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Shmups Are The Best Genre You Don’t Play

zenspider

Member
Absolutely do not be afraid to pick up any game from M2 that is CAVE developed.

They added super easy modes where a lot of the bullets are gone, and you’ll get essentially infinite continues. From there it has challenge modes if you wanted to keep getting better.

Either way the modes have ranked leaderboards too so you can just focus on fun and not worry you’re missing out somehow.

On PSN you could scoop up Ketsui Deathiny to give it a whirl. You can do Battle Garrega as well but that’s a Raizing game— less neon bullets and more actual bullets/bombs. Lots of ships and a stellar soundtrack.

Also games like Ikaruga are much harder IMO to overcome, unless you put it on their easy mode as well for lots of continues.
this. I’m a noob, but save the JP language barrier (Google Lens ftw) the M2 ports all have a mode where they literally walk you through the game step-by-step and let you figure out each section for survival, scoring, bees (in DDP DOJ).

I wouldn’t have recommended to a new player until I tried it myself. And yeah — thinking you need super-human reflexes to play shmups is a misunderstanding of how they play. It’s like driving a car. You’re really only relying your reflexes in emergencies. I think fighting games are way more reliant on reflexes in that regard.
 

Codiox

Member
It’s an old favorite genre of mine. No bullet hell shmups which play like you’re moving in a maze, I like the old school ones where you need to react fast on enemy bullets, and I need to use a joystick.
Built an arcade cabinet for Retropie years ago with a focus on shmups.
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really nice, i love the font for the buttons!

i built one myself. its inspired by the sega astro city

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the buttons light up depends on the in game usage.
 
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SCB3

Member
It always surprised me that there isn't currently a new R-Type or Ikaruga in active development, those were always my favorite
 

Ibara

Member
Just gunna be straight up and say if you enjoy the genre and start taking it semi seriously that’s when it starts to really open up.
Buy a stick, pick a game and get the 1CC. After that if you care about it, learn to score.
Shmups have a steep learning curve and if you just bounce around and try different ones you’ll never get anywhere. Credit feeding feels empty because it is empty.
 

Arsic

Loves his juicy stink trail scent
Any modern games on ps5 that can be recommended?
Modern or you mean good ports?

Most of the best ones are stuck on Japanese PSN to download.

On western releases we got battle Garrega and Ketsui Deathiny.

You may like something Sina More EX… but it isn’t on the polish gameplay wise as the other two.
 

Fess

Member
really nice, i love the font for the buttons!

i built one myself. its inspired by the sega astro city

IMG_20231230_144617.jpg

the buttons light up depends on the in game usage.
Woah that’s next level 👏 Mine definitely don’t have that nice final touch.

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I had plans to build an arcade joystick with a Raspberry Pi inside as well, using a tree knot bowl (vril) as the casing, with only power and HDMI port coming out, but never got to it.

For shmups there is only joystick controls for me, I suck using analog sticks and D-pad just feels like a bad iteration of the joystick for me.
 

Neff

Member
Play the older games, before the bullet hell took over the genre.

Bullet hell can fuck the fuck off.

R-Type is where it's at.

I always saw bullet hells as their own sub-genre, since they rely on pure dexterity and improvisation, and offer a larger relative playing area due to the hitbox of your sprite typically being absolutely tiny. Classic shmups rely more on stage memorisation, pattern learning, and feel way more claustrophobic due to your hit box being bigger, not to mention that geographic obstacles can kill you as well as bullets.

I like both but I'd agree that old shmups are the best- particularly Gradius II, R-Type, X-Multiply and Thunder Cross. Konami and Irem had the genre stitched up, basically.
 

gunstarhero

Member
This may sound weird, but that looks horrid to me, well maybe horrid is an exaggeration, but it seems to have lost something, maybe it's the aesthetic, too neon.
I thought the same thing, but it’s legit once you play it. It has a lot of questionable design and UX decisions surrounding the main game like its unlock system and customization options, but if you just focus on the 2 main games packed into Evolved, it’s a great addition to Rtype.
 

midnightAI

Member
I thought the same thing, but it’s legit once you play it. It has a lot of questionable design and UX decisions surrounding the main game like its unlock system and customization options, but if you just focus on the 2 main games packed into Evolved, it’s a great addition to Rtype.
I think it's partly just my aversion to 3d shoot em ups (even if played on a 2d plane) for example I vastly prefer the original 3 screen Darius to Darius Burst.
 

elbourreau

Member
Alright, just subscribed to this thread.

We are developing a VR game right now but shmups is one of my favorite genre and I was kinda obliged to make spmething shmupy during our free time.

I'll have a few things to show and a few thing to make you play in 2024. ;) (just early early demo, not in full production right now...)

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gunstarhero

Member
Little PSA on Shinorubi: PS5 version is currently bugged and doesn't allow the use of PS4 arcade sticks. The included PS4 version of the game works just fine, but then you lose out on the 120hz and higher resolution (which IS a big deal imo).

I hit up the dev and they responded very quickly - hopefully a patch is on the way.
 

simpatico

Member
I've been playing a lot of shmups recently. Picked up a ton during the last steam sale. One that really stands out as fresh is Zero Ranger. It's really impressive what these devs pull off. Not too difficult, but around every turn is a big "oh shit" moment. Came out 6 years ago but I'm just finding out about it. Non stop roller coaster. Vertical scrolling, not quite a bullet hell, but certainly adjacent.

The demo is really cool because it seamlessly puts together a bunch of the best sections of the game. Really impressive just as how to put a demo together. You'll go from regular levels to boss fights and back in just a minute or two with no loading or black screens. Check it out just for that if nothing else.

Oh and if you have an OLED Deck, this is your new showpiece title.


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I always love these games for about 15 minutes at a time, then the difficulty or repeption gets to me and I nope out for five years. I did have a kick where I played Last Resort on a Neo Geo emulator A LOT.
 
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nikos

Member
In the mood for a new shmup. Any recommendations for someone who has occasionally played them over the years? Prefer something accessible as far as difficulty goes. Steam would also be preferred.
 

Crayon

Member
I don't play them often at all. I started playing cotton 2 in Friday. I would guess 8-10 hours so far. It plays so weird. I'm managing this ball the whole time. I like moving the force badd in r-type though, and it reminds me of that. But in cotton, feel like I'm playing pinball with these balls. I don't even fully get it yet.

Anyway, sweet game. People score into the 20 millions, for reference. My scores coming in at the 5 and 6 hundred k with a few randoms in the 7's. Having a good time. My goal is to post a million and.im moving on. Having a really great time with it.

Btw I have the official ASCII Saturn stick and if anyone knows how to get this bat top off, please help. I was starting to gaul the holder screw (good fuckin job, the thing was mint) , and i got the thing to turn but it didn't break loose. The turning of it was smooth but with lots of friction. Is it just glued.on or what? If I can't have a ball top then it needs a harder spring.
 
Any Xbox or GP titles to recommend? Prefer old school to bullet storm. Don't mind a difficulty spike but not after 1 hour boss sessions.
 

NanaMiku

Gold Member
Touhou is also good. It's kinda hard and Japanese only though. Here's the famous one

 
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Lunarorbit

Gold Member
Blazing chrome and it's prequel conta 3: alien wars.

I played the hell outta contra 3 in middle school. I suck big time now but these games are really fun. Side scrolling with verticality avs vehicles. Top down view too in some sections
 

John Bilbo

Member
I've been getting into the genre through a Youtube channel called Electric Underground.

There's something to be said about the exhilarating feeling when playing a shmup repeatedly, learning the patterns and becoming more efficient in the game.
 

gunstarhero

Member
Cyngi all guns blazing releases tomorrow has anyone tried it?
Have it on preorder for PS5. Watched a preview video this morning and it looks awesome.

Seems to be doing things a little different - which is nice for a change. The genre could use a little mix up once in a while imo.

Hoping it’s good!

 
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Arsic

Loves his juicy stink trail scent
I've been getting into the genre through a Youtube channel called Electric Underground.

There's something to be said about the exhilarating feeling when playing a shmup repeatedly, learning the patterns and becoming more efficient in the game.
Same scenario. His channel got me on the path.
 

Arsic

Loves his juicy stink trail scent
Returnal is a fantastic middleground, great setting/story with solid,polished gameplay.
The rogue like/lite ruins it for me. You can’t hone or perfect a run.

My first session with returnal I was so lucky in drops that I got to beat the first 3 bosses/stages.

Then it took me dozens of hours to get a similar good set up to get past that to finish the game.

Returnal is difficult in all the wrong ways.
 

Knightime_X

Member
The only shmups I hate playing are the ones that are dumb hard and if you die you gotta restart at a check point.
Gradius 3 is amazing, but fuck all playing on Arcade difficulty.

Bullet hell games, I oddly enough, find to be very fun.
 

Roxkis_ii

Member
Gadius 3 was my shit on Super Nintendo. I couldn't really find another shmup that hit the same. Resogun on Ps4 was pretty fun but not the same feeling.

I have to agree with other posters that bullet hell was a turn off for me in most shmups (ironic with Returnal being one of my favorite games).
 
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