Ok, got it for 360 and played for a bit.
The game completely sucks until you get the TMD. Graphics are typical UE3 stuff with some shitty textures thrown in for good measure. Gunplay is like Fallout 3 without the VATS system. Enemies are generic rejects from Dead Space.
Then things get much, much better.
Game starts to feels fresh rather than just a Bioshock/Fallout 3 lovechild. You've gotta use strategy otherwise you'll get creamed in firefights (I'm playing on hard). Perks/upgrades start making your character a badass. Aging/reversing the items is so fucking cool! Level design gets a lot more varied and interesting (some stuff feels like Metroid Prime). A couple puzzles make you stop and think for a second.
This is definitely one of the most unoriginal games I've ever played, but it's still a blast once you get past the really, really slow start.
So, imagine the following games all rolled up into one and you've got an near exact recipe for Singularity.
Bioshock (visuals, plot elements, audio logs, TMD is like a couple plasmids in one, similar sense of humor, similar in-game "propaganda"/videos)
Fallout 3 (gunplay, plot elements, similar sense of humor, similar in-game "propaganda"/videos)
Dead Space (enemies, level design, upgrade system, can blow off specific limbs)
Half Life 2 (gravity gun)
Metro 2033 (gunplay, post apocalyptic level design, fucking russians)
Timeshift (time manipulation)
I just beat the first boss, so I'm not too far in I don't think. I'm going really slow because I know it's a shorter game and I want to explore everything. There's definitely enough chances to explore for extra ammo/upgrade points to make the OCD gamers happy.
A couple more things that really piss me off:
- I want to be able to scavenge dead bodies! It feels weird that I can't because most of the games it draws from let you do this.
- Guns sound really weak. In fact, the audio design is sub par in general I'd say.
- Audio logs: Why do I have to stand around and listen to them? Why isn't there a subtitle option? Why is the game music so loud that I can't hear the audio logs? Why is this both such a complete ripoff and downgrade from Bioshock's system? Why are they not saved/cataloged in your inventory?
- Notes/written logs: Why are they not narrated? Why is there black text over dark lines that makes them so impossible to read without squinting? Why can't I take them with me to read through again later in my journey?
- Controls...meh, kinda confusing. I wish I could customize them. TMD function is set to the left bumper when it should be left trigger. Zoom should be right stick click.
- Only 2 guns at once.
A couple more things I really like:
- AI seems great all around
- Animations are really fluid. Great mix of ragdoll and defined animations.
- Gore is extreme. Heads/limbs are blown off and blood is everywhere.
- Humor is entertaining throughout. Especially on the typed notes you find.
- Fixing/destroying crates/stairs/control panels never gets old. Looks really awesome.
- Explosions/fire effects are surprisingly visceral.
- Lots of secrets areas to find/explore, but unfortunately there's not many collectibles so you usually just get extra upgrade points.
7.5/10 thus far, but I have a feeling things are just going to ramp up from here.