Check Hackchi Settings - Controller Hacks. There you can set up a button combination that let's you switch to the home menu.Is there a hack for Home Menu access with the controller?
For anyone using the "Switch style" icons on the SNES classic, I have been trying to compile all the icons I could find. Here is a link to a Google Drive album including all of them I have found (or created myself) so far:
https://drive.google.com/open?id=0B4xpbJ0f0oEKcGljWFBQZXhNM1E
And since I only posted a link to my Imgur album earlier in the thread, here are a few of the icons I put together:
Cowboys and Zelda is not absurd. While the Agahnim drawing based off misseeing the sprite with the long thin purple legs is pretty famous (as is FFVI Emperor Geshtal = dog) Sahasrahla has either got a bald head with pointy ears or is the last cowboy in Hyrule.Only played a few minutes, but the localization for Gunman's Proof is remarkably high quality.
Everyone make sure to play that, it's essentially a lost Zelda game (with cowboys!).
No joke, I just made this in Photoshop 5 minutes ago:
The sword tips are so close!
That being said, I actually had a lot of requests over on Reddit, so I updated my Imgur album with those as well.
Oh, lol. Talk about a coincidence!
... my lawyers will be contacting you shortly. This will not go unpunished
I remade Super Mario Allstars. Much better now.
Scarily close to my remade one.
Try to install driver..., but get an error message saying "NES mini not found, sorry". And can't progress any more.
Why is it trying to install the NES mini driver, and not the SNES one?
Some assets here: https://www.nintendo.co.jp/n02/shvc/pw/index.htmlIt's actually from Smash Bros. as they fly over the SNES Pilotwings island. There is sooo little artwork around for Pilotwings to use.
You don't hold reset for very long. About a second.Just downloaded hakchi, and I'm having issues.
I selected the SNES mini options.
Plugged in the console, switched off.
Turn it on with reset held down.
Have you got the driver signing thing turned on as mentioned in the OP?
And don't worry, the driver for the NES Mini is the same one the SNES Mini uses.
You don't hold reset for very long. About a second.
Just do it. what are you waiting for?Has anybody tried to add a SMW hack on a SNES Mini using hakchi? Any comments?
Oh, I actually use that second sprite for the thumbnail already. What we mean is my 224 x 208 logo-less image.
It was a bit of a copout and I'd love a replacement, but art for Pilotwings consists of the word Pilotwings on a sky.
I asked earlier in the thread, but is there any way to use my PS4 arcade stick with this thing? I would love to play some SFII with a stick.
Just do it. what are you waiting for?
I made one for DKC3 too. It's really good, I spent a long time with a focus group of people (not Neiteio) who all had their input. We decided to focus on the most popular thing about the game, the new precocious baby character, and we used art of him with his mouth open to emphasize that this is a fun game.
Please use it as much as possible.
I made one for DKC3 too. It's really good, I spent a long time with a focus group of people (not Neiteio) who all had their input. We decided to focus on the most popular thing about the game, the new precocious baby character, and we used art of him with his mouth open to emphasize that this is a fun game.
Please use it as much as possible.
So can I setup my games first using HakChi2 and then work on the custom box art/icons after the fact and resync? I just do not want to do it all big bang. like get the games on first and then adjust the rest.
Yes. Also uninstall hakchi first and then load your original dump.
In this case it's nice to see that it uses images of pixel cartridges that correspond to the type of ROM you've uploaded.Absolutely. You can upload the games with no box art at all if you really want.
The SFC box has a nice hanglider amd ring of dots if you can find a hires version?
Yes indeedThat's a great cover.
Love the use of blank space, and the way the dots hang over the bottom border really sells the '3D' look
8bitdo Classic should work I think?
http://www.8bitdo.com/retro-receiver-nes-classic/
Grab it, update firmware. It works on PS4 pads so assume the stick should be the same if it's wireless?
Thinking about doing this today, if anything goes wrong I'd it possible to revert your Snes back to its original state.
Thanks for the answer. That pink is a bit much, so I'll stick to the black NOE style cover. Means each game in the DKC series sports a different template haha
Veeery minimalistic ALTTP one.
There's apparently a way to rip ROMs from Wii U VC but I haven't had a chance to really look into it. Definitely need Wii U homebrew to do it though.
I'll take a look at that tomorrow. Didn't have any luck with Terranigma, but I only tried the same fix as Illusion of Gaia.
Speaking of which...
Make sure your IoG rom looks like this (run it through ucon64). I've included patches for with or without header.
https://ufile.io/1yyt3
If anyone has a better hosting service, feel free to redistribute, no credit needs to be given. The issue with this game is definitely a timing one. (Nope, see edit) This patch essentially mimics what certain SNES copiers required, which is a patch from FastROM (Close, but nope). There are already a couple games in the SNESCE that require FastROM, so I'm not sure if it's just incomplete/incorrect emulation(this latter option most likely), or just a specific quirk in this game. I wasn't able to track down the exact issue because this fix worked (it was just going to be step 1 in an elimination process, which is why I was so surprised with how little time it took)
The only issue I've found in what play testing I've done is the opening menu has black bars instead of a transparency. I believe this is actually an issue with Canoe itself as it has to do with color addition/subtraction and shouldn't be effected by this patch. It's also not exhibited anywhere else that I could find.
(edit) Update. This fix doesn't work on Robotrek either. Enix is definitely doing something funny with a few of these games and I'll try and figure out what later.
As for this fix, Illusion of Gaia should run fine, after doing some more analysis of what ucon patches, it's clear these patches do not make the game run any slower. They patch the game internally testing if it's on fastrom or slorom, but the emulator is still running them in fastrom mode (as per the SNES header in the ROM). Essentially, it was a rudimentary copy protection that tested access speed, and the emulator isn't giving the game the information it wants to see (reporting too fast or too slow). So I can say with as much confidence as I can that the incorrect black bars are Canoe related and that the game shouldn't exihibit any more issues if you get further into the game.
I'll definitely give the rest of the Enix games a more thorough looking at... but if I don't take a break and actually play some games, I'll regret it
Someone asked before if anyone was keeping a repository of normal box arts, so I uploaded all my images into an album.
Here it is: https://imgur.com/a/gS6dN
Additionally, I made the following custom box arts for some of the more infamous Rom Hacks, based off of repo cart box and label art. This involved a lot of google and deviant art searches. The Zelda one I could not actually find, so I made something similar.
Originally, I was gonna go with the red Super Nintendo logo and other box art decorations, but everything became a bit cluttered and detracted from the art underneath. I went with the faded white for the logo, which sort of gives the impression of a slipcase.
Here are higher quality versions of each of these: https://imgur.com/a/DgV1e
Thanks. Well, it seems Harvest Moon also used the same design, so at least the template I made for DKC3 got some additional use ha ha.UK box was exactly the same except 'PAL VERSION' at bottom left. Plenty on eBay showing the UK code on the instruction booklet: