conveniently located corpse? I must have missed it if so.
As a person coming from Resident Evil (like a lot of people who were interested in this game), I originally assumed there would be some sort of zombie revival mechanic and burning corpses was necessary to avoid that.
I only learned that matches can be used to ignite enemies near the corpse from reading this thread before playing the game. Was there a moment in the game that encourages you to use that tactic or even hints that it's a possibility? Other than the occasionally conveniently located corpse? I must have missed it if so.
I near completely agree with him. I also scored it a 2/5 on my site. I didn't dare post that review here because I completely expected the type of backlash many here are showing Patrick and his review.
The game tells you near the start of chapter 2, after the classic "what the fuck" line.
I'm not sure how anyone could miss the screen pop up and tutorial.
The game stops, the camera zooms in on a body on the ground and a tutorial tells you about matches.
I can't recall if there's an actual thing in game that tells you, but I think it's kind of common sense. Plus, if you check the achievement list, there's one for killing multiple enemies with a match. Honestly, that's a pretty easy one to figure out. I got that trick almost immediately. But I'm not remembering if the game actually told me I could do it, though.
It's like eating at your favorite restaurant and having your favorite critic just criticize it left and right. You don't even have 1 or 2 other people from the same place give a second opinion. That mentality only works if you're willing for it to work. You aren't this house of stone all the time. I like multiple opinions on the matter. Not a mentality issue brought up when someone disagrees. You can see who flies high and who doesn't when the comments section on their site or twitter go live.
I just think reviews have gotten to the point where they're more for the person who didn't pick it up. If you didn't pick it up then you're obviously not agreeing with whoever reviewed it or you don't care at all.
I haven't looked at a film review in years. I simply don't care to. The film just has to be in the spotlight or I might look up something someone put together (aka IMDB or something).
I remember that, but I don't remember anything about it telling you *why* you should burn corpses. I'm pretty sure there was just a corpse with no enemies around when they introduce the match mechanic.
Hm, I assume so, but I'll do a manual update to see if there is anything.
I actually went back to Wal-Mart and traded this in for another copy of the game, and the problem is still happening, so obviously this goes beyond a faulty disc. I'm going to try going offline, deleting all data (including the fighting chance pack), and then going back online and reinstalling the data and update, as well as doing what you suggest. After that, I really have no idea what else to do.
Video game reviews are definitely still in the realm of "buyer's advice" for the most part. There's not a whole lot of critique for the sake of critique. Giving a score to more in-depth critique is kind of pointless, anyway. Scores should really only be directed at people who haven't yet bought the game--people who are looking for other opinions before deciding whether or not to spend money on the product.
I appreciate the developers letting me work things out on my own without spoon feeding me strategies.
I'd like to know this too.
Klepek gave it a 2/5.
http://www.giantbomb.com/reviews/the-evil-within-review/1900-681/
His main issues seem to be that it was frustrating and the story sucks. Obviously overly harsh. 2/5 is like Aliens: Colonial Marines level, so Patrick must have REALLLLLLLLLLY sucked at the game.
I'm not surprised, since I had to explain to him how Matches worked over Twitter. Guy ignores all the tutorials and then complains the game doesn't explain itself well enough. Maybe, as a professional game reviewer, he feels he's above tutorials?
I typically do, too, when things make logical sense in the world. That's the problem with the matches, though. It's not fire that catches enemies on fire and damages them--it's the act of lighting a match and igniting a corpse when an enemy is standing next to it. I explained earlier that I think it's pretty easy to miss.
It's also not consistent really in that there are plenty of other areas where it does spoon feed you and does not let you work things out on your own. It just seems arbitrary.
Yeah, I was cringing quite a bit when listening to last-last week's Bombcast when Brad was talking about TEW. They really didn't seem to know what type of game it was going in, or how to really play it (they also didn't know what matches did!)
Castellanos and his supporting cast are prehaps the most utterly dull and bereft of any character and charisma I've come across in a recent game. There was so little attention or care put into their presentation that a large disconnect began to grow between the narrative and gameplay. Whenever the cardboard duo of Joseph and Kidman, or the cartoonishly generic morally-ambiguous doc, and shrill-voiced K-Pop boy band member Leslie appeared, it became very difficult for me to bridge that divide and take the game and its horror aesthetic and psychological pretences seriously. The nurse is the only character with a hint of intrigue to her, and that's being generous. As the main antagonist, Ruvik has little menacing presence, but at least his voice actor delivers his lines with some conviction. Theres no excuse for such insipid character-driven narrative in today's games. Even taking into consideration the substantial advances in narrative presentation gaming has made since, The Evil Within takes a step backwards from the standard set by Silent Hill 2 in 2001.
Well, chapter 11 and 12 were pretty terrible
Chapter 13 looks like it's going to be great though.Chapter 11 had a good startoff, then it had a good idea (Inflamable gas, you can't use weapons) that wasn't fully explored and after that BAM shit boss, horrid siege in the bus, nonsensical driving sequence and yet an action sequence with a turret that didn't actually make sense.
Still overall it is GOTY. Glad it's selling well.
That sucks man. Really strange. Hope Bethesda releases a patch addressing this and similar issues.Did all this, even deleted the save data on the console, still nothing. I have no idea what to do at this point, never had an issue this severe before. Disappointed, guess I'll cross my fingers and hope for the best on another day. I'm hoping the cloud saves are automatic if I get it to work again.
Regarding the matches: I wonder if it is not simply that the AI is too stupid to walk around a burning corpse, so they would automatically be set ablaze one after another if you set a single corpse on fire. I do not particularly mind the fact that you have to time your matches, but it is counterintuitive.Yeah, I don't get why zombies can walk straight through a corpse on fire and not get burned, yet if you light it a half second earlier they set on fire. Would be a better mechanic if walking through any fire would set them aflame so you could make defensive areas using corpses and funnel enemies.
And things like taking damage while locked in a stealth kill animation is a bit ridiculous if you flash arrow a group of enemies, start stealth killing them and one new enemy runs in and kills you while you're locked in the animations.