Sony officially embraces Astro as their mascot (TGS lineup video)

Trailer couldn't be much more japanese than this.

And I love it.

In Love GIF
 
Astro Bot as mascot for the brand was always a no-brainer. I liked how they had Astro Bots doing there thing in the opening minute of last State of Play. They should double down on that stuff.
 
I like Astro Bot, but they seem to be just robot minions. Sackboy is the one who should've been the mascot, although, why no one mentions that Astro Bot is just a robot Sackboy? They have the same design.

TBH, I love that PlayStation's never had a real mascot. They have so many franchises, that really anyone could be. Too bad, this generation has been so weak when it comes to first party games, and specially with new IPs.
 
Now all that needs to happen is Sony Japan needs to wrangle PlayStation control back from the west.
This. The two sides kept the other in check. And we got great games.

Now… let's be clear… Sony feels like they are making Microsoft mistakes

Edit: and that video…. Lol. So very Japanese
 
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lol unlikely.

That sounds like some wild cringe reaching.

Sony will never and has never really had some "mascot" and I think its for the best. The brand is built on the idea of many IP, new and old and it allows them to flow like water. When you put this idea behind 1 IP as a "mascot" , it makes it look like not liking Mario or Halo means don't buy either platforms.

Fuck you suppose to say about hating Jak and Daxter if Uncharted is that studios new IP? Oh you hate Uncharted, well they made The Last Of Us.

I don't get why many here don't understand this concept of moving on and not holding 1 IP as the end all of the whole brand.

Look at Netflix, there is no fucking "mascot" as why on Earth would they put all the eggs on 1 basket and have the company marketed with something that gives the illusion that all that they are, is that mascot? So there is a more bad then good that comes from that imho.

Nothing against Astro Bot, but I don't think any character should be held up as a mascot regarding the PS brand. The brand should be about the studios and the open idea of something new vs holding on to 1 image that could force a misconception or a perceived notion about the brand.
 
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lol unlikely.

That sounds like some wild cringe reaching.

Sony will never and has never really had some "mascot" and I think its for the best. The brand is built on the idea of many IP, new and old and it allows them to flow like water. When you put this idea behind 1 IP as a "mascot" , it makes it look like not liking Mario or Halo means don't buy either platforms.

Fuck you suppose to say about hating Jak and Daxter if Uncharted is that studios new IP? Oh you hate Uncharted, well they made The Last Of Us.

I don't get why many here don't understand this concept of moving on and not holding 1 IP as the end all of the whole brand.

Look at Netflix, there is no fucking "mascot" as why on Earth would they put all the eggs on 1 basket and have the company marketed with something that gives the illusion that all that they are, is that mascot? So there is a more bad then good that comes from that imho.

Nothing against Astro Bot, but I don't think any character should be held up as a mascot regarding the PS brand. The brand should be about the studios and the open idea of something new vs holding on to 1 image that could force a misconception or a perceived notion about the brand.
It's fine if you feel that way, but Toro Inoue, Piposaru and Astro Bot are the official mascots in Japan. And now they're pushing Astro to be the one worldwide; almost every regional PlayStation account in social media was using the character in their profile pictures.
 
but Toro Inoue, Piposaru and Astro Bot are the official mascots in Japan.
I'm not aware of Sony ever making any statements supporting that btw, like where have they ever officially stated any of this?


almost every regional PlayStation account in social media was using the character in their profile pictures.

They often market titles this way, that doesn't mean its some official mascot for em, you'll see them do the same thing when they roll out Knack 3 lol
 
I'm not aware of Sony ever making any statements supporting that btw, like where have they ever officially stated any of this?
They constantly use mascot costumes for all three and have large scale figures of them at the Japanese HQs.
Has Nintendo ever made any statement on Mario being its mascot?
They often market titles this way, that doesn't mean its some official mascot for em, you'll see them do the same thing when they roll out Knack 3 lol
No, what I mentioned they don't. They never did it with God of War Ragnarok.
 
lol unlikely.

That sounds like some wild cringe reaching.

Sony will never and has never really had some "mascot" and I think its for the best. The brand is built on the idea of many IP, new and old and it allows them to flow like water. When you put this idea behind 1 IP as a "mascot" , it makes it look like not liking Mario or Halo means don't buy either platforms.

Fuck you suppose to say about hating Jak and Daxter if Uncharted is that studios new IP? Oh you hate Uncharted, well they made The Last Of Us.

I don't get why many here don't understand this concept of moving on and not holding 1 IP as the end all of the whole brand.

Look at Netflix, there is no fucking "mascot" as why on Earth would they put all the eggs on 1 basket and have the company marketed with something that gives the illusion that all that they are, is that mascot? So there is a more bad then good that comes from that imho.

Nothing against Astro Bot, but I don't think any character should be held up as a mascot regarding the PS brand. The brand should be about the studios and the open idea of something new vs holding on to 1 image that could force a misconception or a perceived notion about the brand.
They could had easily pass those IPs to other smaller studios and keep them alive as library boosters. the problem is, all they seem to want now is mega sellers and anything else got pushed aside. Games like Ico, Puppeteer and Gravity Rush are no longer a thought for Sony Executives.
 
This man is a finance dude. I doubt he has ever played a videogame.

The strategic decisions are the responsibility of the two directors below him.

Totoki is one who put those two in charge of their divisions and one of those guys is Japanese. The point is I don't see why anyone would say the "west" is in power here.
 
This man is a finance dude. I doubt he has ever played a videogame.

The strategic decisions are the responsibility of the two directors below him.
It doesn't matter, it shows that Japan never lost any control in PlayStation to begin with, especially considering that Totoki himself went on to choose Nishino (also a Japanese man if it's not extremely obvious) and Hulst for their positions as co-CEOs at SIE.
 
Terrible news imo
Terrible news especially when you start to dig deep.

I would start paying close attention to Z zedinen posts over the last months..

1) SIE was easily the best managed company in the entertainment industry until Totoki took over (Totoki is in charge) :


-Nintendo sales and profits are in free fall (and nobody gives a damn)

-PlayStation overtook Nintendo in Asia

-PS5 sold 2.5 million units in Japan in 2023, the highest ever for a PlayStation console since the PS2 in 2004 ·

-PS is outselling Xbox 2 to 1 in the US for the first time in 20 years

-SIE games are selling better than ever in the US

-The PS5 generation has been as profitable as all the four previous generations combined

-Microsoft games are coming to PS5



2) Jim Ryan set the stage to sell 140m and dominate gaming like never before, but Totoki only cares about margins.




High margins will boost short-term profits and kill PlayStation in Europe and Japan


High margin strategy requires assets. And PlayStation (G&NS) is starving because Music are Pictures are eating well (atrocious capital allocation by Totoki)


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3) PlayStation (G&NS) is a wonderful business owned by Sony Group, a dysfunctional conglomerate run by accountants in their 60s (Yoshida and Totoki) willing to increase their own compensation by squeezing more profits out of PlayStation.

Yoshida (1959) and Totoki (1964) have no future. They're willing to run PlayStation into the ground in order to achieve their financial goals.

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4) David Gibson (MST Financial) has been warning people:

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SIE is gambling on unproven companies (acquisitions and partnerships) because Yoshida and Totoki don't want to invest in Gaming, and yet, demand record profits. Apparently, SIE should be able to print money out of thin air.

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Having said that, SIE is good at gambling (Genshin, Astro, Helldivers, Stellar Blade ...), but there will be more Concords and Factions: There is no success without failure.

The biggest threat to SIE is Sony Group.


Yoshida & Totoki's poor strategic decisions about capital allocation lead to a deterioration in free cash flow margins, worse liquidity metrics and lower stock prices.


Sony Group FY17 | CEO and President: Kaz Hirai ($1 = ¥110.9)
Cash ¥1,193.2 b ($10.75 b)

Debt ¥710.3 b ($6.40 b)

Net Cash ¥482.9 b ($4.35 b)


Sony Group FY23 | CEO: Yoshida; President: Totoki ($1 = ¥144.4)
Cash ¥993.3 b ($6.87 b)

Debt ¥1583.0 b($10.96 b)

Net Cash ¥-589.7 b (-$4.09 b)



Past Year
Topix 27.21%

Nikkei 225 25.68%

Sony -4.00%




G&NS sales have risen by 159%, but profits "only" by 114% since FY16 . In other words, G&NS lower margins lead to explosive profit growth.


Talking nonsense about G&NS profit margins allows Totoki to avoid taking responsibility for his own decisions and take control of the only segment that can save his ass.


Which is why we' ve seen mass layoffs after the best Q4 in PlayStation history (Operating Income +173% YoY)


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Totoki, a 60-year old man alien to the industry, couldn't care less about PlayStation future. He has designed SIE structure with the sole aim of maximizing short-term profits and save his own ass.


SIE Chairman: Totoki

SIE CEO: -

SIE President: -

CEO Platform: Nishino

CEO Studio: Hermen



SIE needs a CEO, a president and assets; PS5 needs a price cut.

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I hope all the laid-off employees land on their feet.



Totoki intends to achieve a new profit record in the PS5 generation because the market is bigger (Operating Income: FY23 ¥270B / FY16 ¥135B)

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30 billion in profit from the third quarter expected to slip into the fourth quarter

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F2P has been a major contributor
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Game is expected to be the driver of ROIC growth (According to Totoki, ROIC is the most important financial metric. There is a trade-off between profit margin and capital turnover: companies with low profit margins tend to have high capital turnover, those with high profit margins have low capital turnover)

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SIE keeps profits artificially low by investing money right back into its business in the form of R&D and CapEx. Sometimes it works (Helldivers), sometimes it doesn't.

R&D: FY22 ¥271B / FY16 ¥95B

D&A: FY22 ¥87B / FY16 ¥25B

Jim Ryan was largely responsible for reviving PlayStation Asia, which was on the verge of collapse:

The PS3 nearly destroyed PlayStation.

Sony hit rock bottom in the early 2010s and the Vita became the worst-performing PlayStation.

The PS4 was delayed due to lack of Japanese games and its lifespan was cut short.

PS5 sold 2.54 M in Japan in 2023, the highest ever for a PlayStation home console since the PS2 in 2004.


Japan: LTD Week 35

2024 PS5 6,017,484

2010 PS3 5,465,392

2017 PS4 5,193,454

2015 PSV 4,037,034


Japan: LTD After 199 Weeks


PS5 6,017,484

PS4 5,654,958

PS3 5,465,392

PSV 4,108,845


Japan: LTD


PS3 10,274,113

PS4 9,504,101

PS5 6,017,484

PSV 5,863,022



China
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India

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SIE leadership

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PS5 needs to lower the price to increase adoption. At this point in the PS4 cycle the system was ¥29,980 …

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We've seen this before.


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YTD: Operating Income


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Yoshida and Totoki are about to loot PlayStation

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Good bye, Europe and Japan

July EUR: PS5 -56% YoY

July JAP: PS5 -37% YoY

Totoki has already made his mind up: nothing will change.

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Japan plays F2P titles

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AAA games are expensive to make and have no guarantees of return on investment (TOLU 2 and Forbidden West sold less than their predecessors)

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Sony wants to become less reliant on 3rd party games

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A good reason to get angry.

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Will Yoshida and Totoki invest Jim Ryan's profits in PlayStation ? Good luck.


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PlayStation's ROIC is light years ahead of rest of the industry.


47.5% in FY20 / 41.9% in FY21

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Yoshida and Totoki don't give a shit about PlayStation. It's a cash cow for the rest of Sony and Xbox sales are collapsing, CoD will remain on PS for 10 years ...

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SIE's profit margin is low because of its strategy of aggressive growth and the prevalence of cross-subsidized investments across Sony Group with the cash flows generated by PlayStation.

SIE could easily dwarf Nintendo profits:

SIE's adjusted OIBDA reached ¥337 billion in FY22

SIE's R&D spending reached ¥271 billion in FY22

SIE spends considerable sums of money each year on marketing deals and partnerships, while the hardware is sold at loss in the first few years.

SIE keeps accounting profit artificially low by investing money right back into its business. And it's working.

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An incomparable legacy.

Six month left. The best is yet to come ...

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Totoki and Yoshida (not our Shūhei, the other) are prioritizing short-term margins above all else, while redirecting most of PlayStation profits into other divisions. They're completely neglecting the need to nurture a larger future install base, and their approach will inevitably cause unprecedented long-term damage to the brand to the point it's almost as if they see there's no future. Ominous stuff.
 
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They could had easily pass those IPs to other smaller studios and keep them alive as library boosters. the problem is, all they seem to want now is mega sellers and anything else got pushed aside. Games like Ico, Puppeteer and Gravity Rush are no longer a thought for Sony Executives.
With the kind of games they published this year, I respectfully disagree.
 
the problem is, all they seem to want now is mega sellers and anything else got pushed aside.

Astro Bot literally just fucking released lol Same with Stellar Blade, Ronin, sir I don't know what you are talking about...

You seem to also ignore all of their VR stuff too

So I have no clue where you got this "all they seem to want is mega sellers" lol

Games like Ico, Puppeteer and Gravity Rush are no longer a thought for Sony Executives.
Ok and neither is Infamous, Motorstorm, Killzone, Syphon Filter, Socom, Warhawk etc

They have teams move on, that isn't some wild idea at Sony only for titles like Ico or Gravity Rush bud, that is something they do across their whole catalog. They move on.

Totoki is one who put those two in charge of their divisions and one of those guys is Japanese. The point is I don't see why anyone would say the "west" is in power here.
It doesn't matter, it shows that Japan never lost any control in PlayStation to begin with, especially considering that Totoki himself went on to choose Nishino (also a Japanese man if it's not extremely obvious) and Hulst for their positions as co-CEOs at SIE.

This.
 
Imo they need to be careful of not spamming him too much or keep tying him to the actual console hardware. He needs to be able to stand as its own franchise. The game references/interactions can stay though.
 
Now all that needs to happen is Sony Japan needs to wrangle PlayStation control back from the west.
And do what with it? The market outside of Japan is exponentially wider than what they can address in Japan. Sony and Playstation has been a global company for decades now and they're better for it.

I also don't think this is a permanent thing. Astrobot is the latest game to do really well so they're capitalizing on it. As soon as Ghost 2 comes out, Atsu will be front and center in all Playstation marketing. The idea of a mascot is not a thing anymore. Especially with half their studios making struggle fantasies that also well really well.
 
Terrible news especially when you start to dug deep.

I would start paying close attention to Z zedinen posts over the last months..


Totoki and Yoshida (not our Shūhei, the other) are prioritizing short-term margins above all else, while redirecting most of PlayStation profits into other divisions. They're completely neglecting the need to nurture a larger future install base, and their approach will inevitably cause unprecedented long-term damage to the brand to the point it's almost as if they see there's no future. Ominous stuff.
Sony Group's chiefs have been saying some insane shit the past year, I agree, but I'm not sure if it's time to freak out yet. They were ultimately right about the irresponsible management at the SIE Group (during its whole existence, not only for the past 5 years or so), but hopefully the recent hardware sales in Japan gives them a good idea of how not to approach these things.
I do suggest everyone to expect PlayStation Studios-produced mobile Asian gachas in the future.
 
Crash died for this.

Crash died for Jak & Daxter

I've got an old Official PlayStation Magazine issue where ND are being interviewed about Crash 3 (best in the series).

They pretty much said they're bored of making Crash games at that point and won't be making any more.
 
Will Ferrell Reaction GIF


Hope they continue with Ps6 and include another pack-in title and then make another mainline game down the line.
 
Of course. They want to erase Concord from existence. All 3 bosses do for their own sake.

But unfortunately AstroBot profits will be barely enough to compensate for Hulst failures (and future failures, oh yes it's only the beginning hehe).

Crash died for this.
Stop it, I forbid you. Crash was never as good as Mario. The best Crash game is Crash 4 and it was shockingly done by the COD company.

The best platformer game Sony had (before AstroBot) was Jak & Daxter 1. But here they badly mismanaging that IP as they transformed that beautiful game into a bland shooter which later became Uncharted.
 
Of course. They want to erase Concord from existence. All 3 bosses do for their own sake.

But unfortunately AstroBot profits will be barely enough to compensate for Hulst failures (and future failures, oh yes it's only the beginning hehe).


Stop it, I forbid you. Crash was never as good as Mario. The best Crash game is Crash 4 and it was shockingly done by the COD company.

The best platformer game Sony had (before AstroBot) was Jak & Daxter 1. But here they badly mismanaging that IP as they transformed that beautiful game into a bland shooter which later became Uncharted.
I was talking mostly about the design, crash for me was iconic, astro design is a bit meh.

Maybe i just have nostalgia goggles.
 
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from those other characters cameo, if Sony handle this mascot character properly, Astro Bot could be their own 'Lego'
 
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