Damn it. I ctrl+f'd "nights" on every page and missed it. Thanks for reposting the info anyway.Literally a single page back:
The first two ice world stages are so terrible. They may well be the worst sonic stages I've ever played (Although I didn't play 06 or Shadow).
Someone, please tell me there isn't another snowball stage ever again?
They were part of the eShop version in the UK for about a week, so the same might apply for the US version.Are the NiGHTS levels gonna be in the digital version?
Would you guys recommend playing the 3DS version before the Wii U? I've heard some saying that the 3DS teaches you the game better than the sometimes-frustrating Wii U version.
Some Wisps can be used without the touchscreen in spite of what the game's guides say about them: maybe most notably the yellow(?) drill (left stick, ZR) and the cyan laser wisp (left stick to aim, a button to shoot).
Would you guys recommend playing the 3DS version before the Wii U? I've heard some saying that the 3DS teaches you the game better than the sometimes-frustrating Wii U version.
it is really really dumb that there's no tutorials, especially in a game that tries a new control style
For people asking whether or not they should play the portable version prior to the console version, out of experience with Colours and Generations, I kinda think it's better to play the console version before the portable version.
It's because some cutscenes are either skipped or put out of order in the portable version, so having the console version under your belt would be better if you're going for narrative or general flow/pacing for the game. The levels' designs are different across the console/portable versions, too, so it's not necessarily something you're going to constantly repeat. Having seen the 3DS version, I do kinda think going with the Wii U version first is probably the best idea since the cutscenes and final boss order in the 3DS version are different/out of order in comparison with the Wii U version.
The same thing happened with Colours/Gens 3DS too.
Approach him and wait until the homing attack reticle charges up (turns white). Attack him when its fully charged.
Even having replayed a number of stages I need to go grind a thousand critters to open the fourth forest stage :lol
Playing a few circuses got me them quickly which really just raises the question of "why?" What's the point of the arbitrary gate when the best way to pass it is to spend a minute in a daft mini game which seems to exist only to get around the gate? If they wanted to block progress like that I'd rather they use the Red Rings like Unleashed's sun/moon medals. At least that promoted revisiting and exploring the stages.
Thanks it worked, I thought it was fully charged before but it wasn't.
How do you unlock secret levels? Got two sort of randomly.
I'm really on the fence now I still want to get this game when it comes out Tuesday =/ I was real hype for it when it was first shown, and the months leading up to release, but all the negative feedback has been discouraging. Even if the feedback isn't negative, it doesn't sound very positive.
It never falls off a cliff, but it does go downhill at one point. Nevertheless, it's still a good game.So I finally got the game. Played the first world.
Unless it suddenly falls off a cliff, I feel I'm going to have heaps of fun with it. Looks and feels great!
HEADS UP!
Some GameStop stores will be opening at midnight tonight for Battlefield 4 and Assassin's Creed 4, which means that you can stop in that time for Sonic Lost World! I pre-ordered from there because of the exclusive pre-order bonus and the GameStop clerk there said I can stop by there at midnight for it.
I've done this before when Uncharted 3 released at midnight and I went in to get Sonic Generations, no problem.
Doesn't look like it. It strikes me as pretty bonkers given that Japan got one and we didn't. Unless they put one up the day of.I take it we're not getting a demo in NA? Didn't see anything doing a search.
Was that...final boss fight? I haven't played it in a while, but that final boss wasSonic Colours, right?straight up a reskin of the final boss from Sonic Colours, just with like a third of the attacks it used there
Nintendo pls
Gonna hopefully end up with both versions by the end of the week. Despite negative reviews, I'm still buying it. However this isn't the first time I've seen a game receive negative feedback because of a new or complicated control scheme. There were a couple of other platformers I've played (can't think of any right now though) that were overlooked because the control style wasn't immediately accessible. But once you learned how to actually play it, you realize how fun the game really is. Sort of like Bionic Commando (Rearmed, Original, but not the "sequel")- it may seem difficult, but once you get used to the grappling hook, how to dodge enemies, reflect bullets with your arm, etc, it's a great game.
Oddly enough I think the reboot is a far bettered ample of your point than rearmed or the original.
Been there.I don't get off work until 1, but they still might be open. They got 700 pre-orders on Battlefield 4 and 300 AC4.
I can see my self in line tonight.
Dudebro - So dude! What you pickin' up? BF4? AC4?
Me (Sheepishly) - ....Sonic Lost World.
Dudebro - ....What?!
Me - B-but I have AC4 pre-ordered for PS4!! Killzone too!..........And how about that football hunh? Go local team!!
Dudebro - Whooot!
I think they meant rearmed 2 which let you do regular jumps destroying what you both are talking aboutOddly enough I think the reboot is a far bettered ample of your point than rearmed or the original.