Sub_Level
wants to fuck an Asian grill.
Just did a Solo Sonic run getting all 14 emeralds. I had to restart the entire game twice (once from Launch Base, once from Lava Reef) cuz I messed up too many times on the Special Stages. But it was worth it!
This game still rocks hard. There's really only one bad level in the whole bunch (Sandopolis). You get such a great sense of speed while simultaneously being rewarded for repeat playthroughs by having prior knowledge of the level layout to avoid enemies & traps. The music is legitimately 10/10. The bosses are a joke outside the final gauntlet, but honestly I prefer it that way. Tough bosses would hurt the stellar pacing. Mania is incredible but S3&K is still a stone cold classic.
For anyone interest in replaying, I recommend the Angel Island Revisited mod. It features, among other things:
- Widescreen + 60fps.
- Music customization between S3, S&K, & Prototype Builds.
- Option to use the classic shield instead of elemental shields if you want to make the game slightly harder.
- Option to play Flying Battery Zone after Carnival Night Zone, as was originally intended by the developers.
- Option to include the S3 final boss as Sonic/Tails.
- Super Sonic music customization, so you don't have to listen to that obnoxious invincibility music.
This game still rocks hard. There's really only one bad level in the whole bunch (Sandopolis). You get such a great sense of speed while simultaneously being rewarded for repeat playthroughs by having prior knowledge of the level layout to avoid enemies & traps. The music is legitimately 10/10. The bosses are a joke outside the final gauntlet, but honestly I prefer it that way. Tough bosses would hurt the stellar pacing. Mania is incredible but S3&K is still a stone cold classic.
For anyone interest in replaying, I recommend the Angel Island Revisited mod. It features, among other things:
- Widescreen + 60fps.
- Music customization between S3, S&K, & Prototype Builds.
- Option to use the classic shield instead of elemental shields if you want to make the game slightly harder.
- Option to play Flying Battery Zone after Carnival Night Zone, as was originally intended by the developers.
- Option to include the S3 final boss as Sonic/Tails.
- Super Sonic music customization, so you don't have to listen to that obnoxious invincibility music.