That boat has long since departed to Nintendo land.
This, a lot. When people find out they have to shell a crapload of money for a puny memory card, they all go "yeah... no". Bigger (at least 64 GB), cheaper memory cards, larger game cartridges (at least 6 GB, so the Rayman cut content issue doesn't appear again) are what the Vita needs (alongside a good deal of marketing, evidently).The memory card prices still made the Vita a generally more expensive purchase though.
Off topic- I am planning to write my dissertation on the strategic change for Sony's Playstation brand and i am wondering if the GAF community would be glad to fill out a survey should i get approval ?
I'm a 3DS owner so a potential vita consumer. If sony thinks indie games and IOS ports are going to convince me to buy the handheld then they are beyond out of touch!!
No, Sony, Vita's problem was that it was never designed to be a serious competitor to a Nintendo handheld.
Your internal resources, be it first-party studios, marketing, focus are all gravitated towards the home console. All your core IPs are console IPs. You have nothing like Pokemon. or even Fire Emblem, which is more known a handheld IP than they are for their console iterations.
The PlayStation Vita was designed for a market where smartphones, tablets and freemium games were not the driving force.
What Vita needs is games, and support, not smartphone and tablets BS.
Sony needs to revisit the PSP go! concept with the vita and make it a smartphone with DD games only geared towards mobile gaming... no more "it's a PS3 on the go!"
dedicated handheld devices need to evolve with the consumer.
Talking of which, another Sony attempt that fell by the wayside.
I think if sony tries to concentrate on creating portable console games the vita would be doing worse than it is now. Unless we are talking PSP era graphics, there is no way they could games out fast enough.
Ummmmm.
They tried that and it failed. ]
Yup. A smartphone's requirements and a full-size handheld's requirements are antithetical. Every attempt to bring the two together has failed and will continue to fail.Ummmmm.
They tried that and it failed.
Unless you do Nintendo numbers, third parties won't flock to you; if you don't bring games people want(moneyhat), you won't do Nintendo numbers. Sony failed to do the latter.
Nintendo has a big problem with attach rate itself, despite having 6x the userbase.
Unless the game is called Animal Crossing or Pokemon or is an children's anime tie-in game, I'm not certain it's better off on the 3DS than the Vita.
Joke post? It has "games and support".
Sony needs to revisit the PSP go! concept with the vita and make it a smartphone with DD games only geared towards mobile gaming... no more "it's a PS3 on the go!"
dedicated handheld devices need to evolve with the consumer.
I wouldn't call that out of touch. Having games like Spelunky, Binding of Issac, etc...are some of the main reasons I bought a vita recently. I would love some iOS ports as well as the physical control would greatly improve a lot of iOS games.
No, they didn't try, Xperia Play was nothing but utter idiocy.
The problem with Xperia Play was that it was the ultimate 'compromise' device. Its design made it a poor phone in consideration of competition, and the 'PS Mobile' aspect was poorly done.
It needs to be a competitive phone WITH actual Vita, period. No compromise.
Something like this.
![]()
I wouldn't call that out of touch. Having games like Spelunky, Binding of Issac, etc...are some of the main reasons I bought a vita recently. I would love some iOS ports as well as the physical control would greatly improve a lot of iOS games.
It's not like they're only developing indie games asides from Killzone. Sony Bend Studio are still working on a 'AAA' Vita title.
Shuhei Yoshida said some of their first party studios are still working on PS3/PS Vita games too. Just because they haven't been announced doesn't mean they aren't in the pipeline.
Sony needs to revisit the PSP go! concept with the vita and make it a smartphone with DD games only geared towards mobile gaming... no more "it's a PS3 on the go!"
dedicated handheld devices need to evolve with the consumer.
It's not like they're only developing indie games asides from Killzone. Sony Bend Studio are still working on a 'AAA' Vita title.
No, they didn't try, Xperia Play was nothing but utter idiocy.
The problem with Xperia Play was that it was the ultimate 'compromise' device. Its design made it a poor phone in consideration of competition, and the 'PS Mobile' aspect was poorly done.
It needs to be a competitive phone WITH actual Vita, period. No compromise.
Something like this.
![]()
No, they didn't try, Xperia Play was nothing but utter idiocy.
The problem with Xperia Play was that it was the ultimate 'compromise' device. Its design made it a poor phone in consideration of competition, and the 'PS Mobile' aspect was poorly done.
It needs to be a competitive phone WITH actual Vita, period. No compromise.
Something like this.
![]()
Nintendo has a big problem with attach rate itself, despite having 6x the userbase.
Unless the game is called Animal Crossing or Pokemon or is an children's anime tie-in game, I'm not certain it's better off on the 3DS than the Vita.
I'll take native sharpened up PSP games over the slew of indie ports. If Sony mandated each of its studios to create a vita game and instead of paying for terrible games like resistance, COD, EPIC MICKEY 2, and the yet to released borderlands, they invested in games like GTA, MH or GT, the vita would have been in a better position. Is about spending wisely on the franchise that had the potential to bring in a lot of new owners. Unless you do Nintendo numbers, third parties won't flock to you; if you don't bring games people want(moneyhat), you won't do Nintendo numbers. Sony failed to do the latter.
Don't be naive, focusing on indie and mobile games is exactly what their strategy is now. And do you think if Sony has something "awesome" to show for the vita, they won't show it even though its still a year before they announce is release date just to say "hey we got this awesome stuff cooking for the vita please buy it!".Shuhei Yoshida would say what people want to hear he fucking works for Sony. I won't be surprised if vita projects are being moved on to the PS3/4 and BEND is working on a PS4 game.
They already evolved. They turned into smartphones.
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And I hear Sony makes a pretty good one.
The PSP made sense in 2004 because there was no such thing as a high end portable media player that also played games. Now everyone has something like that in their pockets. Sony needs to figure out how to make money off of Android gaming. I thought PS Mobile was going to be a serious attempt but it seems like it hasn't gone anywhere.
the comment about £20, £30, £40 software makes me think we'll see either them stop bringing 'big' games to the platform, to be replaced with cheaper indie and freemium stuff, or they'll bring mid-range stuff like tearaway - kind of Sony's own indie content if you like. So exclusive but less expensive to produce.
in terms of niche though, personally I'd be fairly happy with a remote play + indies machine.
Don't be naive, focusing on indie and mobile games is exactly what their strategy is now. And do you think if Sony has something "awesome" to show for the vita, they won't show it even though its still a year before they announce is release date just to say "hey we got this awesome stuff cooking for the vita please buy it!".Shuhei Yoshida would say what people want to hear he fucking works for Sony. I won't be surprised if vita projects are being moved on to the PS3/4 and BEND is working on a PS4 game.
Perfect.What Vita needs is games, and support, not smartphone and tablets BS.
No, they didn't try, Xperia Play was nothing but utter idiocy.
The problem with Xperia Play was that it was the ultimate 'compromise' device. Its design made it a poor phone in consideration of competition, and the 'PS Mobile' aspect was poorly done.
It needs to be a competitive phone WITH actual Vita, period. No compromise.
Something like this.
![]()
Fuck phones as consoles!
They are phones. They are meant to perform tasks that wont drain your battery dry and render its phone calling/texting capabilities useless in hours. Or heat the device until its uncomfortable to use in your hands and slow the UI to a crawl.
Its like the smart watches nonsense. Its a damn watch, its supposed to work without you having to worry about charging it every night. But because another dumb company thought they could squeeze some cash from the all-in-one device craze going on, the world can now go to the internet and play games in their wrists. "Oops! Battery dead, better look at the time on my phone...also dead. Better bring out my tablet..."
I truly do believe the benefits of dedicated devices will drag us back into a world where people no longer find the shortcomings of cramming a million functions into one slab appealing.
Priorities are wonderful things and watches and phones have theirs clearly defined.
Not in Japan. Doesnt the Vita only have something like 3 games that have done over 100k in sales over there.