Sonic CD's levels were designed for tight control (rather than speed) and to encourage exploration. If you try to play the game like Sonic 1 and 2, you're not going to like it.Zeo said:The level design seems a bit more random than the Genesis games. Not saying it's good or bad, just different. The new animations are awesome, but I dunno wtf happened with the super spin dash (down + A).
The spin dash was implemented differently because Sonic CD and Sonic 2 were in development at the same time by two different development teams that had no contact with one another. (It's also why Eggman created two evil robotic hedgehogs.)