Man it's like the whole "Crash was never good" shit posts all over again.
3 to 4 hours from what I've heard, there's also multiple character with slightly different changes to the levels.Great scores. But how long to beat?
Great scores. But how long to beat?
Man it's like the whole "Crash was never good" shit posts all over again.
Great scores. But how long to beat?
Man it's like the whole "Crash was never good" shit posts all over again.
I figured it'd get mid 80s, there was no way it'd ever beat Adventure.
My gosh, I hate people with attitudes like you. Your opinion holds no weight based on your predetermined bias. Let's let the game release before making any judgements shall we?
So, what is so outrageous about what I said? What makes is a shitpost?
Finally a great Sonic game! There has not been one since the Genesis/MegaDrive days.
That's Gamespot's highest score for a Sonic game since Adventure on the Dreamcast.
.....
Ummm, resolution? Lol.
FTFYBut it's true that this is the first Sonic game since 1994.
Finally a great Sonic game! There has not been one since the Genesis/MegaDrive days.
Yeah this confused me... I've always enjoyed Sonic more than I disliked it but it seems plain as day why folks might not have enjoyed the series since the classic games. Regardless of quality, the games turned into something different.
2 days for 100%
3 to 4 hours from what I've heard, there's also multiple character with slightly different changes to the levels.
I beat it in 4 hours including playing as different characters. Wish there was a platinum trophy, oh well.
Okay. Four hours is about what I'd expect. I just didn't want to drop $20 for like two hours of content, lol.I think it took me about 3 hours, then about an hour to get all the chaos emeralds (I sucked at the special stages for a while).
But then you have the other characters which do make the game feel quite different, time attacks, and other extra modes.
D-do you know how resolution works for 2D sprite based games?
mfw the Sonic Advance trilogy keeps getting neglected
My mistake, lol. I quoted the wrong post.I'm allowed my opinion, believe it or not. I personally haven't enjoyed a Sonic game since Sonic and Knuckles, with the now-defunct and unavailable Sonic Level Creator as a lone exception. I played a lot of them, I didn't enjoy them, what more do you want?
I mean, I'm glad people did like them. I'm glad people enjoyed Sonic Generations and Sonic Colors for example - they weren't for me (too much boosting rubbish and gameplay I just do not enjoy). I didn't like them. I didn't like Sonic Adventure. I didn't like Sonic Rush. But I do like this. I want to buy this, and am going to, tommorow.
So, what is so outrageous about that? What makes is a shitpost?
People who haven't bought a new Sonic game since 1994 have missed out on some great games
My mistake, lol. I quoted the wrong post.
At the end of the day, Sonic Mania isn't really something you need reviews for. If you liked the classic games, and if you liked Taxman/Stealth's remakes of Sonic 1, 2, and CD, then you should like this one just fine. It's quite telling that the somewhat less positive reviews are the ones who don't seem to be big fans of the Genesis games.
Great scores nonetheless.
This however is just strange. How the hell is this not fully 4K native. I mean, look at it! Ah well, it's not like it really needs 4K but still, weird.Yes it's 1620p checkerboarded up to 2160p
Where the hell did you hear that?Awesome scores.
Btw, does Sonic Forces really come with Sonic Mania? I really want to buy this game physical.
I figured it'd get mid 80s, there was no way it'd ever beat Adventure.
My gosh, I hate people with attitudes like you. Your opinion holds no weight based on your predetermined bias. Let's let the game release before making any judgements shall we?
Yes. And he's right. Native support for 4k means at least scaling was meant for it. 2D sprite scale better with nearest neighbour. Althought what if the game is native 1080p and then when played on a 4k display, upscaled with a different technique ? That kills the pixel accuracy and the sharpness.
Finally a great Sonic game! There has not been one since the Genesis/MegaDrive days.
So when Sonic Forces absolutely tanks in reviews (at least relatively, if you want to be optimistic...), what are the odds Sega/Sonic team take it really badly that some small team made a better game than they could?