Federation Force, because without Sonic 2006 we would never have the Pokecapn Let's Play of Sonic 2006.If people had to choose a game that should never have happened, would it be this or Metroid Prime Federation Force?
happy first base human-hedgehog relations day
Robotnik's reaction after the kiss is even better. He has this exasperated "I don't fucking believe this" look.Knuckles kills me every time. I think it's the blink. Reminds me off that gif that zooms in on the dudes face.
The saddest part of this game is that the setting and idea behind it were excellent and was exactly where the series needed to go. The focus on story, speed stages and puzzle aspects in the hub world was perfect, it wasn't afraid to introduce new characters or banish old ones and it genuinely felt like the last Sonic game that was trying to be a market leading platformer. It was hugely ambitious, which is why so many were excited for it.
The game was of course a mess technically and performance wise but I felt with another year of development to fix the rampant performance and bug issues it could have actually been a very good game.
The unfortunate legacy of this failure is SEGA just simply never tried again with Sonic. The last 10 years for the series has been nothing but one and done gimmick ideas, nostalgia pandering a child focused attempted reboot. It pains to think of what could have been for the series if Sonic 2006 had been successful.
I'm of the exact opposite opinion. If anything I'm glad that the failure of this game made Sonic Team completely re-evaluate their approach to Sonic's story and universe. It felt like they needed to make the Sonic series "grow up", with a deep storyline, realistic settings and things that tonally don't fit in with the franchise's roots or concept. it comes off as a bad anime, or the game equivalent of an edgy teenager rebelling against their parents. Sonic 06 was a game that never took a step back and said "is this necessary?" Generations and Colours are far better because they have more focus.
My thoughts exactly. I did not hate the game as much as some people did. Some scenes including the infamous kissing scene are down right hilarious to me, especially seeing other people's reaction to it. Plus the OST is top notch and my favorite Sonic song comes from this game which is Aquatic Base Level 1:I beat this game. And I didn't hate it. I laughed so hard at some scenes, it was worth the hassle. And some tracks were pretty good.
I like how Knuckeles looks like he doesn't know what to do with himself.
The saddest part of this game is that the setting and idea behind it were excellent and was exactly where the series needed to go. The focus on story, speed stages and puzzle aspects in the hub world was perfect, it wasn't afraid to introduce new characters or banish old ones and it genuinely felt like the last Sonic game that was trying to be a market leading platformer. It was hugely ambitious, which is why so many were excited for it.
I think this is probably the lowest point in the entire franchise.
happy first base human-hedgehog relations day
The saddest part of this game is that the setting and idea behind it were excellent and was exactly where the series needed to go. The focus on story, speed stages and puzzle aspects in the hub world was perfect, it wasn't afraid to introduce new characters or banish old ones and it genuinely felt like the last Sonic game that was trying to be a market leading platformer. It was hugely ambitious, which is why so many were excited for it.
The game was of course a mess technically and performance wise but I felt with another year of development to fix the rampant performance and bug issues it could have actually been a very good game.
The unfortunate legacy of this failure is SEGA just simply never tried again with Sonic. The last 10 years for the series has been nothing but one and done gimmick ideas, nostalgia pandering a child focused attempted reboot. It pains to think of what could have been for the series if Sonic 2006 had been successful.
*Sonic Adventure 3 is 10 years old
*Sonic Adventure 3 is 10 years old
I think this is probably the lowest point in the entire franchise.
I had a lot of fun with this game. Never played it, though.
Knuckles kills me every time. I think it's the blink. Reminds me off that gif that zooms in on the dudes face.
I think this is probably the lowest point in the entire franchise.
Screw all Sonic games except the Genesis/Megadrive games...
happy first base human-hedgehog relations day
Have you played Sonic R?
I think she was just in as much a state of shock / disgust as us that it didn't register with her. That or she was just like ok whatever as long as it brought him back to life so I can continually sexually harassing him.Truth be told I'm still surprised amy wasn't pissed about that lol.
Sonic R ain't so bad once you start using the shoulder buttons
Fantastic first post.*Sonic Adventure 3 is 10 years old
This is mostly my experience with it too. I didn't find any more or less bugs then the other 3D sonic games. Overall I enjoyed it. A shame this topic will be filled with either people who didn't play it or people who were convinced they hated it before they played it.Bought 3 different copies (2 on PS3, 1 on 360) and beat it to completion multiple times. It was alright besides the bugs, of which I barely encountered.
happy first base human-hedgehog relations day
what the fuck were they thinking
have you seen the fan basewhat the fuck were they thinking
*Sonic Adventure 3 is 10 years old
happy first base human-hedgehog relations day
I can say one good thing about this game....at least it wasn't boring...Generations was fucking boring.
*Sonic Adventure 3 is 10 years old
Screw all Sonic games except the Genesis/Megadrive games...
The saddest part of this game is that the setting and idea behind it were excellent and was exactly where the series needed to go. The focus on story, speed stages and puzzle aspects in the hub world was perfect, it wasn't afraid to introduce new characters or banish old ones and it genuinely felt like the last Sonic game that was trying to be a market leading platformer. It was hugely ambitious, which is why so many were excited for it.
The game was of course a mess technically and performance wise but I felt with another year of development to fix the rampant performance and bug issues it could have actually been a very good game.
The unfortunate legacy of this failure is SEGA just simply never tried again with Sonic. The last 10 years for the series has been nothing but one and done gimmick ideas, nostalgia pandering a child focused attempted reboot. It pains to think of what could have been for the series if Sonic 2006 had been successful.