Poor Eguchi, though. He did a lot of stuff when he was at Squaresoft, so I'm not sure why he's still stuck doing cutscene music.
Don't sweat it too much, he helped Ohtani with arrangement on quite a number of tracks.
SonicGAF's Song of the Day - #68
Song: Quick! Escape!
Game: SegaSonic the Hedgehog
Composer: Uncertain; Hiroshi Kawaguchi, Keitaro Hanada, or Naoki Tokiwa
For being the mascot of a company with such strong arcade roots, Sonic never ventured over to that side of Sega much. Kind of a shame, because SegaSonic is a nifty game with some damn fine art. Would've been nice to see more in that vein. Alas, it wasn't to be.
For those who haven't Youtubed it, every level of the game features Sonic and his forgettable friends being chased and assaulted by a wide variety of traps rather than the usual badnik bopping, so the tense, anxious tone of the stage 1 BGM here suits it well. Not the best use of FM I've ever heard though; as far as I know the Sega System 32 board had essentially the same sound hardware as the Genesis, so the drastically different sound here as compared to the console titles is purely down to stylistic differences.
And yes, every song has the percussion mixed that loudly. I don't know why either.