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So, what's next for the revolution?

What's up HereticPB? Long time no see!

Anyways, from the one translation there it sounds like there's going to be lot's of processors. This is both good in some ways & bad in others if true. I counted 5 processors total from the translation:
-Memory Compression Processor- somehow makes the 128MB of memory work like 512MB using 4:1 or 1:4 compression?
-N64 Level Processor- I guess for perfect NES, SNES & N64 emulation, said to work at a higher frequency & with more cache...the emulated games will be graphically enhanced
-Enhanced GCN CPU- low-end processor for cheaper developement, said to use to be a pumped up (550MHz) GCN PPC or maybe a "GCN on a chip" (CPU + GPU) design? not really clear, but there's something about 28MB's of "classic" (I would assume, just regular) memory plus 8MB of 1T-SRAM
-"Broadway" Revolution Main CPU- Dual Core 2.4 to 2.5Gh (or 3.5Gh...not very clear?) PPC (similar to X-BOX 360 CPU) used for "main" Revolution developement...I dunno if I believe the speed at all, plus if it were that good of a processor, why would they need a GCN-level processor?, plus there's suppossed to be embedded 1T-SRAM (4MB?), also said to have 30% more performance than current PPC architecture
-"Hollywood" Revolution Main GPU- very questionable...something about it being the same as the X-BOX 360's GPU??? possibly to make ports easier??? I don't believe all that, this report makes it sound like it's a toss up between Nintendo's own "Hollywood" design or trying to work out an agreement with MS to use their GPU???

Overall, if this architecture was designed to offset heat in the Revolution's tiny case by splitting up work amoung smaller "helper" processors it would make sense, but this seems like a clusterfuck and very non-Nintendo-like in design. I can see Nintendo having less main memory and having compression so that sounds believable. And maybe a "pumped up" GCN-on-a-chip for GCN compatibility & low cost developement, but why also have a N64-level processor too? The CPU seems a bit too hot for such a small case and the GPU sounds like...I dunno...like it wasn't even planned for, like they were thinking of sticking in a X-BOX 360 GPU at the last minute or something? It could be BAD translattion or a bad source of info, but most of it seems blatently false.
 
What I am getting from this information is there is a processor for older games and a new chip for Rev. The older processor that really is a tweaked GameCube processor can be used for the NES to GC games. Those that do not have the resources of for example EA can use the older processor for cheaper games. However, some other developers may use the older processor to create a game and then use the Revolution’s processor to add on more effects.

I could be wrong though. I am still a bit confused by these specs and they maybe false.

There are two things of ram and I am not sure if one is for the system and the other is system cache.

128MB + 4MB 1T-sram
28MB+ 8MB 1T-sram

In addition, I have been notified that there are no specs for the graphics of Rev and that I miss translated it. Most of that information is for the architecture and processor. However it does point out that Nintendo has/had two choices for the GPU of the Revolution Nintendo's own design or Xbox 360's GPU.

All this seems like old informaton.
 
That design is way too complicated for Nintendo's "keep it simple" strategy, and throwing in GC chips would needlessly drive up the cost of the console.
 
Now all of a sudden everybody is saying Nintendo having to many chips is a problem yet Microsoft and Sony are doing it. LOL :lol
 
Suburban Cowboy said:
the entired console (GC) costs only 99 and they still make a profit, i doubt the chip costs that much

Even if the GC chipset costs $30, that's a lot of money when you're trying to pack in new technology and a new controller and all that stuff. If Nintendo can save that cash by simply having backwards compatibility built into the new chipset, they'd take that route.

Besides, they're using an IBM cpu and an ATI video chip, same as the GC. They probably had the teams make sure that old GC code will run on the new chips.
 
Hmm...I dunno what to tell ya!

So what you're getting from this is a possible beefed up "GCN-on-a-chip" for full (and enhanced) BC with past systems and low-end development for new games? I dunno, this would be better/cheaper than having a GCN & N64 chipset and this chip might even work in tandem with the Revolution chipset.

However, the "Broadway" deal seems unbelievable 'cos (like you said) there's confussion of what memory set goes with which chipset and the fact that it would run too fast/hot in the Revolution's small case. Then there's the power of the processor ratio with the actual main system memory (assumed to be 128MB) which seems way off to me...even with 4:1 compression to compensate for the low memory.

The "Hollywood" chip, your saying, is not really described, just that (at the time of whenever whoever got these specs got them) there was two options for Nintendo: one being to spend more money on creating their own GPU or using the X-BOX 360's GPU? Wow...that's like odd, even if this is old info you'd think something as important as that would've been decided way ahead of time, but maybe Nintendo is taking the whole HDTV deal to heart and going for X-BOX 360's GPU 'cos it's maybe cheaper/quicker to impliment into their system than what they were originally planning and would allow HDTV resolutions & ports from X-BOX 360?

From your insight (again, not taking anything as fact, I just like to speculate) the set-up is like this:
Low End CPU
-beefed up (550MHz) GCN PPC for enhanced BC with GCN games
-N64 architecture for enhanced BC with NES, SNES & N64 games
-28MB main memory + 8MB 1T-SRAM embedded memory
-could be used to make cheaper low-end games from smaller developers next generation
-could be used as a co-processor with "Broadway"
"Broadway" CPU
-2.4GHz Dual-Core PPC
-128MB of main memory + 4MB 1T-SRAM embedded memory
-4:1 memory compression ratio turning 128MB into 512MB
"Hollywood" GPU
-Nintendo's own design (it's noted that if Nintendo goes this route, it would up production costs, dunno whether this is talking about individual game production costs or costs for the actual system???)
or
-X-BOX 360 GPU (deal probably being that Nintendo pays MS for licencing the chip & Nintendo get's dirrect X360 (non-exclussive) ports)...this could also mean that Nintendo may just want a GPU "like" the X-BOX 360's, not neccessarily the same one
 
HereticPB said:
Now all of a sudden everybody is saying Nintendo having to many chips is a problem yet Microsoft and Sony are doing it. LOL :lol

They indeed are...the PS2 had the old PSone chip (for BC) right and a couple of VU's as well. The PS3's Cell is basically a network of like 8 core's right? Maybe people are getting the wrong impression from my veiw of a possibly false speculatory specsheet translated & mistranslated from a guy who may or may not have known what he was even talking about. Not saying that's your fault, just saying that my speculation on this shouldn't be taken seriously...I'm just trying to get a better idea of what this thing is saying.

papercut said:
Even if the GC chipset costs $30, that's a lot of money when you're trying to pack in new technology and a new controller and all that stuff. If Nintendo can save that cash by simply having backwards compatibility built into the new chipset, they'd take that route.

Besides, they're using an IBM cpu and an ATI video chip, same as the GC. They probably had the teams make sure that old GC code will run on the new chips.

I don't even know if a newly designed "GCN-on-a-chip" would cost $30 per system. Especially when you factor in that alot of the R&D work would already be done for it, the design was originally pretty clean/efficient and the fact that they'd be buying them in bulk. I'd say they would cost Nintendo no more than what it cost Sony to impliment the PSone chip into the PS2 way back when. Plus, the GCN chipset was pretty powerful, so it could easily be doubled as a "helper" chip for "Broadway"...heck it may even be that rumored PPU, which would allow "Broadway" to really shine. As a bonus, they could take the R&D on this "GCN-on-a-chip" chip and impliment it into future portables someday.
 
The fact it it says Revolution could use Xbox 360's GPU should be a dead give away that this is fake. Wasn't there an announcement made this week that Nintendo might not ever release the specs for Revolution? Also, why wouldn't they just emulate N64, SNES and NES games? They're already doing it on GameCube and add to that the small size of Revolution, I don't believe this news.

On the other hand, what's this news about Kojima and Miyamoto talking on December 2nd? And look at this game list. If this is true, I'm sold. The only thing it lacks is Ridge Racer 6. I know a lot of people have been suggesting it's coming to Rev, but can anyone confirm? Rev needs a racer and RR6 seems like the perfect fit.

GAMES

Super Smash Bros. (launch title)
Untitled Mario game
Legend of Zelda
Animal Crossing
Donkey Kong
Metroid Prime 3
Final Fantasy: Crystal Chronicles
Untitled Suda 51 project [ NEW ]

Rumored Games

Untitled Camelot RPG
Kid Icarus
Pikmin 3
Batallion Wars 2
Mario Paint

Powerful Pro Baseball [ NEW ]
Untitled Kojima Productions project
Splinter Cell 4
Killing Day
The Darkness
Pirates of the Caribbean: Dead Man's Chest
Harvest Moon
Castlevania
Turok
Sin & Punishment 2
Dragon Quest
Soul Calibur 4
Resident Evil 5
Sonic the Hedgehog
Shenmue 3
 
MadOdorMachine said:
The fact it it says Revolution could use Xbox 360's GPU should be a dead give away that this is fake. Wasn't there an announcement made this week that Nintendo might not ever release the specs for Revolution? Also, why wouldn't they just emulate N64, SNES and NES games? They're already doing it on GameCube and add to that the small size of Revolution, I don't believe this news.

On the other hand, what's this news about Kojima and Miyamoto talking on December 2nd? And look at this game list. If this is true, I'm sold. The only thing it lacks is Ridge Racer 6. I know a lot of people have been suggesting it's coming to Rev, but can anyone confirm? Rev needs a racer and RR6 seems like the perfect fit.

GAMES

Super Smash Bros. (launch title)
Untitled Mario game
Legend of Zelda
Animal Crossing
Donkey Kong
Metroid Prime 3
Final Fantasy: Crystal Chronicles
Untitled Suda 51 project [ NEW ]

Rumored Games

Untitled Camelot RPG
Kid Icarus
Pikmin 3
Batallion Wars 2
Mario Paint

Powerful Pro Baseball [ NEW ]
Untitled Kojima Productions project
Splinter Cell 4
Killing Day
The Darkness
Pirates of the Caribbean: Dead Man's Chest
Harvest Moon
Castlevania
Turok
Sin & Punishment 2
Dragon Quest
Soul Calibur 4
Resident Evil 5
Sonic the Hedgehog
Shenmue 3

Pikmin and Batallion Wars are retardedly obvious Revolution candidates that would pwn all with the new controller... Harvest Moon would also be great.

Can you imagine if a Revolution castlevania put you in the shoes of a Belmont again, and you were free to grapple around the environment, or whip things into dust using the controller? Or what about the likes of Sin & Punishment, Turok and RE5 with perfect FPS control?

And Mario Paint? Holy fucking awesomeness, it almost feels inevitable. The controller would be as good as a brush in 3d space. We havent seen anything of this Mario concept since SNES, discounting Stage Debut and Mario Artist for N64DD. Can you imagine what you could do with some sweet Zbrush style shading, brush effects and so on?
 
MadOdorMachine said:
The fact it it says Revolution could use Xbox 360's GPU should be a dead give away that this is fake. Wasn't there an announcement made this week that Nintendo might not ever release the specs for Revolution? Also, why wouldn't they just emulate N64, SNES and NES games? They're already doing it on GameCube and add to that the small size of Revolution, I don't believe this news.

On the other hand, what's this news about Kojima and Miyamoto talking on December 2nd? And look at this game list. If this is true, I'm sold. The only thing it lacks is Ridge Racer 6. I know a lot of people have been suggesting it's coming to Rev, but can anyone confirm? Rev needs a racer and RR6 seems like the perfect fit.

GAMES

Super Smash Bros. (launch title)
Untitled Mario game
Legend of Zelda
Animal Crossing
Donkey Kong
Metroid Prime 3
Final Fantasy: Crystal Chronicles
Untitled Suda 51 project [ NEW ]

Rumored Games

Untitled Camelot RPG
Kid Icarus
Pikmin 3
Batallion Wars 2
Mario Paint

Powerful Pro Baseball [ NEW ]
Untitled Kojima Productions project
Splinter Cell 4
Killing Day
The Darkness
Pirates of the Caribbean: Dead Man's Chest
Harvest Moon
Castlevania
Turok
Sin & Punishment 2
Dragon Quest
Soul Calibur 4
Resident Evil 5
Sonic the Hedgehog
Shenmue 3


????? Kojimi and Miyamoto talking on Dec 2nd? Where did you get that? And, since when is RE5 a rumored Revolution title?

Shenmue 3? Turok? We might as well add Duke Nukem Forever to that list.
 
MadOdorMachine said:
Wishful Thinking

Untitled Camelot RPG
Kid Icarus
Pikmin 3
Batallion Wars 2
Mario Paint

Powerful Pro Baseball [ NEW ]
Untitled Kojima Productions project
Splinter Cell 4
Killing Day
The Darkness
Pirates of the Caribbean: Dead Man's Chest
Harvest Moon
Castlevania
Turok
Sin & Punishment 2
Dragon Quest
Soul Calibur 4
Resident Evil 5
Sonic the Hedgehog
Shenmue 3

:)
 
PhoenixDark said:
????? Kojimi and Miyamoto talking on Dec 2nd? Where did you get that? And, since when is RE5 a rumored Revolution title?

Shenmue 3? Turok? We might as well add Duke Nukem Forever to that list.
Revolution Report has a translation of a Spanish Kojima interview where the Dec 2 date came up. RE5, Shenmue 3 and Turok are all listed under the "RUMORED" section.
 
PhoenixDark said:
????? Kojimi and Miyamoto talking on Dec 2nd? Where did you get that? And, since when is RE5 a rumored Revolution title?

Shenmue 3? Turok? We might as well add Duke Nukem Forever to that list.

Yeah, they're gonna talk at another games convention, DICE I think.

And Cube Magazine actually said that RE5 is indeed official for the Rev, once the NDAs are dropped (that's what it said).
 
MadOdorMachine said:
Okay, here's one more. If anyone has access to Nintendo's press site, can you please confirm if this is legit?


revonews7ex.jpg

"all I can say is you will say wow" :p

fake. total.

The visor thing has been a long running pipe dream. Its an obvious one to concoct. Using the Nintendo press site rather than just posting it somewhere else as a rumor was also a bad move. Whoever did it forgot that people still have access as through the golin harris user/pass of old and would have leaked this ages ago. According to the alleged text its pre-Sept 16th after all.
 
DrGAKMAN said:
I don't even know if a newly designed "GCN-on-a-chip" would cost $30 per system. Especially when you factor in that alot of the R&D work would already be done for it, the design was originally pretty clean/efficient and the fact that they'd be buying them in bulk. I'd say they would cost Nintendo no more than what it cost Sony to impliment the PSone chip into the PS2 way back when. Plus, the GCN chipset was pretty powerful, so it could easily be doubled as a "helper" chip for "Broadway"...heck it may even be that rumored PPU, which would allow "Broadway" to really shine. As a bonus, they could take the R&D on this "GCN-on-a-chip" chip and impliment it into future portables someday.

Exactly what I thought of when I read these specs. In fact, I thought of it in that capacity before I even thought of backwards compatibility. And I believe Aegia's (sp?) ppu is supposed to have around 32 MB of RAM, so that would put it pretty close.

Interesting, but we shall see. I do however doubt that A) Nintendo would try to license Microsoft's card, and B) Microsoft would even let them.
 
AndoCalrissian said:
Exactly what I thought of when I read these specs. In fact, I thought of it in that capacity before I even thought of backwards compatibility. And I believe Aegia's (sp?) ppu is supposed to have around 32 MB of RAM, so that would put it pretty close.

Interesting, but we shall see. I do however doubt that A) Nintendo would try to license Microsoft's card, and B) Microsoft would even let them.

Yeah, I don't really believe these specs, but it's certainly an interesting thought to have a "Low-End CPU" coupled with "Broadway".
 
http://www.businessweek.com/magazine/content/05_45/b3958127.htm?campaign_id=rss_magzn

BW: In the future, what do you think video games will be like?

Miyamoto: It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that.

wtf?!
 
v4gr4nt said:
http://www.businessweek.com/magazine/content/05_45/b3958127.htm?campaign_id=rss_magzn

BW: In the future, what do you think video games will be like?

Miyamoto: It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that.

wtf?!

Nintendo-ON LIVES!
 
v4gr4nt said:
http://www.businessweek.com/magazine/content/05_45/b3958127.htm?campaign_id=rss_magzn

BW: In the future, what do you think video games will be like?

Miyamoto: It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that.

wtf?!

holograms!?!?!
 
v4gr4nt said:
http://www.businessweek.com/magazine/content/05_45/b3958127.htm?campaign_id=rss_magzn

BW: In the future, what do you think video games will be like?

Miyamoto: It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that.

wtf?!

The plot thickens.
 
I believe Nintendo said they were going to be giving the Rev an official name soon. Something along the lines of "Superior Technical Famicom Unit."

First there was the NES. Then the SNES. Then came the N64. And then the GC. Now STFU.
 
Satter said:
I believe Nintendo said they were going to be giving the Rev an official name soon. Something along the lines of "Superior Technical Famicom Unit."

First there was the NES. Then the SNES. Then came the N64. And then the GC. Now STFU.

:lol :lol :lol
 
v4gr4nt said:
http://www.businessweek.com/magazine/content/05_45/b3958127.htm?campaign_id=rss_magzn

BW: In the future, what do you think video games will be like?

Miyamoto: It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that.

wtf?!

wha...?
 
I'd expect the Rev chipset to be basically the GameCube style architecture/layout only using 2005 tech instead of 2000 tech and a 2005 feature set (SM 3.0 shaders or whatever) without going too overboard to allow for a $199.99 launch price.
 
After the Remote everything is possible..

Original Gameboy chipset untill NASA super computer...

Considering Nintendo's radicle aproach I wouldn't be surprised if those specs were real.
It will make a 3 Core system (128bit+64bit+256bit=448BIT!!)
Theyshould call it Nintendo 448 beating 360 with 88 bits so Nintendo 88 would also be possible

nintendo[][]
[][]
(Doesnt even sound that bad....)

But it doesn't seem to fit in all these Nintendo comments : Easier to develop for, less develloping time, heck 3 cores all different architecture's .. and why use a N64 chipset?
I mean.. a Gamecube chipset seems possible... but the N64 chipset? Maybe for enhanced motion blur?

(And even with all the sports games... they will never be able to reach mario 88 before 2008)
 
[Nintex] said:
After the Remote everything is possible..

Original Gameboy chipset untill NASA super computer...

Considering Nintendo's radicle aproach I wouldn't be surprised if those specs were real.
It will make a 3 Core system (128bit+64bit+256bit=448BIT!!)
Theyshould call it Nintendo 448 beating 360 with 88 bits so Nintendo 88 would also be possible

nintendo[][]
[][]
(Doesnt even sound that bad....)

But it doesn't seem to fit in all these Nintendo comments : Easier to develop for, less develloping time, heck 3 cores all different architecture's .. and why use a N64 chipset?
I mean.. a Gamecube chipset seems possible... but the N64 chipset? Maybe for enhanced motion blur?

(And even with all the sports games... they will never be able to reach mario 88 before 2008)

Trust me, Nintendo will not call it the Nintendo 88, that would be a huge stupid mistake and will cause problems you wouldn't like to imagine.
For obvious historical reasons that is. 88 is used by the sort of people, normal people don't want to be associated with. Think of which letters (in capitals) you could associate with the number 88 and then go back 65 years, Europe... Sorry to be so cryptic but I just don't want to say it literally because it's too awful.
 
Miyamoto on Future Videogames
Nintendo's figurehead envisions a gaming environment without televisions.
by Matt Casamassina
October 31, 2005 - In a recent interview with Business Week Online, Nintendo's legendary designer / producer Shigeru Miyamoto commented on the videogame industry, Revolution, and what the future holds.


Miyamoto likened creating hit videogames to the intuitive, pick-up-and-play design of the Rubik's Cube and told the publication that the arrival of 3D graphics with PlayStation and Nintendo 64 have been, at least up until now, the biggest recent innovation in videogames.
The figurehead once more dismissed the notion that Nintendo only designs games for kids. "We want our games to be for anyone from five to 95 years-old," he said. "We disagree with people who say, 'Nintendo is for kids, Sony is for adults.'"

Speaking about Revolution, Miyamoto reiterated the Big N's hope that entire families will play with the machine. "Most people think videogames are all about a child staring at a TV with a joystick in his hands. I don't. They should belong to the entire family. I want entire families to play together. That was the concept behind Revolution."

Asked what he thought videogames would be like in the future, Miyamoto suggested removing what has always been a key ingredient for the medium: televisions. "It's convenient to make games that are played on TVs," he said. "But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that."

Maybe it's just wishful thinking, but we can only speculate that because Miyamoto does not want to elaborate on the subject, he has created a machine that turns rooms into videogames, hovers, and enables time travel. Let the message boards implode.

I know, it's nothing new it's just IGN stuff that's been on GAF all day as news but still, it made me come up with the next bit of unfounded speculation:
Next console's codename = matrix!
wait and beave!
 
http://www.businessweek.com/magazin...gn_id=rss_magzn

BW: In the future, what do you think video games will be like?

Miyamoto: It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that.


That is huge, massive.
 
Crazy Harry said:
Trust me, Nintendo will not call it the Nintendo 88, that would be a huge stupid mistake and will cause problems you wouldn't like to imagine.
For obvious historical reasons that is. 88 is used by the sort of people, normal people don't want to be associated with. Think of which letters (in capitals) you could associate with the number 88 and then go back 65 years, Europe... Sorry to be so cryptic but I just don't want to say it literally because it's too awful.

Not you-know-who!?!

88 = HH (H is the 8th letter of the alphabet) = Heil Hitler.
 
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