hooijdonk17
Member
Yes, but a lot of people are missing what started the Arena genre had nothing to do with the things arena shooters are trying to do these days. I was there during the QuakeWorld days, and nobody cared that the weapons or maps weren't balanced. It was all about the movement, how amazingly cool it looked and how absolutely badass it made you feel. The original Unreal Tournament understood this, and capitalized on all these aspects. I really feel the Arena genre started to lose steam as soon as Quake 3 and UT 2003 hit, and things started moving in directions that I (and most twitch shooter players) did not really care much for.. Just my 2c, of course.
EDIT: I really don't see why id (they still have the rights to it, right?) don't do a Quake 1 or especially Quake 2 (now that it has had the RTX attention) remake and just bring back the exact same multiplayer with updated graphics..
EDIT: I really don't see why id (they still have the rights to it, right?) don't do a Quake 1 or especially Quake 2 (now that it has had the RTX attention) remake and just bring back the exact same multiplayer with updated graphics..
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