It would be a real shame if they miss the anniversary, but I knew from the beginning this project would be massive, so it's better they take their time.
Man, this remake is going to be more divisive than XV, isn't it?
It would be a real shame if they miss the anniversary, but I knew from the beginning this project would be massive, so it's better they take their time.
Man, this remake is going to be more divisive than XV, isn't it?
Divisiveness makes for interesting, even compelling art. XVs issue is being unfinished garbage.
Except..ahhhhhhhh forget it.Divisiveness makes for interesting, even compelling art. XVs issue is being unfinished garbage.
If this new 4chan leaker is anonymously Verendus...
Verendus poorr quuueeeeee
Brah, I don't give a shit about meta score but since people love to throw it around, I have to talk about itYou leave Kingdom hearts outta this Tai will deliver(he doesn't get enough credit)
Lol. Hahahaha......Divisiveness makes for interesting, even compelling art. XVs issue is being unfinished garbage.
Press sneak fuck happened.I never got the story, what happened to Verendus?
Oooh yeah, garbage that is getting pretty good reviews. Keep with the revisionist history there.
I will not stand for this kh slander(couldn't care less about 7 remake should've been 8!) 90 or more for kh3 meta bet it now!Brah, I don't give a shit about meta score but since people love to throw it around, I have to talk about it
I don't expect FFVII or KH3 or get universal praise is all. Which is why I was pleasantly surprised by FFXV.
If you want to know my opinion, I will be getting every single KH and FF game
I don't have much confidence in SE to deliver another game that is universally praised.
I honestly expect FFVII: Remake to be fairly divisive among critics. Kingdom Hearts 3 won't get the high praise as Kingdom Hearts 2, which is the highest rated game in the series.
I think people need to understand the reality that the old SE is gone and the time when they could release multiple 90+ critically praised games is long done. It doesn't mean I won't buy their games anymore since I love whatever they release, as long as it is not outright terrible like the XIII trilogy.
And Stella said
T_T
XIII's pretty routinely called garbage, and its reviews are about the same. Nier tends to be more praised, and it got about 20 points lower on metacritic than either.
Oooh yeah, garbage that is getting pretty good reviews. Keep with the revisionist history there.
Except..ahhhhhhhh forget it.
Shoutout to my boy Tabata, shoutout to the boy Nomura big shoutout to Tai. All of them have to deal with squares crap
We got Arena though!A true waifu to the end.
T_____________________________T
A true waifu to the end.
T_____________________________T
Press sneak fuck happened.
No chainsaws? FOH.Be turnbased because that's the true final fantasy.
-no guns
-no cars
-no anime bullshit
-have a diverse cast ff never had that
-no chainsaws
Etc
Sigh another one yohohohohoNo chainsaws? FOH.
I love KH3 but I'm quite confident it's going to get marked down compared to KH2 for its story.
How can you love a game that doesn't even have a release date...?
I asked ppl the same thing about ff verusxiii bu dum tis!!How can you love a game that doesn't even have a release date...?
Toriyama meanwhile is keeping the lights on by recycling the FFXIII assets into a cost-effective and heavily outsourced sequel that evidently was never pre-planned as it begins with a hard-reset on the plot of the original.
Divisiveness makes for interesting, even compelling art. XVs issue is being unfinished garbage.
XIII-2 literally begins by retconning the ending to XIII.Lmao, is this true? Never played it
I want to believe T_TI will not stand for this kh slander(couldn't care less about 7 remake should've been 8!) 90 or more for kh3 meta bet it now!
I know man. At best, I expect them to deliver an experience that I will thoroughly enjoy, but not everyone with agree with it. So in other words 'divisive' is how I will describe their games going forward.I'm right there with you, my confidence in them waned over time so it's best to keep your expectations in check.
XIII could have a good game if they didn't push forward with the trilogy type of stuff. This is what made people hate the original retroactively.Only shows that those people's gaming history is pretty short.
A garbage game is something like Bubsy 3D.
XIII is a great game that deserves the overall score it got. And this comes from someone who not only heavily dislikes the characters, but also the storyline.
I asked ppl the same thing about ff verusxiii bu dum tis!!
On mobile but datshade.gifI asked ppl the same thing about ff verusxiii bu dum tis!!
XIII-2 literally begins by retconning the ending to XIII.
>>360064617
Talking about the Leviathan level, I remember the level design being a bit different last year and it had to be sort of redesigned because it didn't run well and the engine was having problems.
>>360074409
Like I said, Luna was featured in more scenes but they got cut. The original Leviathan fight combined interiors and exteriors and many enemies on screen, Luna also appeared.
Like I said earlier, the final form for Ardyn was cut early this year. I haven't heard anything from the strategy guide but it might not have updated information about the story.
We got a decent game with some 10 year missteps.
I asked ppl the same thing about ff verusxiii bu dum tis!!
What happened to Versus is screamingly obvious in my opinion.
FFXIII and FFXIV were in full production between 2005 and 2009, an elongated process due to the problems they had with the engine. Versus XIII was obviously pencilled in from the start to release some time after XIII because their "edgy alternative" would always need to follow their orthodox mainline entry.
Essentially this means as a project it would have the lowest priority in terms of active production, but tons of time in pre-production/conceping/prototyping... exactly the sort of situation where a single game gets blown out into a putative trilogy because when you don't have the staff to do something, you may as well expand and iterate on what you have in the hopes it will turn into something amazing.
Unfortunately, shit happens. XIII launches late and to a decidedly mixed response, then XIV lays a fucking egg really setting the cat amongst the pigeons. After 18 months of flailing around trying to fix this failed MMO, they eventually decide to throw everything they have into essentially rebuilding the game from the ground up as fast as possible. A hail-mary pass that essentially consigns all their other major projects onto the back burner for the duration.
Especially risky, single-platform products like Versus XIII.
Toriyama meanwhile is keeping the lights on by recycling the FFXIII assets into a cost-effective and heavily outsourced sequel that evidently was never pre-planned as it begins with a hard-reset on the plot of the original.
LR I really wouldn't be shocked to discover if it was built on the bones of the engine variant originally earmarked for V13 given its quasi --open world structure and dynamic TOD/lighting system. Some funding for this would likely seem more logical than V13 given its multi-platform nature and "completing the trilogy" (haha) gimmick.
Long story short, I'd be surprised if a great deal more than what was used for promotional purposes for Versus XIII actually ever existed in code. I'm sure there's stacks of paperwork and concept assets, but beyond some cg and vertical slice proof-of-concepts, it was always vaporware kept alive solely by Nojima's name and corporate standing.
Looking at what was going on elsewhere in the company over the entire duration of its "development", a team of the size neccessary to execute the project would never have been available.
Holy shit
I asked ppl the same thing about ff verusxiii bu dum tis!!
XIII could have a good game if they didn't push forward with the trilogy type of stuff. This is what made people hate the original retroactively.
SE screwed up so hard last generation. They should have been focused on keeping the quality up on mainline games (FF13) or even releasing a mainline game at all (KH). If that meant canceling some of the spinoffs of both series to put more people on those projects so be it.
They should never have ended up in this situation.
Nah, we got a mediocre open-world with a decent-ish gameplay loop in the first half and a clearance isle Uncharted clone for the second half.
What happened to Versus is screamingly obvious in my opinion.
FFXIII and FFXIV were in full production between 2005 and 2009, an elongated process due to the problems they had with the engine. Versus XIII was obviously pencilled in from the start to release some time after XIII because their "edgy alternative" would always need to follow their orthodox mainline entry.
Essentially this means as a project it would have the lowest priority in terms of active production, but tons of time in pre-production/conceping/prototyping... exactly the sort of situation where a single game gets blown out into a putative trilogy because when you don't have the staff to do something, you may as well expand and iterate on what you have in the hopes it will turn into something amazing.
Unfortunately, shit happens. XIII launches late and to a decidedly mixed response, then XIV lays a fucking egg really setting the cat amongst the pigeons. After 18 months of flailing around trying to fix this failed MMO, they eventually decide to throw everything they have into essentially rebuilding the game from the ground up as fast as possible. A hail-mary pass that essentially consigns all their other major projects onto the back burner for the duration.
Especially risky, single-platform products like Versus XIII.
Toriyama meanwhile is keeping the lights on by recycling the FFXIII assets into a cost-effective and heavily outsourced sequel that evidently was never pre-planned as it begins with a hard-reset on the plot of the original.
LR I really wouldn't be shocked to discover if it was built on the bones of the engine variant originally earmarked for V13 given its quasi --open world structure and dynamic TOD/lighting system. Some funding for this would likely seem more logical than V13 given its multi-platform nature and "completing the trilogy" (haha) gimmick.
Long story short, I'd be surprised if a great deal more than what was used for promotional purposes for Versus XIII actually ever existed in code. I'm sure there's stacks of paperwork and concept assets, but beyond some cg and vertical slice proof-of-concepts, it was always vaporware kept alive solely by Nojima's name and corporate standing.
Looking at what was going on elsewhere in the company over the entire duration of its "development", a team of the size neccessary to execute the project would never have been available.
What happened to Versus is screamingly obvious in my opinion.
FFXIII and FFXIV were in full production between 2005 and 2009, an elongated process due to the problems they had with the engine. Versus XIII was obviously pencilled in from the start to release some time after XIII because their "edgy alternative" would always need to follow their orthodox mainline entry.
Essentially this means as a project it would have the lowest priority in terms of active production, but tons of time in pre-production/conceping/prototyping... exactly the sort of situation where a single game gets blown out into a putative trilogy because when you don't have the staff to do something, you may as well expand and iterate on what you have in the hopes it will turn into something amazing.
Unfortunately, shit happens. XIII launches late and to a decidedly mixed response, then XIV lays a fucking egg really setting the cat amongst the pigeons. After 18 months of flailing around trying to fix this failed MMO, they eventually decide to throw everything they have into essentially rebuilding the game from the ground up as fast as possible. A hail-mary pass that essentially consigns all their other major projects onto the back burner for the duration.
Especially risky, single-platform products like Versus XIII.
Toriyama meanwhile is keeping the lights on by recycling the FFXIII assets into a cost-effective and heavily outsourced sequel that evidently was never pre-planned as it begins with a hard-reset on the plot of the original.
LR I really wouldn't be shocked to discover if it was built on the bones of the engine variant originally earmarked for V13 given its quasi --open world structure and dynamic TOD/lighting system. Some funding for this would likely seem more logical than V13 given its multi-platform nature and "completing the trilogy" (haha) gimmick.
Long story short, I'd be surprised if a great deal more than what was used for promotional purposes for Versus XIII actually ever existed in code. I'm sure there's stacks of paperwork and concept assets, but beyond some cg and vertical slice proof-of-concepts, it was always vaporware kept alive solely by Nojima's name and corporate standing.
Looking at what was going on elsewhere in the company over the entire duration of its "development", a team of the size neccessary to execute the project would never have been available.
There's no way Squenix was going to have a MC kill the supposed female love interest at the beginning of the game. They aren't going to make a character unlikable by being revealed to have killed a young woman. I can't see them doing this even if it was some auteur bullshit.
At most they'd have something like Xenogears where Fei (Id) kills Timothy and Alice. That's the extent I'd ever see them go and that was in a non-final fantasy named spinoff that wasn't called Final Fantasy because of the tone.
It's so balatent it's hilarious
Holy shit