how were people able to get Goof Troop working?
1. Add the game to hakchi (newest version)
2. ???
3. Profit
Srs, it now works without tempering.
how were people able to get Goof Troop working?
Someone on Reddit posted an alternative guide for changing just the boxart for the original 21 games without making complete copies of them.
https://www.reddit.com/r/miniSNESmo...ial_changing_the_box_art_for_the_original_21/
Decided to add GBA games to my SNES Mini. This led me to making Switch-styled icons for the games I added so they'd match my SNES games. Don't really plan on making any more of them but I thought some people may find the ones I made useful. I also wanted to contribute to the thread in some small way.
Here's an album with all the ones I made: https://imgur.com/a/HS6Iv
Here's a preview of a few of them.
Here's how it looks in the proper UI.
If you happen to do some NES, GB, GBC, or Genesis games let us know! I want to convert all my games but I'm not that skilled with photoshop lol.
If you happen to do some NES, GB, GBC, or Genesis games let us know! I want to convert all my games but I'm not that skilled with photoshop lol.
Here's a whole bunch I did for a variety of systems. -> https://imgur.com/a/9jubt
A lot of them were done quickly so they're not the best, but they do the job for me. You're welcome to use any of them if you care to. Mostly NES, Genesis, and Arcade stuff, but there's some Game Boy, GBA, N64 and others in there. I'm always making more as I try out new games.
Sample:
]
So I was bored at work and was able to make this with some 3D software:
Do you think it would work on the box art you made? (you might have to clean it up though)
Which Outrun are you playing and can you run it well? I'm running the MAME version but it's not very smooth with FBA or MAME.
Which Outrun are you playing and can you run it well? I'm running the MAME version but it's not very smooth with FBA or MAME.
Any chance Cannonball can be added?Nah, I couldn't get arcade Outrun to run perfectly on either emulator. There's always the shoddy Genesis version, of course.
Enhancements
60 fps gameplay (smoother than the original game)
True widescreen mode (extend the play area by 25%)
High Resolution mode (improves sprite scaling)
New Camera Views
Time Trial Mode (Beat your time on a chosen level)
Continuous Mode (Play all 15 stages sequentially)
Western, Japanese & Prototype Track Support
Support for Custom Tracks from LayOut
Customisable Music
Toggle Fixed Audio ROM
High Score Saving
Analog and Digital Controllers Supported
Force Feedback / Haptic Support (Windows Only)
Automatic gear change
Cheats (No Traffic, Infinite Time)
Optional Attract Mode AI Improvements
More level objects
Someone on Reddit posted an alternative guide for changing just the boxart for the original 21 games without making complete copies of them.
https://www.reddit.com/r/miniSNESmo...ial_changing_the_box_art_for_the_original_21/
The link doesn't work for me. When I try to download the file my browser says "denied/forbidden".
Your link's not working.
Nice! Hopefully someone can come up with a way to do custom borders on the original 21 games as well (without making copies).
Nice! Hopefully someone can come up with a way to do custom borders on the original 21 games as well (without making copies).
Exec=/bin/clover-canoe-shvc-wr -rom /usr/share/games/CLV-P-SAAEE/CLV-P-SAAEE.sfrom.7z --volume 85 -rollback-snapshot-period 600 --use-decorative-frame /var/lib/hakchi/rootfs/usr/share/backgrounds/14_zelda3/14_zelda3_4_3
Given you can edit the .desktop files in the original location, which is how that guide works, you could just add the border argument on the end of the line in that file.
Nice. What 3D software did you use? I love tinkering with fonts!
So I dirtied up and distorted your logo even more to match the JPN original placement. I think it looks pretty cool to be honest, though my curiosity in trying other fonts is eating at me!
Today is a good day.
i just realized theres 5 super bombermans on this console???
shit when i was a kid the only ones a ever played was Mega Bomberman and Super Bomberman 1 back in the UK lol
Quite like this one, will stop now anyway. Original and mini sized.
So where do we find this Star Fox Boost Rom ?
There is also this video ?
https://www.youtube.com/watch?v=ipJW5Efy7CU
Thanks !
It's probably the original rom started with these command-line arguments: -boost-fx 8 -no-lowlatencySo where do we find this Star Fox Boost Rom ?
It's probably the original rom started with these command-line arguments: -boost-fx 8 -no-lowlatency
as written in the YT description. Should work well for Star Fox 2 and Stunt Race FX, too.
Is this something we should do?
I have the same problem, even trying a different ftp client. Even if I ftp with a web browser Autoplay has a file icon despite opening up like a folder to reveal its contents.Maybe that has something to do with it. They definitely appear visually as files and are listed as "File" and 62b size.
Edit: added photo:
It's probably the original rom started with these command-line arguments: -boost-fx 8 -no-lowlatency
as written in the YT description. Should work well for Star Fox 2 and Stunt Race FX, too.
It is done.
I finished making sprite thumbnails for my entire collection. The result, if I do say so myself, is nothing short of glorious.
There's three more folders of games, you can see them here if you're so inclined.
More importantly, you, too, can bask in the gloriousness that are sprite thumbnails. I've uploaded them all, plus several alternates for many of the games, to an imgur gallery here. I've also uploaded them to Google Drive so that they don't lose their names and so that you can download them all as a zip file (just select all of them, right click and select Download), here. Enjoy, people!
If you are using these, and there's any other game not in there that you'd like to have as a sprite, ask me (PM or quote this) and I may create them for you.
Edit: Here's also my custom folder images, in case anyone wants them:
https://imgur.com/a/UIguo
Well, I decided that if I went ahead and made the Pokemon Red cover, I might as well do the rest.
All of them are in ZIP files on my Drive.
I think you can. I'm not in home to try it but if you edit that desktop file to include the " --background adress" should work.
Given you can edit the .desktop files in the original location, which is how that guide works, you could just add the border argument on the end of the line in that file.
I've lost track of this thread, am I seeing Genesis and Arcade games because people have injected Genesis and MAME emulators now?
Yeah I'm curious as well. What do I need to do in order to play Genesis and MAME titles?
Puttting Mega Drive titles on a Mini SNES seems blasphemous.
Puttting Mega Drive titles on a Mini SNES seems blasphemous.
It is fun. Mega Drive games run pretty well.Agreed LOL !
dint try it, left this console as a Nintendo one. Might feel wierd playing with a SNES controler too.
That game uses a kind of a fake high res mode that renders a 640x240 image, but the snes sends out a 320x240 image. So on a CRT TV, every other line blurs together making a kind of a fake transparency. It was a trick used in a couple of game including kirbys dream land 3. The problem is that emulators don't output down to 320x240, and show the full 640x240 image with every other line as a vertical line where there is supposed to be a fake transparency. There is a shader that does the blend, but makes the games look blurry during the 320x240 parts (kirby changes back and forth based on the level) and is slow on a Pi. Snes9x 2005 just ignores it all together and just shows a 320x240 image with no transparency. Bsnes on the other hand (not on the Pi) can detect it and add the blend when needed.
Jurassic Park was one of my favorites when I was younger and I badly want it on this thing. However it is a known issue that the transparency doesn't work right with Canoe.
I found this explanation for why emulators have trouble with this game elsewhere on the net:
Has anyone tested with retroarch on snesc to see if it's behaving properly? Or has hires mode been worked out yet in hakchi?
Just latest.I'm still on 2.20, so do I need to uninstall and revert back to original or can I just install the latest firmware over 2.20?
I love the OP of this thread.
Someone on Reddit posted an alternative guide for changing just the boxart for the original 21 games without making complete copies of them.
https://www.reddit.com/r/miniSNESmo...ial_changing_the_box_art_for_the_original_21/
After some testing, it seems that the customization is reverted to the original state every time you synchronize games with Haxchi.
It's cool, but you have to do it only once you know that you're not going to tinker anymore with your games. Otherwise, you'll have to keep doing it every time you use Haxchi to add or remove games :/
These borders are very nice and so are the ones in the drive! Good work.
As far as I know the SNES doesn't output anything at 640, and not even at 320. Base SNES games are 256 (x224 / x240) and the hi-res mode is 512 (x448). While that description might be right in what's happening, I doubt the resolution numbers are right though.