Nocturnowl
Member
He also has a perpetual mid chuckle face in some Sonic 1 Master System bosses.
Eggman laughed each time you took damage in Sonic 1, 2 for some bosses, and CD.I don't even remember Eggman laughing in the games until Sonic Adventure, unless you count the laugh in the music from Sonic CD as him.
The series was wholly chuckle-less until Knuckles came along.
SegaSonic the Hedgehog count? https://youtu.be/p5JIN3FsXS4?t=2m40s
Eggman laughed each time you took damage in Sonic 1, 2 for some bosses, and CD.
It was Azure Dream that said it. I've never had the guts to unlock Super Hard Mode in Sonic Heroes.
I'd second the "Sonic Heroes is maybe better on easier difficulties." Sonic Heroes suffers the same problems a lot of Sonic Team's games of that era have in that you can tell they were really struggling on how to stretch the game out. So a lot of levels have the same rooms/areas literally cut-and-pasted multiple times so they could more easily add length to the game.
But then you end up running in to levels that are 10-15+ minutes long as you near the end of the game. If you play as Team Rose, one of their levels is never over five minutes, which is as it should be.
After trying the demo today I am definitely exited for the final version. Game has the Sega style that we all know and love.
Yo uh question because I know several people in here have simular interests. So I was finally gonna go around and buy Pac-Man championship edition 2, I saw the reviews... aren't that great? Is that game not good, because I hope its good because that makes me sad
The changes from DX are divisive, and it has a higher learning curve to boot. I came to love the game once I got used to it, but I'll admit that not everyone is going to.
One of the best soundtracks of the year, though.
http://sonicthehedgehog.tumblr.com/post/152959762088/no-matter-how-scary-the-world-becomes-all-you
No matter how scary the world becomes, all you need is one ring.
Don’t ever give up.
Sonic social media pages just posted this:
http://sonicthehedgehog.tumblr.com/post/152959762088/no-matter-how-scary-the-world-becomes-all-you
<3
That makes no goddamned sense, but at the same time also makes perfect sense.
Course, if you get hit three times without picking up a second ring, that first ring will phase through the floor instead of bouncing, and what then, huh
What then
Sonic social media pages just posted this:
http://sonicthehedgehog.tumblr.com/post/152959762088/no-matter-how-scary-the-world-becomes-all-you
<3
What's this?
Also, please use .gifv instead of .gif for imgur links. That way, people get smaller and better quality mp4 or webm video, if the browser supports it.
What's this?
Also, please use .gifv instead of .gif for imgur links. That way, people get smaller and better quality mp4 or webm video, if the browser supports it.
What's this?
Also, please use .gifv instead of .gif for imgur links. That way, people get smaller and better quality mp4 or webm video, if the browser supports it.
Huh, Vector seemed like the kind of Croc to have a big comic collection, possibly detective comics.
Maybe he's talking about gamefaqs karma!
https://web.archive.org/web/20040330042803/http://www.egmmag.com/article2/0,2053,1507899,00.aspI've always wondered what prompted Sonic Team to bring back the Chaotix in Heroes. Is there an interview about it?
EGM: Team Chaotix's gameplay is quite different than the other three teams'. Why did you decide to bring back these characters and give them fun, silly goals like rounding up hermit crabs?
TI: In my mind, I didn't bring back the Team Chaotix characters from the past -- instead, they're new characters who happen to fit into the game. I wanted to create at least one team that was totally different from how Team Sonic talks and acts. Those three characters, Charmy, Espio, and Vector... they're so unique in their actions, personalities, and goals. They add a lot of flavor and variety to the overall picture. There's also the fact that those characters have never been used by Sonic Team -- we weren't involved with Knuckles Chaotix; some other internal sega Development team did that. So it's not a matter of bringing up old characters... we recreated those characters from the ground up. We want Sonic to be Sonic, and for the others to be supporting characters. I'm very happy with the way Team Chaotix turned out, so I hope they'll be brought back to another title in the future. You'll see more of them!
Okay, fess up:
Which one of you assholes worked on this thing and didn't tell the rest of us