What's up HereticPB? Long time no see!
Anyways, from the one translation there it sounds like there's going to be lot's of processors. This is both good in some ways & bad in others if true. I counted 5 processors total from the translation:
-Memory Compression Processor- somehow makes the 128MB of memory work like 512MB using 4:1 or 1:4 compression?
-N64 Level Processor- I guess for perfect NES, SNES & N64 emulation, said to work at a higher frequency & with more cache...the emulated games will be graphically enhanced
-Enhanced GCN CPU- low-end processor for cheaper developement, said to use to be a pumped up (550MHz) GCN PPC or maybe a "GCN on a chip" (CPU + GPU) design? not really clear, but there's something about 28MB's of "classic" (I would assume, just regular) memory plus 8MB of 1T-SRAM
-"Broadway" Revolution Main CPU- Dual Core 2.4 to 2.5Gh (or 3.5Gh...not very clear?) PPC (similar to X-BOX 360 CPU) used for "main" Revolution developement...I dunno if I believe the speed at all, plus if it were that good of a processor, why would they need a GCN-level processor?, plus there's suppossed to be embedded 1T-SRAM (4MB?), also said to have 30% more performance than current PPC architecture
-"Hollywood" Revolution Main GPU- very questionable...something about it being the same as the X-BOX 360's GPU??? possibly to make ports easier??? I don't believe all that, this report makes it sound like it's a toss up between Nintendo's own "Hollywood" design or trying to work out an agreement with MS to use their GPU???
Overall, if this architecture was designed to offset heat in the Revolution's tiny case by splitting up work amoung smaller "helper" processors it would make sense, but this seems like a clusterfuck and very non-Nintendo-like in design. I can see Nintendo having less main memory and having compression so that sounds believable. And maybe a "pumped up" GCN-on-a-chip for GCN compatibility & low cost developement, but why also have a N64-level processor too? The CPU seems a bit too hot for such a small case and the GPU sounds like...I dunno...like it wasn't even planned for, like they were thinking of sticking in a X-BOX 360 GPU at the last minute or something? It could be BAD translattion or a bad source of info, but most of it seems blatently false.
Anyways, from the one translation there it sounds like there's going to be lot's of processors. This is both good in some ways & bad in others if true. I counted 5 processors total from the translation:
-Memory Compression Processor- somehow makes the 128MB of memory work like 512MB using 4:1 or 1:4 compression?
-N64 Level Processor- I guess for perfect NES, SNES & N64 emulation, said to work at a higher frequency & with more cache...the emulated games will be graphically enhanced
-Enhanced GCN CPU- low-end processor for cheaper developement, said to use to be a pumped up (550MHz) GCN PPC or maybe a "GCN on a chip" (CPU + GPU) design? not really clear, but there's something about 28MB's of "classic" (I would assume, just regular) memory plus 8MB of 1T-SRAM
-"Broadway" Revolution Main CPU- Dual Core 2.4 to 2.5Gh (or 3.5Gh...not very clear?) PPC (similar to X-BOX 360 CPU) used for "main" Revolution developement...I dunno if I believe the speed at all, plus if it were that good of a processor, why would they need a GCN-level processor?, plus there's suppossed to be embedded 1T-SRAM (4MB?), also said to have 30% more performance than current PPC architecture
-"Hollywood" Revolution Main GPU- very questionable...something about it being the same as the X-BOX 360's GPU??? possibly to make ports easier??? I don't believe all that, this report makes it sound like it's a toss up between Nintendo's own "Hollywood" design or trying to work out an agreement with MS to use their GPU???
Overall, if this architecture was designed to offset heat in the Revolution's tiny case by splitting up work amoung smaller "helper" processors it would make sense, but this seems like a clusterfuck and very non-Nintendo-like in design. I can see Nintendo having less main memory and having compression so that sounds believable. And maybe a "pumped up" GCN-on-a-chip for GCN compatibility & low cost developement, but why also have a N64-level processor too? The CPU seems a bit too hot for such a small case and the GPU sounds like...I dunno...like it wasn't even planned for, like they were thinking of sticking in a X-BOX 360 GPU at the last minute or something? It could be BAD translattion or a bad source of info, but most of it seems blatently false.