Holiday Experiment - Versus-Series Style Superjumps
Happy holidays, I got you some extra air time!
This is a large change, it invalidates many combos but provides many new ones, opens up new neutral gameplay, etc. I've wanted to try this for a long time just to see how it goes. It may turn out to not be very "Skullgirls" but the best way to learn is by doing - that's what the Beta is for!
This is by no means final, and I'm very sad I have to explicitly state that, hello internet. See what you think, maybe it's fun.
- Everyone has double the takeoff velocity for superjumps, and has air control with the joystick.
- Hitting with a normal during a superjump cuts your upward velocity in half, just like all the old Versus games.
- Just for this experiment Painwheel's flight speed (in all directions but especially upward) has been increased to help it compete with superjumps.