I realized recently that I've honestly got limited with this genre that's been around for quite some time. Hell, outside of going waaaay back to like Galaga and stuff, I've only really touched a handful.
For the sake of clarity, I can easily access anything available on: Wii VC (English or Japanese), WiiU VC (US), 3DS VC (English or Japanese), and any modern PS system's online stuff. And I guess feel free to throw on suggestions for any games that are still in a reasonable price point physically for any of those consoles or earlier ones from either company. In theory I could do PC as well, but that's not preferable for me if I can help it.
First and foremost of what I've touched: Cho Aniki! The first game's actually not half bad. It's not super complex or anything, but it functions just fine and is totally worth playing through for the insanity. Plus it's actually got a legitimately good soundtrack, with Sexy Dynamite being still something I regularly pop on to listen to. Sadly the competence of the series kind of begins and ends there, though. Ai Cho Aniki has some similar style, but it's overly simplistic in a lot of ways. Plus the weird fighting game controls are eeeeh. And then the PS1 game may be the height of craziness for the series, but it's baaaaaad, and I can't make it anywhere in it either. The PSP game isn't 100% awful though, and feels mostly like a watered down version of the original game in a lot of ways. Though that said, IIRC, there is also a PS2 game or something that I've never touched. Oh, and I also have but haven't dug into the related Gynoag (or however that's spelled).
For a more "serious" game, though, I have played and enjoyed Ikaruga back on the Gamecube a lot. And both Sin and Punishment games, plus Star Fox (and 64, and the less good games in the franchise too). Oh, and Castle of Shikigami III, which I was kind of eh on. Put in the effort to beat it, but it wasn't without building up a number more continues.
That actually brings up my big issue and caveat: I'm not honestly particularly good at these things, and if I'm stuck with limited continues, I'm probably not gonna have a great time. As in, after a while, it starts to wear me down when I, say, need to push through stages 1 and 2 (which I've long since got down) just to have a chance at trying to slowly learn the back half of the game, and I thus end up needing to replay the early content over and over and over.
tldr: Recommend me some space/scrolling shooters, but preferably ones where I don't need to worry about limited continues and/or really intense difficulty.
For the sake of clarity, I can easily access anything available on: Wii VC (English or Japanese), WiiU VC (US), 3DS VC (English or Japanese), and any modern PS system's online stuff. And I guess feel free to throw on suggestions for any games that are still in a reasonable price point physically for any of those consoles or earlier ones from either company. In theory I could do PC as well, but that's not preferable for me if I can help it.
First and foremost of what I've touched: Cho Aniki! The first game's actually not half bad. It's not super complex or anything, but it functions just fine and is totally worth playing through for the insanity. Plus it's actually got a legitimately good soundtrack, with Sexy Dynamite being still something I regularly pop on to listen to. Sadly the competence of the series kind of begins and ends there, though. Ai Cho Aniki has some similar style, but it's overly simplistic in a lot of ways. Plus the weird fighting game controls are eeeeh. And then the PS1 game may be the height of craziness for the series, but it's baaaaaad, and I can't make it anywhere in it either. The PSP game isn't 100% awful though, and feels mostly like a watered down version of the original game in a lot of ways. Though that said, IIRC, there is also a PS2 game or something that I've never touched. Oh, and I also have but haven't dug into the related Gynoag (or however that's spelled).
For a more "serious" game, though, I have played and enjoyed Ikaruga back on the Gamecube a lot. And both Sin and Punishment games, plus Star Fox (and 64, and the less good games in the franchise too). Oh, and Castle of Shikigami III, which I was kind of eh on. Put in the effort to beat it, but it wasn't without building up a number more continues.
That actually brings up my big issue and caveat: I'm not honestly particularly good at these things, and if I'm stuck with limited continues, I'm probably not gonna have a great time. As in, after a while, it starts to wear me down when I, say, need to push through stages 1 and 2 (which I've long since got down) just to have a chance at trying to slowly learn the back half of the game, and I thus end up needing to replay the early content over and over and over.
tldr: Recommend me some space/scrolling shooters, but preferably ones where I don't need to worry about limited continues and/or really intense difficulty.