Okay, ability changes
Ink Saver Main: Maximum ink saved amount changed from 40% to 45% (12.5% overall effect increase)
Ink Saver Sub: Maximum ink saved amount changed from 25% to 35% (40% overall effect increase)
Ink Recovery Up: Maximum ink recovery speed increase changed from 67% to 82% (22% overall effect increase)
Special Duration Up: Maximum special extension for Inkzooka and Bomb Rush changed from 40% to 60% (50% overall effect increase). For Inkstrike and Killer Wail, special duration will now shorten the amount of time where your movement is restricted after using them.
Opening Gambit: The increase to run speed and swim speed will be the equivalent of having 3 mains of each.
Last-Ditch Effort: For ranked battles, the effects activate when the enemy's counter goes below 30. It will also be active during overtime. Quick Respawn is also added to the ability's set of buffs.
Tenacity: Special gauge increases 20% faster than previously.
Comeback: Special Charge Up is added to the ability's set of buffs.
Haunt: Anytime you are tagged by an enemy Echolocator, Point Sensor, or Haunt, you get buffed with Damage Up, Defense Up, and Run Speed Up.
Recon: You will be able to see the enemy on your map for 3.5 seconds after leaving the spawn point. Additionally you can now see what weapon each enemy has equipped on your map.
Bomb Sniffer: Damage dealt by Splat Bombs, Suction Bombs, Seekers, and Ink Mines do 40% less damage to you if you're not in the OHKO range. Burst Bombs also do 20% less. (Not sure if this means splash damage only or if direct hits from BBs also have decreased damage).