Well, it could mean a lot.
Not really. Either a reference to Zero & Big Boss or the fact Ground Zeroes & TPP are both games created with the FOX Engine.
Well, it could mean a lot.
Well, it could mean a lot.
Well, it could mean a lot.
Hayter will voice no character in Metal Gear Solid V, the decision made against bringing him back in part Kojima Production's decision to take Big Boss in a different direction from where Hayter's performance style/range excels, and in part Konami's desire to increase mass market appeal and advertising potential for a very expensive and comprehensive project like The Phantom Pain by bringing on a recognisable Hollywood actor.
But I really like Kaz's voice actor. I think he's doing awesome stuff, everything is delivered incredibly well.
Kaz has some of my favourite quotes from any game and it's just stuff heard in trailers! God damn, I can't wait.
But I really like Kaz's voice actor. I think he's doing awesome stuff, everything is delivered incredibly well.
Kaz has some of my favourite quotes from any game and it's just stuff heard in trailers! God damn, I can't wait.
This. Kaz is the character I'm looking forward to the most in TPP. And speaking of quotes, the one from the red band trailer is still something I say and repeat whenever I hear this beautiful music. "Why are we still here? Just to suffer?"
This. Kaz is the character I'm looking forward to the most in TPP. And speaking of quotes, the one from the red band trailer is still something I say and repeat whenever I hear this beautiful music. "Why are we still here? Just to suffer?"
Strangely enough, I'm not liking Kaz's voice performance in MGSV (Of what we've heard so far). I liked him more on Peace Walker.
The character I'm looking forward to seeing more of, is Ocelot. Troy Baker is doing an EXCELLENT job with this character, down to the imitation of Pat Zimmerman's "western" accent.
Big Boss is a miss/miss for me. On one side, I don't like Kiefer's performance, at all. On the other side, I really, REALLY dislike the "almost mute" Big Boss we are seeing. Whenever I see the cutscene of the Afghanistan demo, I love Troy's voice acting, but seeing Big Boss say absolutely nothing, like if he is deaf/mute is cringe-worthy for me. I really hate it. It takes away a lot of the character.
Maybe his lines weren't recorded. That's my hope anyway.
One thing is for sure we won't be having big boss answering a question with a question.
Which sucks balls. That was a hilarious characteristic of the Snakes.
"METAL GEAR?!"
That repetitive shit was annoying and I'm glad it's gone.
What about someone like Kaz?From what we've seen so far in GZ and the TPP trailers, Kiefer's Snake/Big Boss has spoken more or less 587 words so far - including cassette tapes and not counting Ishmael.
No, it was not annoying. It was funny, and one of the characteristics of the Snakes.
MGSV neogaf threads are becoming worse than:
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Requesting #TeamA Fulton pickup
Ehhhh. Not even close IMO. That was a hilarious thread though.
I just realized practically all the major MGS threads here on GAF have been freaking amazing.
It wasn't funny after the first time. It was annoying. It wasn't needed. That shit wasn't a characteristic of Snake. It was shoddy Japanese writing. It made Snake look like an idiot.
Looks like Crows are going to become an endangered species.
I know, I can't believe how many crows Team B, C, and D will have to eat.
It wasn't funny after the first time. It was annoying. It wasn't needed. That shit wasn't a characteristic of Snake. It was shoddy Japanese writing. It made Snake look like an idiot.
No, it was not annoying. It was funny, and one of the characteristics of the Snakes.
It wasn't funny after the first time. It was annoying. It wasn't needed. That shit wasn't a characteristic of Snake. It was shoddy Japanese writing. It made Snake look like an idiot.
It was not shoddy writing in any way, shape or form. It was a character feature and it was fun as hell.
To be fair, the purpose of Snake's interjections wasn't as a character feature (what insight does it give to his character that can't be shown more economically or effectively?), it was to break up the massive exposition dumps.
It really wasn't meant to be funny. But I didn't think it was all-that annoying, either. Snake didn't strike me as an idiot - just a guy who needed loads of clarification.
This. Imagine listening to Baker's speech without any interjection. God. HURT. ME. MORE.
Yeah, it's not that funny.
To be fair, the purpose of Snake's interjections wasn't as a character feature (what insight does it give to his character that can't be shown more economically or effectively?), it was to break up the massive exposition dumps.
I think this also comes with the territory of Kojima and whomever else writes learning to actually write effective dialogue. Sure it might be to break up the massive exposition. But thats the writers fault. Massive exposition can be tedious if the presentation and writing is not top notch. A cheap line to break up the monotony just doesn't help.
There are some instances in GZ where the writing goes back to this. But for the most part. I think MGS has come a long way in its writing. I hope they keep it up because what i experienced in GZ was phenomenal without too much need of exposition paragraph monologues.
Don't get me wrong, it has it's narmy charm but it absolutely is bad writing. I much prefer GZ's (apparent) "show, don't tell" philosophy.
Don't get me wrong, it has it's narmy charm but it absolutely is bad writing. I was disputing that it was a "character feature". I much prefer GZ's (apparent) "show, don't tell" philosophy.
Skull Face's Origins tape in Ground Zeroes is so good, the writing got so much better and the voice actor does an excellent job.
https://www.youtube.com/watch?v=ZDyADeBtOBk
Yeah, for sure. The tapes were great!
Yeah, for sure. The tapes were great!
The tapes were great?!
One of them absolutely wasn't great. Not great at all. *shudders*
I've gone on a media blackout since the release of Ground Zeroes....I saw that they have a 30min Gameplay demo online...can someone just tell me how amazing it was?
To be fair, the purpose of Snake's interjections wasn't as a character feature (what insight does it give to his character that can't be shown more economically or effectively?), it was to break up the massive exposition dumps.
I've gone on a media blackout since the release of Ground Zeroes....I saw that they have a 30min Gameplay demo online...can someone just tell me how amazing it was?
Oh of course, I know! But it became a part of the character. To me, removing such feature would be like removing the in-between "a" in Mario's phrases.
I think people have a very weird idea of what Solid Snake used to be like, or what the franchise itself is like. Solid Snake was not always a super serious soldier, he also had his goofy moments (Just hear him speaking to Raiden about cardboard boxes).
Big Boss was also a huge clown. We are talking about the guy who believes Santa Claus is real and is afraid of Dracula.
I believe newer fans just want the franchise to turn into some "super serious" stuff.
Metal Gear is a series with giant robots, people with super powers, fantastic technology, supernatural elements, goofy, cartoony characters that still contain lots of humanity in them.
Metal Gear Solid V still seems to contain the same stuff Giant robots? Check. People with powers? Yes. Silly stuff like sending sheep to Mother Base? Check. Hiding under cardboard boxes? Check. Clones? Check.
But suddenly, people are speaking of "silly"?
Metal Gear Solid. Super srs bsnss.
I've gone on a media blackout since the release of Ground Zeroes....I saw that they have a 30min Gameplay demo online...can someone just tell me how amazing it was?
Oh of course, I know! But it became a part of the character. To me, removing such feature would be like removing the in-between "a" in Mario's phrases.
I think people have a very weird idea of what Solid Snake used to be like, or what the franchise itself is like. Solid Snake was not always a super serious soldier, he also had his goofy moments (Just hear him speaking to Raiden about cardboard boxes).
Big Boss was also a huge clown. We are talking about the guy who believes Santa Claus is real and is afraid of Dracula.
I believe newer fans just want the franchise to turn into some "super serious" stuff.
Metal Gear is a series with giant robots, people with super powers, fantastic technology, supernatural elements, goofy, cartoony characters that still contain lots of humanity in them.
Metal Gear Solid V still seems to contain the same stuff Giant robots? Check. People with powers? Yes. Silly stuff like sending sheep to Mother Base? Check. Hiding under cardboard boxes? Check. Clones? Check.
But suddenly, people are speaking of "silly"?
Metal Gear Solid. Super srs bsnss.
I've gone on a media blackout since the release of Ground Zeroes....I saw that they have a 30min Gameplay demo online...can someone just tell me how amazing it was?