Release:
August 12, 2016 STEAM
August 25, 2016 Google Play
August 27, 2016 iTunes
PS4/Vita: TBD (Soon)
Basically, Siralim 2 is a spiritual successor to the first two Dragon Warrior Monsters games on GameBoy (Dragon Quest Monsters in Japan), but it allows a more customized approach to team composition and team synergy.Siralim 2 is an old-school monster catching RPG. Summon and customize hundreds of creatures to fight for you as you battle your way through endless dungeons. Find rare treasure and use it to upgrade your castle, empower your creatures, craft powerful artifacts, learn new spells, and much more.
Siralim 2 never ends. There's an infinite amount of content, and absolutely no limits or level caps of any kind. A list of the game's main features can be found below:
- Summon over 500 unique creatures to fight for you. Each creature has its own unique abilities.
- Breed your creatures to make them lay eggs. The offspring inherits attributes from its parents!
- Use your creatures to fight your way through randomly generated dungeons and complete randomized quests.
- Equip your creatures with spells. Spells can be found with randomly generated properties that change the way they behave in battle.
- Craft and customize equipment for your creatures with the help of over 600 different crafting materials.
- Upgrade your castle to unlock new rooms, NPCs, quests, and more!
- Tons of side content - gamble with the dwarves, fight in the battle arena, study in the library, cook a meal, entertain the riddle dwarves, and much more.
- An endless adventure - there are no level caps, no inventory space limits, and no true end to the game. Difficulty scales as high as you want.
Siralim 2 is available for Steam on PC, Mac, and Linux. It is also available for Android and iOS, with a Playstation version on the way later this year.
Players can use our cross-platform cloud saving feature to play the same save files across multiple different devices and operating systems!
Note: you do not need to play the first Siralim game in order to enjoy Siralim 2. They are two very different games!
Equip your monsters in artifacts and embue them with spell gems to empower them to take out endless tiers of dungeons, earning favors of gods of the various realms to earn new monsters, artifacts, and spell gems to utilize. Even the artifacts are customizable with upgradeable wings and rooms of your ever-expanding castle.
Platforms:
iOS/Android: $5
iTunes Link
Google Play Link
STEAM:$15
STEAM Store Link
PS4/Vita: TBD (Soon)
Media:
Trailer:
https://www.youtube.com/watch?v=NUQdYc1n4Bo
Reviews:
Steam (Very Positive):
I went looking for a simple dungeon crawler and, 178 hours later, I have a stable of hundreds of minions that I'm trading out trying to min-max teams of critters combining different artifacts, spells and 'traits' to create ridiculously overpowered combinations, only to discover that the computer has a ready-made counter to my oh-so-clever idea that I'd better account for next time.
Every time I think I've found a "problem" with the game, it says "nope, solution." Getting tired of manually handling critter exchanges? Perform a ritual, upgrade the stable and now you can handle them in teams.
Wishing there was something you could do with all the teams you're not currently using? Oh, hello Warlord.
I have been playing this game for 178 hours, and I feel like I've only just scratched the surface.
I have been playing this game for 178 hours, and I AM NOT BORED. I have paid less than 8 cents per hour for this diversion. I cannot recommend this enough.
Shin Megami Tensei meets Etrian Odyssey meets Pokemon. Gameplay is solid and seamles and there are no cutscenes to impede your progress or gameplay. Killer soundtrack and tons to do. Two thumbs up, this is a dope-ass game.
One of the best games I've played recently! If you ever played dragon warrior monsters, you'll love siralim 2! Don't be deceived by the simple controls and retro look, there is so much to do in this game - I have 50 [128 hours logged on Steam] hours on a character and still feel like there's much more to explore!
iTunes (5 Stars):
Siralim 1 was one of the funnest rpg's I have ever played. Old school rpg with tons upon tons of stats to allocate points to. Throw in monsters to collect and a castle to upgrade, and you have a good time always waiting in your pocket. Siralim 2 somehow manages to improve this already perfect formula by adding MORE monsters (which can now be collected or merged to make even more powerful beasts), boss fights (which the first one lacked), and just more fun goodness. The game never ends, so you can just keep upgrading your character forever. If you're looking for an old school rpg to snuggle with or a companion piece to Pokemon, this is honestly the best value for your buck. Thylacine Studios are a young game company and Siralim 1 and 2 are their only games so far, but they are impressing the heck out of me with this series. Bravo Thylacine!
Fantastic game! Picks up right where the first one left off in terms of gameplay. This game is loaded with things to do and I can barely put it down!
Google Play (5 Stars):
The first mobile game I've bought immediately without waiting for a sale. Had plenty of fun with the free portion of the first game so it was an easy decision. Love the monster collecting aspect similar to SMT/Dragon Quest Monsters and the game breaking" element (mixing equipment, spells, and unique monster traits to create some ridiculous characters) akin to Disgaea. Also for anyone wondering there is controller support after testing with the Moga Hero.
like the Game Boy Dragon Warrior Monsters games? get this. A vastly expanded and deepened combination of Dragon Warrior Monsters at its core and I suppose Disgaea in its tinkering depths. As someone with fond childhood memories of playing the first two Dragon Warrior Monsters games on Game Boy Color, discovering a game that evokes in so many ways the spirit of those games in addition to having tons of customization and other trappings that my present self enjoys is a dream come true. It's a pretty niche game, I think, but the right sort of players will adore this.
What is it? What do you do?
- DWM-like breeding: combine two monsters to gain stronger, new monsters
- Gain favor of the gods of each realm to earn rewards such as new monsters, spells, and items
- Expand your castle: cooking for buffs in adventure, enchant artifacts, create new artifacts, breeding and hatchery room, and much more
- Battle various boss monsters that each providing a strategy or gimmick for you to overcome
- Randomly generated dungeons that ensure new places to explore every time you play
- High customization of creatures and player: use deity points to upgrade your character abilities, buff creatures, or add passive traits and bonuses to unborn monsters, enchanter abilities, etc.
- Earn new character wardrobe based upon achievements and progress in adventures
- Build the ultimate team of six creatures to steamroll the competition
- Customize your challenge and journey witha plethora of options
What I've enjoyed so far:
The highlight of my time with Siralim 2 so far has been one story-gated boss of three blade enemies where their gimmick is to immediately respond with attacks with counter-attacks resulting in constant damage to my monsters the more I try to fight - solution? I confused one of the monsters and had them attack one another. I then sat for about 5 minutes as they each counter-counter-counter attacked one another until each had died. It was glorious to watch the boss devour itself in a beautifully unscripted event.
Also, this game improves and expands on just about every element of the first game, Siralim, in every way. with over 500 monsters, there's plenty to find and adore in this spiritual successor to one of the best pokemon adaptations.