Not everyone gets to animate such wondrous characters as Science the Bear.
Hahaha. Science wasn't me. Our other artist Ptoing provided the graphics for that, and then a seperate studio put the cutscenes together
Not everyone gets to animate such wondrous characters as Science the Bear.
Hahaha. Science wasn't me. Our other artist Ptoing provided the graphics for that, and then a seperate studio put the cutscenes together
Figures. Still, that game is so fucking good and the awesome sprites contribute largely to my enjoyment of it.
Nice review. Will anyone be picking it up for PS3? I want people to play against!
Well, it's more like my bf edits them because he's good at catching things I don't, so he usually does in Word's comments tab before he goes to work (and it doesn't take long so that's good). But when I edit someone else's paper, apparently I tear it apart and put tons of comments in the margins (or rewrite entire sections myself). That also likely contributes to the fact that I take a while to edit them, I guess. >.>I normally work better at night too. Either late at night or first thing in the morning. One'll never catch me working in the day. Unfortunately, I don't have any editors at my beck and call.
And my backlog is fiiiiiine! I happened to get more games and then promptly finish them. I don't wanna end up like most of Gaming side, with never-ending Steam catalogues and naff-all playtime. I always aim to finish what I start, or at least play far enough to know I've had enough. I even completed inFamous 2 over the last month, and that's a game that's too long at only about 15 hours or so. The only real big thing in my backlog is Xenoblade Chronicles. I just can't be bothered to turn on my Wii. The length is daunting.
That's really wonderful. It's kinda cute.
He's definitely one of my favourites this year. Hahaha.Seven Force said:Science the Bear might just be my personal favorite character in a game this year. Not even kidding.
I meant to comment on your ASR:T review before but it ended up slipping my mind. And from what little I've played of ASR:T so far (I only played a little bit of it because I wanted to divert my attention to finishing up FF4 so I wouldn't draw the playthrough out much longer than I already have), I have to agree with a lot of the stuff you said. It truly does feel like one of those "Sega anniversary games", and it comes through in the music and track selections. Plus it's pretty fun. That's honeymoon phase sort of talk, though.Sonic the Fighters reviewwwwww
http://www.tssznews.com/2012/12/04/review-sonic-the-fighters-xbox-360/
You learn something new every day. I didn't know about this.Not everybody was apparently happy with its existence – namely Sega of America, who, despite localizing the title in North America as Sonic Championship, was uncomfortable with the level of violence on display. It’s one thing when Sonic is bopping robots on the head to save cute little animals, but when he’s beating his friends senseless in a fist fight, some eyebrows in the marketing department are going to get furrowed – especially given the proximity to the whole Mortal Kombat/videogame violence debacle a few years earlier.
It would help explain the pathetic market penetration for it.You learn something new every day. I didn't know about this.
So I ended up going back to GS and grabbing the Ultimate Gensis collection and playing the Genesis games starting with Sonic 1.
...why does everyone hate Marble Zone again?
They're far more charming and entertaining than they have any right to be, and I'll be sad to see them go. The last advergame I enjoyed this much was Chex Quest.Thanks! I'm really glad with how well these silly games are being received by everyone
So I ended up going back to GS and grabbing the Ultimate Gensis collection and playing the Genesis games starting with Sonic 1.
...why does everyone hate Marble Zone again?
Eh, Labyrinth is slower, pretty linear (Act 2 is purely linear, Act 1 is only nonlinear if you know about the secret block across the water to the upper path, about halfway in), and rather monotonous, too (especially with how Sonic games handle water segments - and we have this zone to thank for those mechanics). I dislike it far more than I dislike Marble Zone (I actually rather like it in spite of its flaws).Because Marble Zone is the slowest, most linear, and most monotonous zone in the entire series. You can't even have fun by screwing with the physics, because it's almost all boring purple blocks.
I still think it sounds like the Unreal Tournament 2004 soundtrack.The sonic 2006 soundtrack is really something awesome. It sounds very different compared to the adventure series with the lack of Guitar as the main focus
I still think it sounds like the Unreal Tournament 2004 soundtrack.
That isn't a bad thing at all.
Hearing that drowning sound is the second worst thing in gaming outside of screaming Baby Mario.
Wait no, it might be just the worst. It's like you can almost see the numbers floating over your own head, warning you of your impending mortality. Reminding you that Death always get his due.
The sonic 2006 soundtrack is really something awesome. It sounds very different compared to the adventure series with the lack of Guitar as the main focus
The sonic 2006 soundtrack is really something awesome. It sounds very different compared to the adventure series with the lack of Guitar as the main focus
Bridge Zone gets so much attention.06 has a good soundtrack. I wouldn't call it great.
Doesn't hold a candle to 1,2,3 or Adventure 2.
Or Sonic 1 Game Gear <3
There is no bad Sonic music.
-puts a nocturne shield on you-
Jerks at Gamestop be taking my Club Nintendo cards...=O
*doesn't have a Club Nintendo card for new copy of All Stars*
Wha? There's guitar everywhere in both the Adventure soundtracks and the 2006 soundtrack.
Was it gutted?Jerks at Gamestop be taking my Club Nintendo cards...=O
*doesn't have a Club Nintendo card for new copy of All Stars*
Why? The samples used... :|Poor Nocturne. The song no one loves. Yet I love you.
Yes, now you have several channel layers worth of crap instead.Sonic 1 GBA's music is wayyyyyyyy better than Nocturne because at least there were more than 1 instrument being played at once.
oh god i forgot how bad they were... despite that awfulness... it's still better than chronicles' musicYes, now you have several channel layers worth of crap instead.
dat accordion mix of marble zone
oh god what did you do to spring yard zone
Fuck Crazy Gadget.
That is all.
There is no bad Sonic music.