Octorockin'
Member
This tournament is getting me hyped for this game. Great stuff from all the players.
Yeah.
This game is going to be fucking good.
Man, once people start incorporating Just Guard and really get all aspects of the meter system down?
My god.
You still at the party? Let's play! I'm on the stage next to Ceirnian and Hates.this game is so fucking good holy shit
so far ive won every match ive played with seigfried raphael and mitsurugi, and lost every match ive played with zwei
more impressions later, im almost up again
Awesome, smooth-ass return to topic transition.
That was derailed because of you.
Yeah, Tekken 6 was $20-30 within a month of release. The stick bundle was heavily discounted too. It did not do well in its first month - back then there was plenty of discussion on here about what a BOMBA it was. If it did sell millions of copies they were at budget pricing.Not to keep the negative TK6 sales things going, but it's interesting.
Grayfox, or anybody. Does anybody have a sales breakdown of what price Tekken 6 sold per copy sold?
I seem to remember Namco shipping a lot to retailers, and I remember the price went down pretty quick (relatively).
I bought it at $30, and I know a lot of people bought it at $20.
It's just interesting how this kind of stuff pans out, and how much profit Namco is making if the price drops too fast, and if they have to pay some retailers back some money for unsold stock, and if Namco is like too bad, you bought those copies already.
O yea,
SC5 is awesome, hehe.
You still at the party? Let's play! I'm on the stage next to Ceirnian and Hates.
- AWESOME AWESOME AWESOME
[*]Feels exactly like Soul Calibur 2, maybe better?- Stage effects like rain, etc are beautiful
[*]Quickstep is my favorite addition, so amazing- Due to the nature of moves in Soul, reversal ultras are insanely easy if you have an invincible one(Raphael's startup animation is actually a Shoryuken -_-)
- Kind of seems like it's a little easier to knock people off stages with attacks and harder with throws? Not sure.
I was in the far corner by the DJ most of the time since the lines were pretty small and it was on stick.
We could play when the game comes out, though.
Yeah.
This game is going to be fucking good.
anyone know the release dates for both arcade sticks?
That is so awesome to hear! CANNOT. WAIT.My impressions of the game:
- AWESOME AWESOME AWESOME
[*]Feels exactly like Soul Calibur 2, maybe better?- Stage effects like rain, etc are beautiful
- Quickstep is my favorite addition, so amazing
- Due to the nature of moves in Soul, reversal ultras are insanely easy if you have an invincible one(Raphael's startup animation is actually a Shoryuken -_-)
- Kind of seems like it's a little easier to knock people off stages with attacks and harder with throws? Not sure.
Characters I got to play:
[*]Raphael - Feels really good, still has monster vertical attacks, his evasion moves are still awesome, and his Ultra is an SRK. I won a match by doing 3 Ultras in one round.- Seigfried - Actually the character I liked least, despite being one of my old mains. He seemed slow and I couldn't get him to change stances, but I only used him once.
- Nightmare - Feels really fast and his stance changes are really awesome and flow well.
- Ivy - Only used her once, but seemed... simpler. I guess.
- Mitsurugi - Mitsurugi.
- Ezio - Actually a lot of fun and really easy to pick up. Lot of great fast moves that can leave him pretty open if you miss.
- ZWEI - Played this dude in more than half of my matches, and lost all of them lol. He's not easy to figure out, I need more time. That said, he's the most fun to play for me. His Stand attacks are really cool. His ultra has a long startup and isn't invincible but you can combo into and out of it which is nice.
I definitely can't wait, I had more fun with V today than I ever did with III and IV.
Where are you located? There's going to be a gathering at Gamecenter in San Mateo on Feb. 11. Most of the stronger players in NorCal should be in attendance. It'll also be streamed.
- Feels exactly like Soul Calibur 2, maybe better?
big words. you sure that's not some honeymoon bullshit?
I'm not seeing any connection to SC2. I don't really get it. The connections to SC4 are really obvious tho. Still it's not a bad thing, it's definitely a different game to SC4 because you have super meter and the new sidestep and whatever.big words. you sure that's not some honeymoon bullshit?
I'm not seeing any connection to SC2. I don't really get it. The connections to SC4 are really obvious tho. Still it's not a bad thing, it's definitely a different game to SC4 because you have super meter and the new sidestep and whatever.
You don't?
You don't see how frame advantage helps (where SC4 had very little)
You don't see how recovery frames being less helps (where SC4 had tons)
You don't see how the quick step is similar to the dodge SC2 had?
You don't see how overall movement speed is closer to SC2 than SC4?
You don't see why somebody would say it feels similar to SC2 given all of these things?
The man calls himself CPS2 but has a CPS3 avatar. He's gone all gobbledegoo.
The man calls himself CPS2 but has a CPS3 avatar. He's gone all gobbledegoo.
The frame advantage / disadvantage and recovery changes weren't what stood out to me. What stood out to me was tighter timing windows on some moves (compared to SC4), slower startup on some moves (compared to SC4), changed inputs, but still the same moves as SC4 for the most part. It honestly seems a bit weird for me to be naturally comparing this to SC4 and seeing everyone thinking along the same lines on 8wr, and I'm supposed to be thinking general frame data changes somehow make this similar to SC2. Basically for the character I use, he had a very different moveset in SC2 and 3, but in 4 and 5 it's similar to the point where you compare them directly.You don't see how frame advantage helps (where SC4 had very little)
You don't see how recovery frames being less helps (where SC4 had tons)
No. I don't know I guess if whatever characters you used feel like their SC2 incarnations then that could be your reaction, I don't really get it.You don't see how the quick step is similar to the dodge SC2 had?
You don't see how overall movement speed is closer to SC2 than SC4?
You don't see why somebody would say it feels similar to SC2 given all of these things?
CPS2, you are basically mistaking "the GAME feels like SC2" with "my character feels like in SC2". Try to think about this for now.
CPS2, you are basically mistaking "the GAME feels like SC2" with "my character feels like in SC2". Try to think about this for now.
My impressions of the game:
- AWESOME AWESOME AWESOME
- Feels exactly like Soul Calibur 2, maybe better?
- Stage effects like rain, etc are beautiful
- Quickstep is my favorite addition, so amazing
- Due to the nature of moves in Soul, reversal ultras are insanely easy if you have an invincible one(Raphael's startup animation is actually a Shoryuken -_-)
- Kind of seems like it's a little easier to knock people off stages with attacks and harder with throws? Not sure.
Characters I got to play:
- Raphael - Feels really good, still has monster vertical attacks, his evasion moves are still awesome, and his Ultra is an SRK. I won a match by doing 3 Ultras in one round.
- Seigfried - Actually the character I liked least, despite being one of my old mains. He seemed slow and I couldn't get him to change stances, but I only used him once.
- Nightmare - Feels really fast and his stance changes are really awesome and flow well.
- Ivy - Only used her once, but seemed... simpler. I guess.
- Mitsurugi - Mitsurugi.
- Ezio - Actually a lot of fun and really easy to pick up. Lot of great fast moves that can leave him pretty open if you miss.
- ZWEI - Played this dude in more than half of my matches, and lost all of them lol. He's not easy to figure out, I need more time. That said, he's the most fun to play for me. His Stand attacks are really cool. His ultra has a long startup and isn't invincible but you can combo into and out of it which is nice.
No Talim is a huge bummer. Ezio and Maxi all the way, I guess!
Lately FilthieRich has dropped some hints that she might show up as DLC.Talim is my main D:
Nope I quoted someone else in reference to SCV dlc, and just tossed a few facts that some people didn't want to accept.
Lately FilthieRich has dropped some hints that she might show up as DLC.
I think all that you're really saying is that quickstep is like the dodge in SC2. Alright I guess, sort of.
I don't agree with anything else said at this stage. Like I played a fair bit of SC4 and can tell you exactly what changed between 4 and 5. To say that 5 is like 2, you're kinda talking a bit broadly there and I don't think it's accurate at all.
Srsly rite. But at least Namco wouldn't be throwing away a perfectly good style. Speaking of which, it'll be cool if Zas makes it into the roster. Seems like he'd be fun with the faster movement, and an interesting matchup against the likes of Viola and ZWEI.Big surprise there
Srsly rite. But at least Namco wouldn't be throwing away a perfectly good style. Speaking of which, it'll be cool if Zas makes it into the roster. Seems like he'd be fun with the faster movement, and an interesting matchup against the likes of Viola and ZWEI.