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5/5 is guaranteed.LOCK said:I can't wait for Giantbombs review.
5/5 is guaranteed.LOCK said:I can't wait for Giantbombs review.
it will sell a lot.Talladega Knight said:only if it sells a bajillion copies.
Patrick Klepek is doing the review, though I'm sure Jeff will play it and state his opinions on it since he's a VGA judge.LOCK said:I can't wait for Giantbombs review.
Koodo said:Is the Music CD just based on Skyward Sword or does it include tracks from other games?
The oprah in me feels the same way. Wait.Koodo said:
i hope so. it already has one guaranteed sell day 1walking fiend said:it will sell a lot.
Reticent Rhino said:Patrick Klepek is doing the review, though I'm sure Jeff will play it and state his opinions on it since he's a VGA judge.
What is Mario Galaxy a rehash ofTheExorzist said:Am I the only one who is baffled about how Zelda (and Mario) games always get this insane scores in reviews?
I mean, don't get me wrong guys, Mario 64 and OoT were both insane games and I enjoyed the hell out of em but ever since I haven't been able to play a single entry of the series. It's ALWAYS the same game, just in another color. I don't get it. Not the people that still enjoy these games, but the super duper magazine which are fast to blaim other games for getting repetitive, yet NEVER mention that Zelda and Mario are THE most repetitive game series on the market.
I'm really baffled, every single time.
i didn't get it with smg2, which was literally an expansion pack.TheExorzist said:Am I the only one who is baffled about how Zelda (and Mario) games always get this insane scores in reviews?
I mean, don't get me wrong guys, Mario 64 and OoT were both insane games and I enjoyed the hell out of em but ever since I haven't been able to play a single entry of the series. It's ALWAYS the same game, just in another color. I don't get it. Not the people that still enjoy these games, but the super duper magazine which are fast to blaim other games for getting repetitive, yet NEVER mention that Zelda and Mario are THE most repetitive game series on the market.
I'm really baffled, every single time.
Crunched said:What is Mario Galaxy a rehash of
Gravijah said:super mario bros
they're never the same game, just more awesomeness.TheExorzist said:Am I the only one who is baffled about how Zelda (and Mario) games always get this insane scores in reviews?
I mean, don't get me wrong guys, Mario 64 and OoT were both insane games and I enjoyed the hell out of em but ever since I haven't been able to play a single entry of the series. It's ALWAYS the same game, just in another color. I don't get it. Not the people that still enjoy these games, but the super duper magazine which are fast to blaim other games for getting repetitive, yet NEVER mention that Zelda and Mario are THE most repetitive game series on the market.
I'm really baffled, every single time.
You jump on turtles in real life?AniHawk said:and that is just a rehash of mario bros, which is just a rehash of jumping on platforms in real life.
TheExorzist said:Am I the only one who is baffled about how Zelda (and Mario) games always get this insane scores in reviews?
I mean, don't get me wrong guys, Mario 64 and OoT were both insane games and I enjoyed the hell out of em but ever since I haven't been able to play a single entry of the series. It's ALWAYS the same game, just in another color. I don't get it. Not the people that still enjoy these games, but the super duper magazine which are fast to blaim other games for getting repetitive, yet NEVER mention that Zelda and Mario are THE most repetitive game series on the market.
I'm really baffled, every single time.
It's just a different setting but still the same game. Jump in the world, reach the end, get the star --> next star. Get enough stars, get to the next world. And so on. Actually it's even less than Mario 64 because there you had some freedom to search stars on your own in each world. In Mario Galaxy you only have one to get when you enter a level.Crunched said:What is Mario Galaxy a rehash of
And did miss 8.8
Yes. Yes, it is.Koodo said:omg, the main Zelda theme orchestrated is glorious.
I didn't say that MW and AC aren't repetetive, only that the magazines DO blaim them for being so but not Mario or Zelda. It makes no sense.IAmtheFMan said:You said it bro. Screw repetition. I'm gonna take my money that I had reserved for Skyward Sword and put it down for Modern Warfare 3 and Assassin's Creed.
TheExorzist said:It's just a different setting but still the same game. Jump in the world, reach the end, get the star --> next star. Get enough stars, get to the next world. And so on. Actually it's even less than Mario 64 because there you had some freedom to search stars on your own in each world. In Mario Galaxy you only have one to get when you enter a level.
Have you missed the part where it says this game is fully played using motion controls, like... no other game of this kind on the market?TheExorzist said:Am I the only one who is baffled about how Zelda (and Mario) games always get this insane scores in reviews?
I mean, don't get me wrong guys, Mario 64 and OoT were both insane games and I enjoyed the hell out of em but ever since I haven't been able to play a single entry of the series. It's ALWAYS the same game, just in another color. I don't get it. Not the people that still enjoy these games, but the super duper magazine which are fast to blaim other games for getting repetitive, yet NEVER mention that Zelda and Mario are THE most repetitive game series on the market.
I'm really baffled, every single time.
royalan said:To be fair, FFX ultimately didn't make the case for voice acting. That accolade goes to XII...flawless.
But, ultimately I agree with you. I think too many people get too hung up on the perceived "tradition" of the Zelda series, which is what keeps it from ever truly evolving. The hatred of voice acting is part of that. I don't think a lack of voice acting has any more to do with tradition than just the simple fact that the series dates back to a time before voice acting in games was possible. I don't think voice acting would hurt the "essence of Zelda" in the slightest. 3D and orchestrated soundtracks didn't.
Frankly, I have yet to hear an argument against voice acting that didn't sound like my grandaddy bitching about the superiority of typewriters.
TheExorzist said:It's just a different setting but still the same game. Jump in the world, reach the end, get the star --> next star. Get enough stars, get to the next world. And so on. Actually it's even less than Mario 64 because there you had some freedom to search stars on your own in each world. In Mario Galaxy you only have one to get when you enter a level.
TheExorzist said:I didn't say that MW and AC aren't repetetive, only that the magazines DO blaim them for being so but not Mario or Zelda. It makes no sense.
TheExorzist said:Am I the only one who is baffled about how Zelda (and Mario) games always get this insane scores in reviews?
I mean, don't get me wrong guys, Mario 64 and OoT were both insane games and I enjoyed the hell out of em but ever since I haven't been able to play a single entry of the series. It's ALWAYS the same game, just in another color. I don't get it. Not the people that still enjoy these games, but the super duper magazine which are fast to blaim other games for getting repetitive, yet NEVER mention that Zelda and Mario are THE most repetitive game series on the market.
I'm really baffled, every single time.
TheExorzist said:It's just a different setting but still the same game.
Gravijah said:yeah the gaming press never calls mario or zelda repetitive. it really baffles me. i haven't ever once seen them do that!
Talladega Knight said:they're never the same game, just more awesomeness.
they're like jolly ranchers. they may look the same, but they all taste ever so wonderfully different (except grape. grape must be those crappy cd-i games).
Oh my god this sounds glorious.ThaiGrocer said:http://www.nintendo.co.jp/wii/souj/index.html?link=wiibnr
Just in case anyone else has trouble finding it. Skywohr Sword-oh!
TheExorzist said:It's just a different setting but still the same game. Jump in the world, reach the end, get the star --> next star. Get enough stars, get to the next world. And so on. Actually it's even less than Mario 64 because there you had some freedom to search stars on your own in each world. In Mario Galaxy you only have one to get when you enter a level.
D-Pad said:Yep. ... then the horribly foul watermelon flavor
omgThaiGrocer said:http://www.nintendo.co.jp/wii/souj/index.html?link=wiibnr
Just in case anyone else has trouble finding it. Skywohr Sword-oh!
You do know that was a sarcastic post right?Lunar15 said:I dunno, I saw several reviewers mention it with Twilight Princess, especially with the Forest-Fire-Water temple pattern. That being said, yes I see it being mentioned far less with these franchises than others.
Crumpet Trumpet said:omg
the wind waker sailing theme better be on this bitch.
TheExorzist said:It's just a different setting but still the same game. Jump in the world, reach the end, get the star --> next star. Get enough stars, get to the next world. And so on. Actually it's even less than Mario 64 because there you had some freedom to search stars on your own in each world. In Mario Galaxy you only have one to get when you enter a level.
Magicpaint said:You do know that was a sarcastic post right?
Magicpaint said:You do know that was a sarcastic post right?
Thanks for honest response. Also agreed that this is probably the reason but still... it's just funny to me. I mean, I understood why Gears3 for example didn't get the best scores because though it was a very good game I was also kind of bored when playing because it was the same thing all over again. But I never read something like this about Zelda and Mario in ANY review.Lunar15 said:To take your post very seriously, I think it's sort of a long held psychological issue. Since Mario and Zelda were among the first of the "second age" of gaming (read: post atari), a lot of core gamers grew up on those two titles. Being the first experience with gaming for many people, they somewhat defined "taste" for that generation. The pacing, gameplay mechanics, and overall feel of those games were imprinted in the minds of many young gamers, who grew up to become those who write reviews.
So, when a game like Zelda or Mario hits, it's not just simple nostalgia or fond memories that cause them to give a higher score. It's a highly ingrained propensity to love the feel of those types of games. I'm sure many a Nintendo fan has talked about a certain "Nintendo" quality that they found difficult to describe. This probably isn't directly related to Nintendo's objective "quality", but rather to the fact that we are highly attuned to the types of gameplay choices they make. What makes Nintendo so resonant with fans is that they often manage to nail the "feel" of a franchise, even through different iterations.
scannershead.jpgTheGreatMightyPoo said:You never know, his post could be sarcastic in reply to a sarcastic initial post leading to a sarchophagus chasm.
A whole medley?! Perfect.AniHawk said:yeah the wind waker medley is one of the eight tracks.
I can see your point on New Super Mario Bros, but do you feel it's the same case here, with all we know about Zelda SS?TheExorzist said:Thanks for honest response. Also agreed that this is probably the reason but still... it's just funny to me. I mean, I understood why Gears3 for example didn't get the best scores because though it was a very good game I was kind of bored when playing because it was the same thin all over again. But I never read something like this about Zelda and Mario in ANY review.
I remember starting to play New Super Mario Bros on the DS and literally thinking: "What the fuck? This is the same shit I played on GameBoy when I was a kid." And yet this game has 89 in metacritic.
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TheExorzist said:I mean, I understood why Gears3 for example didn't get the best scores because though it was a very good game I was kind of bored when playing because it was the same thin all over again. But I never read something like this about Zelda and Mario in ANY review.
Then how can you blaim CoD to be repetetive? I mean, it's just a shooter, right?Pseudo_Sam said:The fuck? You basically just described the platforming genre. Unless you're expecting Mario to suddenly turn into an RTS or something, I think your expectations are a little off.
That you "jump in the world" is your example of a repetitive Mario staple is absurd and hilarious.
Well...do you enjoy any other sequels this gen? Or in general?TheExorzist said:Am I the only one who is baffled about how Zelda (and Mario) games always get this insane scores in reviews?
I mean, don't get me wrong guys, Mario 64 and OoT were both insane games and I enjoyed the hell out of em but ever since I haven't been able to play a single entry of the series. It's ALWAYS the same game, just in another color. I don't get it. Not the people that still enjoy these games, but the super duper magazine which are fast to blaim other games for getting repetitive, yet NEVER mention that Zelda and Mario are THE most repetitive game series on the market.
I'm really baffled, every single time.