Yeah there is, Gradius Deluxe Pack came out on both Playstation and Saturn in Japan. There's a Salamander / Life Force Deluxe Pack as well.Isn't there a Gradius I + II comp on PSX? I feel like I should have an arcade perfect Gradius I.
Yeah there is, Gradius Deluxe Pack came out on both Playstation and Saturn in Japan. There's a Salamander / Life Force Deluxe Pack as well.Isn't there a Gradius I + II comp on PSX? I feel like I should have an arcade perfect Gradius I.
The Gradius PSP set in excellent. If memory serves, it was done by M2. Definitely should not be missed...and it has Gaiden.
The Gradius PSP set in excellent. If memory serves, it was done by M2. Definitely should not be missed...and it has Gaiden.
There shouldn't be? Strangely enough, the Saturn version is way cheaper on eBay than the Playstation version, it's usually the other way around.I'd like to have either the Saturn or PSX version of Gradius Deluxe Pack. No real major differences between the two?
The aspect ratio is wrong on the Saturn version.
The aspect ratio is wrong on the Saturn version.I'd like to have either the Saturn or PSX version of Gradius Deluxe Pack. No real major differences between the two?
M2 did some of those Konami PSP compilations but I don't think they did Gradius. (e2: maybe? it's listed everywhere as a M2 job but M2 themselves only list Salamander/Twinbee.)
The major issue with the Gradius PSP compilation is that it uses streamed music instead of emulation so the tracks don't always play/line up correctly, but I'm pretty sure the games play well enough.
I actually have Salamander Portable for PSP, and I fucking can't stand it. I'm sorry, but the PSP is such a unergonomic, flimsy, cheap piece of shit, it makes me hate playing any game on it (PSP-2000). The slow refresh rate on that garbage LCD makes the bullets impossible to see, and therefore renders the game unplayable. I have the TV-out cable somewhere, but I'd still have to play the game on a PSP, instead of a real video game system. I'd like to have either the Saturn or PSX version of Gradius Deluxe Pack. No real major differences between the two?
Once the component cable takes care of the refresh rate problems it holds up fine. The Dpad works well unless you are stuck using the circlepad thing for some reason. Responsive and nice is how its always felt to me. To each their own though with shmupping and fighting games. Sometimes you just gotta have a particular tool or you can't get comfortable. I'm lost on some games without a stick.
Did they ever knock the price down on this game for PSP? I always wanted a copy but never saw it hit a decent price.
TV-out of the PSP is a real drag cause you still have to use the system. It is mildly more fun on the Go with a Dualshock 3 but that setup (though cool) is kinda cumbersome and silly to jump through...especially if you are sending it through a frammeister
Half measures all of that, i'm sorry.
It's all such a drag to play a game you like, while in this gen, notorious for being a gen of ports and remasters, they just re-release fairly new but popular games ignoring some others that even though they are niche, they deserve to be preserved.
STGs are going through a phase where they are fairly popular on Steam. I just hope that intrigues the publishers enough to consider the platform as profitable and port some games there.
I'm really hoping cave decides to test the waters with Steam soon. Looking at their iOS and Android sales, they aren't doing too hot.
I'm really hoping cave decides to test the waters with Steam soon. Looking at their iOS and Android sales, they aren't doing too hot.
Even Sky Force, with its HUGE success on the mobile markets, is releasing on Steam. I never in a million years would have thought Poyland would develop the most successful Shmup in existance.
Cave Shooting Collection Kan Final (We promise): Digital Steam Edition
Droooool.....
I guess, at this point with a severely toned-down Cave (as in, there's a real chance we won't see more non-mobile original games), the question is how they would price their games on Steam. I'd pay full price for a PC port of their 2013 Saidaioujou port, as would a lot of their very tiny existing Western fan base (and maybe a chunk of their Japanese fanbase if they're as vocal about it as Treasure was when Ikaruga was released?), but I'm pretty sure most Steam users would balk at that.
Releasing their 90's games for $15 a pop or something would probably be acceptable for everyone, though, assuming Cave's willing to spend the time learning the ropes of international PC releases.
Edit: it's also hard for me to see Cave selling them for sub-$20 prices.
I guess, at this point with a severely toned-down Cave (as in, there's a real chance we won't see more non-mobile original games), the question is how they would price their games on Steam. I'd pay full retail price for a PC port of their 2013 Saidaioujou port, as would a lot of their very tiny dedicated Western fan base (and maybe a chunk of their much larger Japanese fanbase if Cave did the Treasure thing and explained Steam to them, lol), but I'm pretty sure most Steam users (the potential new audience) would balk at that.
Releasing their 90's games for $15 a pop or something would probably be acceptable for everyone, though, assuming Cave's willing to spend the time learning the ropes of international PC releases.
Yeah that's definitely a concern. People who aren't fans or familiar with the original retail prices would laugh at $30 pricetags attached to "short" arcade games.
Edit: it's also hard for me to see Cave selling them for sub-$20 prices.
They should though. We are not talking about me, you and a handful of people. The majority out there won't pay full price for a STG.
The only acceptable price would be 19.99 for the newer games and lower for the older.
If Cave, or any other pub for that matter, has half a brain, they will know they will have returns by expanding their userbase enormously.
Unless they release the games at $5, the majority of people will "wait for the Steam sale" anyway...
Espgaluda 2 and Dodonpachi Resurrection are both 7.99 on the Play store. I don't think they have a problem selling their games at a lower price if there are people ready to snatch their games ups. It would definitely reach a wider audience.
As for Cave learning the ropes, they wouldn't have to if they got a decent porting/publishing company.
H2 Interactive (they've gotten better after their Raiden III release), Nyu Media, AGM Playism, or Degica would do fine.
Cave knew that, from the perspective of the $60-or-$120-per-game dudes, the mobile versions of their games are so drastically different that the thought of that audience simply opting for the iOS Espgaluda 2 over the 360 Espgaluda 2 was never a worry. And the ports... I'm don't know that Cave would trust any of those developers to port their games to PC and maintain the slowdown accuracy necessary to be satisfied with the port. I think that's why they turned to M2 in the first place to help with their 360 releases, after the amount of work Deathsmiles took. Maybe M2 could help on the PC porting side, though they don't know anything about PC distribution, and there's obviously a question of cost to Cave there.
The only console port they've released at a cheaper price has been Guwange (a 1998 game in late 2010), which was a very good port and sold at $10, and I remember them not being very happy with the sales. I'm guessing it did them far less damage than G.Rev's release of Strania (with which G.Rev decided to try selling their latest game for $10 internationally instead of $60-$70 to Japan and, sure enough, about the same number of people bought the game as their last $60-$70 Japan only release), but all in all I can't blame the dudes for being suspicious about how much they'd earn selling their games for dirt cheap.
...at least, how much they'd earn with new arcade-to-home ports, which might be a thing of the past for Cave. So if Cave is just going to be a mobile development house that wants to earn some more money from their back catalog, I think they'd do well to start releasing some of their earliest games on Steam and seeing where it gets them. Assuming they don't see the porting cost as too much of a risk (I'd imagine it would be cheaper to accurately port these games than their SH3 games).
I did the same thing but for the Gradius Collection. Gaiden looks dope, it's been forever since I played one. Too bad we didn't get the Parodius Collection though.I just gave in and used the 10% discount code to get it.
Just got these three in the mail from eBay today:
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Got them altogether for $60, $20 per game plus free shipping, which was a pretty great price on Gradius Gaiden's part. Can't wait to get into it, been wanting it for a while and the price point for the bundle hit the sweet spot.
I tried to like playing Cave shooters on my phone, but they've made it too easy by allowing your ship to move as fast as your finger/stylus. It's just not the sameCan't wait to buy the Cave shooters on the Google Play market and play them on a massive phone screen. I feel like it will encourage me to play them on the go more than I do with my iPhone.
I tried to like playing Cave shooters on my phone, but they've made it too easy by allowing your ship to move as fast as your finger/stylus. It's just not the same![]()
You might be right. It's more of a novelty for me to have them on my phone, but I'm still glad I do!I agree but I think it would be frustrating to play if they didn't make it like that. There's no substitute to playing the actual game but I still love the fact that you have some of the best games of the genre in your pocket.
Alright, pulled the trigger on some Gradii this morning. Let's see what happens. Got the Deluxe Pack and III & IV coming. What's up with Gaiden? I don't think I ever heard of it.
Gaiden was a console exclusive, and it's awesome.
Gaiden is must have. I'd call it Gradius 3.5 but that undersells it.
I'm not sure if its the right place to ask, but I think you guys are probably the ones that could help me decide. Is the heroes expansion for resogun good? I'm addicted to it at the moment, and wouldn't mind adding more content
I'm not sure if its the right place to ask, but I think you guys are probably the ones that could help me decide. Is the heroes expansion for resogun good? I'm addicted to it at the moment, and wouldn't mind adding more content
How is Raystorm compared to Layer Section / Galactic Attack?
Also yeah, I need to sit down with Gaiden too.
Taito worked miracles with those blocky PS1 polygons, and the soundtrack is dope ZUNTATA tunes.
If I could somehow tether a real controller to a PSP it might be playable, but at that point the amount of prep work is not worth more than the $$$ eBay sellers are asking for a PSX disc.
Guys, is Under Defeat HD worth getting on PSN for PS3 ?