Sony hiring linux dev

foamdino

Member
I keep my feelers out for interesting dev work (particularly linux kernel dev) and I came across this:

It's of interest because playstation OS is based on BSD not linux - so this would be a departure if this was for consumer devices. I suspect however that this is for datacentre work - perhaps enabling fast NVMe based storage for cloud gaming.
 
maybe they see this as the alternative to XBOX new OS, Sony / Linux will help convert a few more Linux users if its a hybrid console / game system but can do some other stuff also? Plus it would allow some PC games to be played as well.
 
Proton has been on a tear lately. It really is in good shape. Never been a better time to jump into linux gaming - even though in my opinion it still too fragmented.
I've been gaming on Linux for over a year.

I've seen some huge gains in Atomfall up to 15fps more compared to Windows 10.

On Tormented Souls 2 for example on Windows 11 in some level my RX 9070XT hit 350W of power draw.

On CachyOS same level, same settings, same FPS cap and 180 to 240W of power draw, lmao.

I've been using FSR4 and ReShade no problem lately too. OptiScaler just works.
 
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You do understand that PS5 OS is just a fork of BSD, right? (openbsd 11 iirc)
OpenBSD is a fork of the original NetBSD. And PlayStation uses the freeBSD kernel since PS3 days and with the PS4/PS5 custom drivers written for Sony by AMD and the rest of the components not AMD, by Sony themselves or nice naked Japanese chicks

Edit: spelling mistake
 
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You do understand that PS5 OS is just a fork of BSD, right? (openbsd 11 iirc)
So all the playsi boys are basically linux bros. ;)

The Wire Wow GIF


...but its still not for me. Way too restrictive/limited. 🤷‍♂️
 
I'd love to see sony go Linux also i hear Linux runs games better compared to its Windows counterpart?. So sony teaming up with Linux and make it more of a gamers choice then windows then go for it people will soon flock to Linux.

Reminds me of the battle of blu-ray and HD-DVD. only this time it be the battle of windows vs Linux
 
At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles to mobile devices and beyond!

Hmm, current cloud streaming could technically fall within everything except beyond, but it sounds like they are planning on expanding to more devices.
 
BSD is not Linux. You probably think MacOS, iOS, Android, every embedded system, every TV OS etc. etc. Linux as well.
Yes....they are all offsprings/forks of the same Unix, right? But you are right...they are definitely not the same. Some are closed down as fck, some are open.
 
Idk about OS' but is Xbox-27 is going to be Windows based, and Sony/Valve seeing how Linux OS fares better could make PS6 a linux based thing ?
Doubt they will go too radical like PS3 Cell but they are the dominant console again.
 
Yes....they are all offsprings/forks of the same Unix, right? But you are right...they are definitely not the same. Some are closed down as fck, some are open.
Don't get me wrong, I wasn't arguing or trying to be nasty with you or "actually", just thought I'd elaborate. Could have probably phrased my post a bit better.
 
Yes....they are all offsprings/forks of the same Unix, right? But you are right...they are definitely not the same. Some are closed down as fck, some are open.
Uhh, no. BSD is an OG Unix derivative. Linux is original work (and under a different license so Linux code cannot be used in BSD), although it uses some Unix header files to maintain POSIX compatibility.
 
Oddly enough I had issues running native Linux ports but Proton/Wine works flawlessly, lmao.
I think some of the native ports are outdated. Devs dropped support and depending on the distro it may not work. While Proton "should" mostly work and there are community workarounds for various issues besides anti-cheat.
 
Uhh, no. BSD is an OG Unix derivative. Linux is original work (and under a different license so Linux code cannot be used in BSD), although it uses some Unix header files to maintain POSIX compatibility.
Okay, than my stupid joke above was indeed really stupid. I thought under the hood its basically all the same stuff as linux.
 
Okay, than my stupid joke above was indeed really stupid. I thought under the hood its basically all the same stuff as linux.
Linux is clearly "inspired by" Unix, and thanks to POSIX et al. porting between *nix and Linux is usually pretty trivial. But as far as copyright/origins are concerned, it is its own thing. SCO tried to prove otherwise in court for years, and lost every time.
 
Linux and BSD are different OS that both look Unixy - BSD is derived from an original Unix back in the day, Linux is an original work - both are POSIX compliant, both implement some standard C headers, however there are some major differences in terms of OS capabilities, event queues etc. BSDs are "cleaner" in general, but Linux tends to support more different hw combinations. Linux tends to have better hw vendor support and has a larger dev community.

A good example of the differences is that Linux supports containers (docker) whereas BSD implemented Jails as a process isolation mechanism (BSD did that first and containers were created after as a different implementation to achieve something quite similar). (Solaris has Zones which is also trying to achieve the same thing).

I *do not* think that Sony would want to change the consumer OS for the PS6 to a linux, rather I think this is more to do with helping sort out linux to be better for running cloud-based gaming workloads.
 
At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles to mobile devices and beyond! Would you like to use your skills, time, and passion on meaningful projects that are building the future?

The job opening involves working with cloud computing, since internet servers are Linux-based, every big company will have someone who specializes in that.
 
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I said in another thread last week or so that if Sony really wanted to drive the screws to MS they'd fund some Bazzite development and start doing native releases. I don't think it will happen but would be awesome.
 
Since Ps5 OS is freeBSD based and Ps5 games are native BSD apps, Sony should consider making Linux (SteamOS) ports of their games, at least when SteamOS desktop releases.
 
Android is literally Linux tho. it's not just a Unix-like, it's literally using a modified Linux kernel
And only the kernel. None of the stuffs that make Linux including the GNU tools. You can't run a flatpak or appimage on Android. The kernel is based on Linux, does not meant "Its literally Linux".
 
It's not as good if you have an Nvidia card, right?




Looks good to me.

nvidia is many times better now than it was at this time last year.

nvidia's achilles is heel is still DX12 titles as they still haven't optimized the DX12 to Vulkan translation. From what I understand there has been a breakthrough and drivers over the next couple of months could drastically close this performance gap.

If you ask me, that reason alone is the best reason for developers to dump Direct X and just go all in on using Vulkan

This guy seems to think that the DX12 to Vulkan translation performance penalty is getting fixed soon.
 
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nvidia is many times better now than it was at this time last year.

nvidia's achilles is heel is still DX12 titles as they still haven't optimized the DX12 to Vulkan translation. From what I understand there has been a breakthrough and drivers over the next couple of months could drastically close this performance gap.

If you ask me, that reason alone is the best reason for developers to dump Direct X and just go all in on using Vulkan

This guy seems to think that the DX12 to Vulkan translation performance penalty is getting fixed soon.

Nice, I want to have more options when I decide it is finally time to upgrade from 9070XT.

If AMD will be on top I will go with them, if Nvidia and they further improve Linux drivers then time for Nvidia. I'm not biased towards one or the other. I will just get the best bang for buck and if AMD will still throw some weird shenanigans on Windows I personally would want to try both sides of the camp tbh.

I'm curious if RADV will ever have proper Raytracing performance on Linux, I must see some benchmarks if Nvidia behaves same with Raytracing on Linux as on Windows. Just to have general idea what to expect.

I was under impression they ditched AMDVK to help with RADV but now not so much.
 
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