the_batman
Banned
Now I'm disappointed with myself. Replaying chapter ASAP.
can you take a screenshot. you know, for research purposes?
Now I'm disappointed with myself. Replaying chapter ASAP.
I think that every reviewer that complained about difficulty or the game being unfair cannot be taken seriously, Jim Sterling really disappointed me in that regard, i thought highly of him as a reviewer until i read his TEW review and him crying over any obstacle the game threw at himWhat's the problem with the invisible enemies anyway? they are pretty easy to spot and they mostly appear alone and not with other enemies so you have plenty of time to aim and concentrate on them
Anyway TL;DR, game is very fair.
You and me both. I didn't see more trial and error, unfair checkpoints or whatever. I'm just stunned at different reviews and the comments of people. I finished the game in a week and thought it's a great game. And yeah I even thought bosses are easy and there are few and easy puzzles. Played on survival ... because well nothing else available.
And concerning Checkpoints: Well how the hell did those reviewers even finish Demon's Souls? Because there ... a Checkpoint is for the level + Bossfight on a hardcore difficulty. But yeah so far after 4 chapters I've beaten every boss on the first try. So ... I guess the 90s and Donkey Kong really did teach me to be hardcore in gaming And maybe that is why I don't see the complaints about difficulty.
nah, it adds replayability.I'm at chapter 7 and the game is clicking with me. The one thing I could do with less is the upgrading system, it goes too deep on minutia and it's honestly annoying at times, keep it simple, I say.
can you take a screenshot. you know, for research purposes?
Bethesda:
Just finished Chapter 8 this morning.
Is there a difficulty spike anywhere in the game or is it gonna be like this all the way through?
Just beat the game. Had a lot of fun with it, but can't say I'm not a little disappointed. I'm hoping a sequel will come out though as it has a lot of potential to grow in the future.
A few questions. How do we get thesniper rifle and the extra handguns? I never found them in the game. Also, what do we get for collecting all the map parts?
Oh, I got it. Butin the model viewer there was a more military and modern looking sniper rifle that I didn't get. So I need to collect the map parts to get it? That's a problem, as a lot are missing. I feel that by the time I get I won't make much use for it. Guess I'll get it when I replay the game at Nightmare.
How does the game determine a second clear on NG+ if I'm playing the chapters out of order?
Yes you can, if you choose New game+ in the title menu and load your most recent save you can go into any chapter with all your weapons/skills.Can you just replay chapters if (for example) you've missed map fragments?
Can you drop out of chapters and into others and it saves your weapons/skills/etc?
Just disabled black bars on PC, to see what it looked like. Holy shit it's like the game is zoomed in soooooo far.
Yes you can, if you choose New game+ in the title menu and load your most recent save you can go into any chapter with all your weapons/skills.
How far did you make it into the game earlier?After reading more of your impressions and talking to my buddy who completed his NG+, I don't think I gave this game a completely fair shake. I'm going to dive in again Saturday when I have more time to dedicate.
The beginning of Chapter 5.How far did you make it into the game earlier?
Ok, I don't know why you gave up on the game earlier, but try to embrace it as some sort of tactical zombie action game and not as the second coming of survival horror. If you enjoy the combat mechanics at all, completing the game is worth it, since you can focus so much better on the encounters on NG+/after having seen everything once.The beginning of Chapter 5.
Klepek gave it a 2/5.
http://www.giantbomb.com/reviews/the-evil-within-review/1900-681/
His main issues seem to be that it was frustrating and the story sucks. Obviously overly harsh. 2/5 is like Aliens: Colonial Marines level, so Patrick must have REALLLLLLLLLLY sucked at the game.
I'm not surprised, since I had to explain to him how Matches worked over Twitter. Guy ignores all the tutorials and then complains the game doesn't explain itself well enough. Maybe, as a professional game reviewer, he feels he's above tutorials?
Also I can't believe I only just noticed Juli is wearing high heels lol.
BTW I'd bet if the game was called The Evil Souls Within or something, the same reviewers would be praising its difficulty and no bullshit design, and how oldschool and challenging and remorseless and satisfying it is. It seems it's cool and hip to enjoy the Souls games and even defend them when they go cheap on you, but heaven forbid some other game does something similar.
I just complained about that part, it's garbage and i didnt know people complained about it as well (and they should) but for one you have a freaking save point right in the middle of this boss, second, it's the only part up until chapter 10 (didn't reach the rest) that i can honestly say that was garbage and badly designed, rest of the game up until that part was pretty great, so if the worst part contains some trial and error with a save point in the middle that's a good enough reason to bash the entire game for being frustrating, cheap and unfair? give me a break.Yeah, remember that one part in that Souls game where you go station-to-station with a boss who can one-hit kill you, and shoot small switches in the ceiling to advance? I agree that was just badly designed garbage that the gaming press should have called out.
Fuck off with that. I've had plenty of "critical" things to say about the game. You must have me confused with someone else.It's OK *puts hand on shoulder*. It's OK man, sometimes you have to come to terms with what you hoped for wasn't achieved.
Be critical about the stuff you like for once.
Yeah, remember that one part in that Souls game where you go station-to-station with a boss who can one-hit kill you, and shoot small switches in the ceiling to advance? I agree that was just badly designed garbage that the gaming press should have called out.
Can you point up those horrible parts for me up until chapter 10 besides that boss fight?I wasn't bashing the whole game, just pointing out that comparing the type of difficulty in TEW to Souls games reveals a fundamental misunderstanding of the gameplay of each game. And no, throwing "Souls" into the title would not make people fawn all over the game. Just a ridiculous assertion. The biggest reason? From Soft understands their strengths and sticks to them. TEW's kitchen sink approach, with some parts being among my favorite gaming moments of the year and some parts being so boring/tedious/stupid I'd never want to force myself to play through them again, is the opposite of that.
Yahtzee's pretty much right on though. And I realize I'm just setting myself up for arguments since at this point this thread consists mainly of TEW's defenders to the death who think it's GOTY, but the difficulty has little to do with why I (and I'm sure many others) disliked many chunks of this game. It's because they weren't fun to me and I wasn't compelled to progress due to the laughably bad voice acting and story.
For the record, I like Dark Souls. I don't like double standards, that's all.
Can you point up those horrible parts for me up until chapter 10 besides that boss fight?
Some parts were better than others but nothing for me was so horrible/tedious and such that i don't want to ever play them again, in fact, unless the game becomes really bad after chapter 10, I'm planning to immediately start a second playthrogh, something that i rarely ever do, especially right after finishing the game.
You're two-thirds of the way through the game and already trying to evaluate the whole thing? Granted, I'm being somewhat hypocritical because I just started Chapter 15, but everything since Chapter 10 has been average at best (and sometimes truly laughable, like Chapter 12).
In that case i will have to wait and see unfortunately, 2/3 is more than enough usually in order to value a game, so most of your complaints are from chapter 10 and beyond you say?You're two-thirds of the way through the game and already trying to evaluate the whole thing? Granted, I'm being somewhat hypocritical because I just started Chapter 15, but everything since Chapter 10 has been average at best (and sometimes truly laughable, like Chapter 12).
It's only a double standard if there's not an underlying qualitative difference between the two things being compared.
I agree with everything in here but would also like to add that chapter 13 and most of 14 are some the best parts of the game, so not everything after chapter 10 is bad.Chapter 8 is extremely boring, but not necessarily bad.
Chapter 11 is also sort of boring, from an encounter standpoint. There's interesting things happening in the environment, and it takes place in an interesting setting, but I didn't think the actual moment to moment gameplay of that level was particularly enjoyable.
Chapter 12 is just an absolute mess from start to finish, as I've described in detail before.
11/12 aren't difficult, they're just not particularly enjoyable to be experiencing. I wasn't frustrated, as much as bored by them. Actually those Chapters are probably easier than most of the better, earlier ones, because they just dump tons of ammo on you and say "use it at those things". The game's slight mechanical janks also rears its head more in the action heaviest parts of the game. The game works better when it's operating at a slower pace, like Chapter 3.
In that case i will have to wait and see unfortunately, 2/3 is more than enough usually in order value a game, so most of your complaints are from chapter 10 and beyond you say?
It was pretty cheap and badely designedI agree with everything in here but would also like to add that chapter 13 and most of 14 are some the best parts of the game, so not everything after chapter 10 is bad.
I also don't get what the problem with the fight in chapter 10 is. I died 161 times in the game, but that part was one of the easiest and most intuitive to do.
Finish after chapter 9? and giving up on the mostly awesome chapter 10? no SirYes. The game could have ended after Chapter 9 and I would have really liked it overall (and actually I think the end of Chapter 9 would have been a decent ending with some tweaks!), but my enjoyment in the back third of the game has really diminished.
It's not that there aren't some cool parts. Like antitrop said, Chapter 11 for example has some nice environmental stuff going on. Chapter 14 at times returns to the atmosphere of the earlier part of the game, IMO. So it's not all bad by any means, but I do think it's been a fairly average experience that at this point I just want to end. The combination of occasional frustration, lack of scariness/tension, and bad narrative stuff really reared its head in the back stretch of the game IMO.
You're two-thirds of the way through the game and already trying to evaluate the whole thing? Granted, I'm being somewhat hypocritical because I just started Chapter 15, but everything since Chapter 10 has been average at best (and sometimes truly laughable, like Chapter 12).
Fuck off with that. I've had plenty of "critical" things to say about the game. You must have me confused with someone else.
I've probably complained about the game as much as I've expressed joy in playing it. The highs are very high and the lows are damn low, this is one of the least consistent good games I've played in a long time. It will barely even make my GOTY list.
So don't paint me as some rabid fanboy because I disagree with Klepek's overly harsh review.
Can you point up those horrible parts for me up until chapter 10 besides that boss fight?
Some parts were better than others but nothing for me was so horrible/tedious and such that i don't want to ever play them again, in fact, unless the game becomes really bad after chapter 10, I'm planning to immediately start a second playthrogh, something that i rarely ever do, especially right after finishing a game.
Huh, I guess I was just lucky then spotting the required targets without problems.It was pretty cheap and badely designedrunning from a one hit-kill monster and looking for small handles, including a trap in the middle where you can hardly see the handle before burning to death, it was cheap and not fun but at least it had a save point in the middle and it's just one badely designed part so no need to be too dramatic
Do you enjoy kitchens?
Do you enjoy stealth?
Do you enjoy cramped spaces?
Do yo enjoy fire traps?
Do you enjoy spike traps?
Do you enjoy spiked discs on the floor that rebound from the wall?
Well....(worst part of the game). Just nonsensical stupidity.
Is he talking about something beyond chapter 10? If not what part are you talking about? Don't remember anything significant with kitchens :/Oh god... that part was forehead-smackingly dumb. Has there ever been a more obvious indication that developers just ran out of ideas than the Razorblade Roomba©?
Oh god... that part was forehead-smackingly dumb. Has there ever been a more obvious indication that developers just ran out of ideas than the Razorblade Roomba©?