Sony Reveals 75% of Players Select Performance Mode

They could show as well how many players use disc drive.

Since ages Performance Mode was the best choise, no surprises.
 
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Hopefully this means new games in development will be made with 60fps as a base line and they will just half ass quality modes. Just increase the resolution and call it a day.
 
This is a big win for Team Performance.
Hell Yeah Good Job GIF by Max

We're getting closer to 60fps being the baseline for consoles.
 
I'm way more bothered by the lack of disc drive. That is concerning for the future.
70pct of games sold are digital, you cant change the future. Besides that, its a smart move manufacturing wise to make all your ps5 consoles the same and just add a diskdrive seperatetly. Give people the option. I did not buy phiscal anymore since halfway the ps4.
 
I'm 100% always going for performance if it's an option. I sometimes switch back to try out Fidelity, but it makes me quickly noxious seeing the slideshow.
 
I am surprised tbh. I guess I am the minority after all here…. Except I believe most if not all games default to performance. I wonder if most even realize there are options in most games.
 
Pleasantly surprised. I guess with the pro you may be able to have the best of both words with PS5 ports. The performance with the benefits of quality mode on the base unit.
 
Pour one out for the 30 fps'ers. We hear your battlecries.

tenor.gif
For me, if a game is designed to run consistent 30fps, I'll take it. The moment when the max consistent fps is given to me, officially or not (you know what I'm talking about), 30fps into the trash bin.
 
I wonder if those stats are from in game metrics or if he is talking about some kind of survey, notice he says "when asked to decide on a mode" before saying the stats.
2:51
 
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I wonder if those stats are from in game metrics or if he is talking about some kind of survey, notice he says "when asked to decide on a mode" before saying the stats.
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They are technically "asked" in every game that has the two options available?
 
Looks like the cat is out of the bag now. This is a massive stat that shows majority of gamers choose frames over fidelity. Maybe this is a turn towards a 60+ fps standard.
Be interesting to know what percentage choose 40fps mode (improved fidelity over 60 improved framerate over 30) in games that have it as an option.

I know i use it when available, Ratchet, spiderman etc.
 
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There is a variable that I am curious about, as it may affect this statistic. I wonder how many games with performance options default to either "fidelity" or "performance", and if this is taken into account.
 
can we go back to that thread where a bunch of people where telling me fidelity is all that matters and most people select that and I'm just weird for preferring Performance mode.

was that thread called "club of the casuals"? if not it should have been lol
 
No sane person would pick a 30fps mode after playing a 60fps mode. It's just non sensical. You can't even use the bells and whistles argument because you lose then the second you turn your controller. Unless you are taking screenshots or doing a trailer like slow turn there is no reason.
Very reductive argument. In many games, the 33ms (or about) decrease in input responsiveness doesn't add much to the experience. You present a false dilemma and suggest someone has something wrong with them, if they do not agree with your preference. The fidelity vs performance argument (when presented with either or) does not have an objectively correct answer, as it is subjective. This may change with newer hardware, but many games simply look like ass when shooting for higher frame rates.
 
Good choice console gamers. We've moved far from the times when I'd see people say they can't see the difference between 30 and 60fps
 
60fps in any game that involves a lot of walking or running or any real time combat is a must.

Really can't stand 30fps.
 
So... if 3/4 choose performance over graphics... why are they gonna spend 800€ to run games again in 60fps if they don't care about the graphics?

And on the other hand the 1/4 that run games in quality mode... they don't care about fps... so why would they spend the money to get 60fps??


Not even mention that playing on the Portal... other than 60fps isn't an option... and given the 1080p 8" display screen higher resolution and graphics doesn't add anything to it.
 
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Very reductive argument. In many games, the 33ms (or about) decrease in input responsiveness doesn't add much to the experience. You present a false dilemma and suggest someone has something wrong with them, if they do not agree with your preference. The fidelity vs performance argument (when presented with either or) does not have an objectively correct answer, as it is subjective. This may change with newer hardware, but many games simply look like ass when shooting for higher frame rates.

Sure, repeating the same frame 2x, 4x, or even 8x it's subjective,
 
So... if 3/4 choose performance over graphics... how are they gonna spend 800€ to run games again in 60fps if they don't care about the graphics?

And on the ither hand the 1/4 that run games in quality mode... they don't care about fps... so why would they spend the money to get 60fps??

The target for this product is people who want play at 60fps with the maximum quality possible. I'm surprised this is a debate yet when this has been happening in PC for years.
 
So... if 3/4 choose performance over graphics... why are they gonna spend 800€ to run games again in 60fps if they don't care about the graphics?

And on the other hand the 1/4 that run games in quality mode... they don't care about fps... so why would they spend the money to get 60fps??

Who says choosing fidelity means you don't care about performance and choosing performance means you don't care about fidelity? Those choices are based on compromises. I'd like to have both.
 
IIRC, Mark Cerny didn't actually say that 75% of players select performance mode. It was that 'Performance Mode' was selected 75% of the time, so I imagine that's for 3/4 of all PS5 gaming sessions.
 
That's because whatever we say, performance is IMMEDIATELY noticable, for everybody, noobs to hardcore gamers. While quality mode... not that much. I remember on day one with Demon's Souls, switching between both modes and not seeing a single difference of IQ.
 
That's what people used to say about 30FPS ...

Used to? We still have folks championing that cause regularly. So much so that some say that 75% shouldn't have the option for performance mode.
 
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It's nice to actually have some data about this.
I've seen too many people saying the average console gamer doesn't care about 60fps as if it was a fact.

I wonder if those stats are from in game metrics or if he is talking about some kind of survey, notice he says "when asked to decide on a mode" before saying the stats.
2:51


Could also be because not every game actually asks you to choose a mode. Some games just default to one of them and I bet at least some percentage of players don't bother going into the settings and changing it.
 
I like their goal of having fidelity quality at 60fps hopefully it translates to all software for the rest of the generation, it sucks we didn't get any meat n potatoes about pssr I need my tech porn.
 
Excellent news

This will make perforance prio one and hopefully 30fps will be a thing of that only really infected gaming from 360 gen to ps4 gen. Ps2/GC was pretty much 60 snd so is this gen again
 
nice thats good to read. :) but i also like the 40 fps modes which saved the new star wars game for me(do not buy it ist terrible after the initial impression).
 
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