Is there a demo of this up on the NA eShop yet? I still can't seem to find it, if it is on there..
I feel the game is a 6/10 to me but I have a feeling I'm gonna have to lower it down the more I play.
The game started as a 7.5/10 game to me
I agree. Jim's 7/10 was much more on point really.
I thought there was suppose to be a 3DS demo arriving, but I haven't seen it posted yet.Is there a demo of this up on the NA eShop yet? I still can't seem to find it, if it is on there..
I can never tell if you guys are talking about the Wii U or 3DS version.
Got to the snowball level. Raged. Raged a lot. It's so fucking bad. Ugh. Still haven't beaten it. Thinking about just sending it back to Gamefly. This is ridiculous.
Shitty demo, but the game (mechanically) is pretty good. A shame the level design of later designs is horrendous.
I was referring to the 3DS version indeed. The demo seems to consist only of the tutorial level and Wind Hill 1 and the gameplay feels good in these two levels, kind of like old school Sonic in 3D. I admit I like the "boost" gameplay from the "boost trilogy" way more, but the new gameplay mechanics have potential to be better with a bit more refinement.Im not sure what the demo consists of, but if its one of the 3D Windy hill levels, I feel like those kind of hide the issues I had with the mechanics and controls as the game progressed.
Not a whole lot of instances for Sonic to do bullshit like home in on something off screen I didnt want to home in on
EDIT- Assuming this is for the 3DS demo and not the Wii U one. Its kind of hard to tell right now in the thread lol
looking at used copies on amazon...how good is the deadly six DLC level? i like NiGHTs but not sure if i should let a code affect which copy i get...kinda debating waiting till after black friday to see them drop a bit too
I wanted to hate fuck the snowball level. God damn that was the worst. I finally managed to beat it once i found out there is a button to brake.
Press Y to brake.Woah what
Press Y to brake.
Is there a way to do infinite spin dashes in the 3DS version?
Woah, that is... simple. Thanks!Yup, works the same as the Wii U version. Charge a spindash, let go, quickly tap and hold the button again.
I agree with those who believe this game would benefit greatly from a training stage like the 3DS verison has..
I originally thought this, but I feel the biggest issue of the game is that the later half just has poor level design. I feel tutorials would help the game only a little.
I originally thought this, but I feel the biggest issue of the game is that the later half just has poor level design. I feel tutorials would help the game only a little.
I actually ended up liking most of Silent Forest and Sky Road. Everything else ranges from passable (Lava Mountain) to outright dumb (Frozen Factory). The amount of polish at that point definitely falls off a cliff but I don't think much else changes.
Silent Forest was alright. I hated those 3 other stages, whenever I do end up having fun, they just had to throw in something that are frustrating. I can't really say Lava Mountain is passable, not with the 2nd act because that is honestly the worst level in the game. I thought Sky Road was less evil. I don't think the LW team knows how to pull of difficulty very well. The design process on this game is very inconsistent...
I thought Lava Mountain 2 was really easy, actually. Instant death with no warning is dumb in any case, but I still blew through the level.
Frozen Factory 2 was much more unforgivable in my eyes.
I am having a bizarre issue with the game. There is absolutely no voice acting during cut scenes, even though I've set the language and text options to English and to various other languages. The only things that change are the subtitles and the language of the voices spoken in game, not during cutscenes. What gives???