Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

Is that Famitsu score real? That's a point less than Phantom Hourglass. I don't trust it.

Oh, it's Super Mario 3D Land! Never mind.
 
Anth0ny said:
THAT'S NOT A 10

THIS GAME WAS SUPPOSED TO GET ALL 10S

is this serious? I mean it's on neogaf, so it must be. I'm gonna collect all these posts and put em on a wall of shame. It's in capitals, so that's a real sign.
 
Ashes1396 said:
is this serious? I mean it's on neogaf, so I'm gonna collect all these posts and put em on a wall of shame. It's in capitals, so that's a real sign.

Before Destructoid makes an article pulling quotes from this thread, I'm going to make it clear.

I WAS KIDDING.

I could give two fucks about reviews.
 
Is it a coincidence that Nintendo posts a 1.something billion dollar loss this half AND they get a 9/10 review?

Highly unlikely.
 
RPGCrazied said:
Wait. ONM said this was easier than TP? That can't be true can it? I didn't die once playing TP. Except the trial caves at the end.

They say it's "not particularly hard or easy, but it's easier than OoT and TP."

Since everybody has a different experience of "difficulty" with this or that Zelda game, it doesn't really say anything solid.
 
RPGCrazied said:
Wait. ONM said this was easier than TP? That can't be true can it? I didn't die once playing TP. Except the trial caves at the end.

Before that they said the game isn't particularly easy or hard.
 
timetokill said:
I imagine most people WILL be joking in this thread.

Um, yeah. As I just said, people are going to be trying to hard to make jokes this time around (which they're already doing). So obviously, most people will come off as joking here. I'm sure some controversy will pop up, but I don't think it will be on Uncharted 3's level. After GAF being put in the spotlight, everyone's too self aware now.
 
Oh. Well, I hope taking damage takes more hearts away. If they wanted to appeal for the casuals, why not offer a difficulty setting? Like say hard would take 2 hearts per hit, normal 1, and easy 1/2.

Easy solution, no?
 
Haha too much joking for this thread to handle apparently. Everyone is having to spell everything out lest they end up in some super post.
 
I'd be surprised if people went crazy on the reviews or Zelda. Unless there is a score out there that simply isn't justified by the review. Wasn't that the problem with the GameSpot review of Twilight Princess? Things simply didn't match up? Not that they simply gave an 8.8 (though I do hate the .1 scale).
 
RPGCrazied said:
Wait. ONM said this was easier than TP? That can't be true can it? I didn't die once playing TP. Except the trial caves at the end.
just don't collect all the heart containers. that'll give you some challenge :) i am seriously considering only taking every other heart container.

Effect said:
I'd be surprised if people went crazy on the reviews or Zelda. Unless there is a score out there that simply isn't justified by the review. Wasn't that the problem with the GameSpot review of Twilight Princess? Things simply didn't match up? Not that they simply gave an 8.8 (though I do hate the .1 scale).
hahaha. no.
 
Anth0ny said:
Before Destructoid makes an article pulling quotes from this thread, I'm going to make it clear.

I WAS KIDDING.

I could give two fucks about reviews.

You're still going on the list. That'll teach you to anonymously mock others for getting all serious about reviews. A wall of shame.


/sarcasm.

By gawd, the Internet is embarrassing sometimes. A wall of shame post gets made into an article.
 
plagiarize said:
just don't collect all the heart containers. that'll give you some challenge :)


hahaha. no.


True, but wasn't it confirmed you start out with 6 hearts? First play through I'm going to get everything. 2nd time I'll skip hearts. You can even skip the full hearts boss gives you, at least in TP you could.
 
Boken said:
I guess this game isnt perfect then...

How could you even say this, let alone THINK this? The mere thought of Skyward Sword, half a decade in the making, NOT being perfect is just...just...

tumblr_lmwnwgi8sz1qzr8q6.gif
 
Effect said:
Wasn't that the problem with the GameSpot review of Twilight Princess? Things simply didn't match up?

Lol, no. The problem was just fanboys being fanboys. I don't think I've ever read so many fat jokes in a row before.
 
I sincerely hope it is Jeff Gerstmann writing the Zelda review. Having no interest in the game only further makes me want to hear what he thinks of it.
 
SykoTech said:
Lol, no. The problem was just fanboys being fanboys. I don't think I've ever read so many fat jokes in a row before.
Does anyone know where the 8.8 thread is? I would love to re-read it and LoL

In hindsight, the 8.8 was MAYBE a little low but in such a small manner that it didn't matter.

Something tells me Skyward won't be getting many 8's though.
 
GregLombardi said:
Does anyone know where the 8.8 thread is? I would love to re-read it and LoL

In hindsight, the 8.8 was MAYBE a little low but in such a small manner that it didn't matter.

Something tells me Skyward won't be getting many 8's though.
8.8 was probably being generous. looking back, what really makes twilight princess stick out? music? no. art direction? no. story? well maybe.
 
LeonSKennedy90 said:
How could you even say this, let alone THINK this? The mere thought of Skyward Sword, half a decade in the making, NOT being perfect is just...just...

tumblr_lmwnwgi8sz1qzr8q6.gif
I wonder where responses like this will rank in the stupidity league that may follow not perfect scores.
 
Aguirre said:
8.8 was probably being generous. looking back, what really makes twilight princess stick out? music? no. art direction? no. story? well maybe.
To me the end of the game really stuck out. The story and interactions toward the end were some of the best put together in a Zelda game. Then again though, you could say that about Windwaker too, and the
sword to gannon's head
was one of the craziest things I've ever seen.
 
Aguirre said:
8.8 was probably being generous. looking back, what really makes twilight princess stick out? music? no. art direction? no. story? well maybe.

The dungeons man, the dungeons. When the plot wasn't getting in the way, it was golden. I'd say Skyward Sword was heavily influenced by the Arbiter's Grounds ---> City in the Sky section of the game. That's a big-ass chunk with little story and a buttload of awesome puzzles and world-building. So good.
 
GamesTM just shot themselves in the foot.

I don't know how much the rest of you know about gaming culture (I'm an expert), but honour and shame are huge parts of it. It's not like movie critiquing where you can become successful by being an asshole. If you screw Zelda over on your review, you bring shame to yourself, and the only way to get rid of that shame is repentance.

What this means is gamers, after reading this review, are not going to want to read any of GamesTM's reviews again, nor will they read anymore of their articles. This is HUGE. You can laugh all you want, but GamesTM has alienated an entire market with this move.

GamesTM, publicly apologise and delete that review out of existence, or you can kiss your business goodbye.
 
RPGCrazied said:
Oh. Well, I hope taking damage takes more hearts away. If they wanted to appeal for the casuals, why not offer a difficulty setting? Like say hard would take 2 hearts per hit, normal 1, and easy 1/2.

As a continuation of their more recent string of major 1st party titles (NSMB:Wii, SMG2, DKC:Returns), Nintendo has allowed the end user to actively determine the level of difficulty for a given title, as opposed to passively determining a difficulty setting. These examples can be seen through the increased use of the Super Guide, allowing those struggling to progress through either an AI-controlled walk-through or level tips, etc.. This has allowed Nintendo to tailor their level design in these games to cater to the hardcore as well as providing the support and help that more novice players want or need.

With that said, I believe that the enemies do take off more hearts per attack in Skyward Sword (compared to Twilight Princess at least); however, if that is not tough enough for a particular player, they have the option whether or not to pick up additional heart containers and item upgrades. Additionally, it the rumors are true that after the game
it provides a second (more difficult) quest (the quest being the same but more damage is incurred, etc.)
, then the difficulty issue should not be a concern.

I much rather enjoy developers providing me the option of making the game easier or more difficult depending on my gameplay choices and actions. In the case of Skyward Sword, instead of simply making enemies tougher, not having item upgrades can completely alter your combat strategies and provide a new gameplay experience.

For Skyward Sword, difficulty as a review complaint, for me, is trivial.
 
Regulus Tera said:
GamesTM just shot themselves in the foot.

I don't know how much the rest of you know about gaming culture (I'm an expert), but honour and shame are huge parts of it. It's not like movie critiquing where you can become successful by being an asshole. If you screw Zelda over on your review, you bring shame to yourself, and the only way to get rid of that shame is repentance.

What this means is gamers, after reading this review, are not going to want to read any of GamesTM's reviews again, nor will they read anymore of their articles. This is HUGE. You can laugh all you want, but GamesTM has alienated an entire market with this move.

GamesTM, publicly apologise and delete that review out of existence, or you can kiss your business goodbye.

not sure if serious
 
Aguirre said:
8.8 was probably being generous. looking back, what really makes twilight princess stick out? music? no. art direction? no. story? well maybe.

As someone else mentioned, some of the dungeons were really creative and fun. Particularly Snowpeak Mansion (apart from the rather underwhelming boss).

Also,
running around in wolf form with Midna's Lament playing in the background is one of my favorite videogame moments ever. Something about the combination of the music, setting and the way the storytelling unfolded during that segment is just amazing.
 
Aguirre said:
8.8 was probably being generous. looking back, what really makes twilight princess stick out? music? no. art direction? no. story? well maybe.

Come on, compared to other games that get 8s and 9s on that site? Is TP really that much worse than games like MW2 and LA Noire?
 
WiiredShawn said:
In short, though, I might say that gamers who are obsessed with "gritty" games want just as much escapism as someone who plays Zelda, perhaps even more so, but they want their hobby justified by a surface-level connection to reality. Or perhaps they are men who want to fit their prescribed role of "edginess," "darkness" and "powerful." Or perhaps they enjoy that the games are unapproachable by anyone accept their peers, thus creating an in-group. There's a lot of potential reasons, all more interesting than what FOX and CNN have to offer.

I think this paragraph just about nails it.

And yes, bring on the Skyward Sword!
 
Regulus Tera said:
GamesTM just shot themselves in the foot.

I don't know how much the rest of you know about gaming culture (I'm an expert), but honour and shame are huge parts of it. It's not like movie critiquing where you can become successful by being an asshole. If you screw Zelda over on your review, you bring shame to yourself, and the only way to get rid of that shame is repentance.

What this means is gamers, after reading this review, are not going to want to read any of GamesTM's reviews again, nor will they read anymore of their articles. This is HUGE. You can laugh all you want, but GamesTM has alienated an entire market with this move.

GamesTM, publicly apologise and delete that review out of existence, or you can kiss your business goodbye.
9/10
 
Urgh. Let's declare peace already. Sarcasm, irony etc., etc., etc.

It's just making my head hurt. When are we going to resume normal protocol?

/sarcasm.

/sarcasm on /sarcasm.
 
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