Flakster99
Member
I'll take the easy way out and blame it on the image of Nintendo and the style of the Gamecube.
Dalthien said:People - Pikmin did not bomb. Neither Pikmin 1 nor Pikmin 2.
Pikmin 1 sold 677,570 just in the US (NPD) and is well over a million worldwide.
Pikmin 2 hasn't sold as well in the U.S., but it has still sold almost 300,000 in the U.S., and as of the end of 2004, it had sold 470,933 in Japan. In fact, it was the top selling Gamecube game in Japan for 2004 (even beating out Mario Party 6), and was the 18th best selling title on any platform in Japan for 2004. If you count Europe, Pikmin 2 is right about 1,000,000 sold worldwide, and those sales are all basically at full price.
For a brand new IP to have two 1,000,000 + selling games this generation, that is VERY, VERY FAR from being a bomb of any sort.
what exactly are people playing
Ancestor_of_Erdrick said:What exactly are the majority of Gamecube owners buying and playing? I can understand a title like Pikmin not selling extremely well, but when a franchise such as Zelda only sells ~3 million, with ~18 million GCs out there, what exactly are people playing? I guess kids' games and whatnot, but what a shame.
LegendofJoe said:It's like that for every console, not just the GC.
Speevy said:There's no objective measure by which Pikmin is better than Pikmin 2.
The only semi-compelling argument I've heard is "I don't like the underground dungeons/randomness."
And to that I say there's still at least TWICE as much above ground content in Pikmin 2.
It looks better. Plays better. There's more of it. Better creatures too. Oh so many creatures.
demi said:Because it sucks.
Did I say that?
I meant sucks.
Idioteque said:Because it wasn't very good.
Prince of Space said:It was a niche GameCube game. I mean, c'mon...
AltogetherAndrews said:Story is irrelevant to a game such as Pikmin, that much is true. What is relevant, and what is relevant to a majority of games regardless of genre, is purpose. If there's nothing to care about, then there is nothing to carry the gameplay. This isn't Tetris.
Ancestor_of_Erdrick said:I completed Pikmin, and have almost finished Pikmin 2, and while I found both games to be brilliant in concept and full of originality, I honestly didn't have loads of fun playing either one.
Neex said:It seems that Nintendo set out to do something unique and fresh with Pikmin, and were successful in capturing their ideas in a game. The only issue is that the game turned out to not be mind-blowingly fun.
That has little to do with the attach rate of a single game, though. Very few games do better than selling to 1/6 of system owners.Link316 said:not really, the size of the GC & Xbox userbase in the US are pretty much the same but month after month we see much more software being puchased by Xbox owners than by GC owners
Link316 said:not really, the size of the GC & Xbox userbase in the US are pretty much the same but month after month we see much more software being puchased by Xbox owners than by GC owners
IAWTP.G-Fex said:nobody cared what the gamecube had to offer in terms of games.
well let me be more clearer.
nobody in the mainstream cared what the gamecube had to offer in terms of games.
Ironclad_Ninja said:Nintendo's only new IP this generation.
No thread that mentions a bump in the road for Nintendo is complete without Zeo making an defensive fanboy post. No weakness can go undefended!Zeo said:Yeah, like many people already said, it didn't bomb, although Pikmin 2 deserved to sell a hell of a lot more. Another reason the GC is underrated.
GDJustin said:Animal Crossing would like a word with you.
Amir0x said:Pikmin 2 is one of the greatest games ever, and that's not even hyperbole! People who own a Gamecube and didn't get it are dead to me! Dead!
demi said:I was just joking.
I like Pikmin.