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SNES CD is coming back? Modder recreating Nintendo's never released console

VGEsoterica

Member
and they already have a PCB as well as some function coming out of the board. That's after they created a custom Sega Neptune PCB that allows for chip harvesting of a Sega Genesis and 32X to be combined onto one custom PCB in a custom shell to make a console Sega almost released but didn't.

Sometimes even I am impressed AND surprised and I don't surprise that easily. But Cosam surprised me here!

Would still obviously need people to actually produce games for the hardware but I mean if you build it...they will come?

 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Is this based off the actual prototype hardware that the guy found and sold at auction a few years back, after finding it in his dad's attic, and his dad was a janitor at Nintendo?
 

TheMan

Member
Cool I guess. Video goes into the main issue though, which is that only one game exists for it.
 

VGEsoterica

Member
Is this based off the actual prototype hardware that the guy found and sold at auction a few years back, after finding it in his dad's attic, and his dad was a janitor at Nintendo?
Yes but it may use a more modern chip for the cd-rom as that part doesn’t exactly exist. Same functionality though. Just to transmit data from disc to board
 

Gp1

Member
If this thing boots up on the original SCEA intro like the psx i would buy one in no time.

 
Nintendo, (well yamauchi) made some dumb decisions too, but i am glad they survived and didn't go 3rd party when the tech companies got into the console race
 
Nintendo's? Or Sony's? 😏

The original Play Station has always intrigued me, just to see if it could've been a better add-on both in combined performance (with SNES) and market performance/sales than the PC-Engine CD, SEGA CD, and 32X. Which, considering the companies involved and their respective positions in gaming (Nintendo) and tech (Sony) at the time, leads me to think it very likely would've outperformed those others handedly, for an add-on anyway.

I mean it was inevitable that Sony were going to get into console gaming since it was an emerging tech/entertainment space and Sony already had footprints in both, so I can understand why Nintendo were hesitant to a degree (same with SEGA, when Sony approached them later for a joint system). But they definitely could've leveraged that likelihood in a better, more embracing way, keeping Sony as an ally instead of turning them into a rival that'd eventually push them out as the leader of the home console market.

OTOH, maybe there was some calculated risk that if Sony entered, it'd eat enough into SEGA's market share to basically make them irrelevant (which happened), but not so much Nintendo's own to cause the same (50/50; PS1 definitely ate into Nintendo's market share in Japan, but N64 held pretty well in the US & Europe, and if you include the Gameboy then N64 market losses were more than offset by GB success, plus Pokemon of course). That would've been a bad bet, but things worked out for them pretty well, even if they were no longer the leaders in the home console segment.

EDIT: Okay maybe the Play Station wouldn't have outperformed the 32X in terms of technical capabilities; I had to re-watch your video to remember that it wasn't designed as a processing enhancement to the SNES. Just another physical delivery medium for games (on CD).

Still though, all interesting stuff!
 
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VGEsoterica

Member
Nintendo, (well yamauchi) made some dumb decisions too, but i am glad they survived and didn't go 3rd party when the tech companies got into the console race
Nintendo isn't dumb. When every company went right they went left and carved out a complete diff market that Sony and MS just cant touch
 
Nintendo's? Or Sony's? 😏

The original Play Station has always intrigued me, just to see if it could've been a better add-on both in combined performance (with SNES) and market performance/sales than the PC-Engine CD, SEGA CD, and 32X. Which, considering the companies involved and their respective positions in gaming (Nintendo) and tech (Sony) at the time, leads me to think it very likely would've outperformed those others handedly, for an add-on anyway.

I mean it was inevitable that Sony were going to get into console gaming since it was an emerging tech/entertainment space and Sony already had footprints in both, so I can understand why Nintendo were hesitant to a degree (same with SEGA, when Sony approached them later for a joint system). But they definitely could've leveraged that likelihood in a better, more embracing way, keeping Sony as an ally instead of turning them into a rival that'd eventually push them out as the leader of the home console market.

OTOH, maybe there was some calculated risk that if Sony entered, it'd eat enough into SEGA's market share to basically make them irrelevant (which happened), but not so much Nintendo's own to cause the same (50/50; PS1 definitely ate into Nintendo's market share in Japan, but N64 held pretty well in the US & Europe, and if you include the Gameboy then N64 market losses were more than offset by GB success, plus Pokemon of course). That would've been a bad bet, but things worked out for them pretty well, even if they were no longer the leaders in the home console segment.

EDIT: Okay maybe the Play Station wouldn't have outperformed the 32X in terms of technical capabilities; I had to re-watch your video to remember that it wasn't designed as a processing enhancement to the SNES. Just another physical delivery medium for games (on CD).

Still though, all interesting stuff!
So would it have been regular snes games with some rudimentary anime cutscenes like from capcom games, and a few western fmv games like sewer shark?
 

SpiceRacz

Member
I’m curious to see what people are able to do with it. I played the actual system at a gaming expo years ago. Pretty trippy seeing the PlayStation logo on a SNES controller. It was just running a shitty platformer when I played it though.
 
So would it have been regular snes games with some rudimentary anime cutscenes like from capcom games, and a few western fmv games like sewer shark?

Dunno. It's Nintendo; I'm sure they saw the market with CD add-ons at the time and, if they went ahead with the Play Station, would've made more informed use of CD. We kinda know this because they had some really ambitious ideas with the 64DD.

Well....before they delayed it for like five years and finally released it within a year of Gamecube, so making it redundant. But with the Play Station, we probably would've still seen some FMV jank. Just, I think it'd of had a higher amount of high-quality CD games too vs., say, SEGA CD (which only had a handful).

FF VI and Chrono Trigger on the Play Station? Would've been a dream come to life.
 
Cool I guess. Video goes into the main issue though, which is that only one game exists for it.

Can't watch the video right now, but there was a build of Secret of Mana (Seiken no densetsu 2) and also an untitled helicopter combat game that was pretty far along, Square keeps losing it's own source code so chances of the prior are very slim, but I suspect a few copies of the latter are in the UK somewhere.
 
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