dark10x said:They need to work on the rain...
I'm tired of that "straight line" style rain effect. It just looks ugly...
MGS2 was released in 2001, I wish someone would attempt to duplicate that style of rain, it still looks better than most anything else that has come after it.
Guns N' Poops said:Speaking of that, are there any rain effects in MGS3? I remember there was rain in the TGS 2003 trailer.
Guns N' Poops said:Speaking of that, are there any rain effects in MGS3? I remember there was rain in the TGS 2003 trailer.
montanha said:word. ASTOUNDING rain effects and sounds, and the wind is even better. there is a forest where the rain stops and the ground then emenates this mist or fog. You can FEEL the dampness coming out fo the screen.
the added bonues I love is the way the water (and blood sometimes) splashes on the cameras and drips down so realistically.
montanha said:word. ASTOUNDING rain effects and sounds, and the wind is even better. there is a forest where the rain stops and the ground then emenates this mist or fog. You can FEEL the dampness coming out fo the screen.
the added bonues I love is the way the water (and blood sometimes) splashes on the cameras and drips down so realistically.
dark10x said:What really impressed me was "the bike through the waterfall" effect they used during a certain scene. Normally, you'd just get a "splash" sprite effect or something that "looks" like water splashing. Even in 3DMark05, the effect used as that giant creature emerges looks lame. In MGS3, there is this massive, detailed particle shower that just looks incredible. It really looks as if something massive has come crashing through the falls. I've never seen anything like that before in a game...
Thinking of MGS3, though, I did just manage to get ahold of the full soundtrack. Yummy.![]()
Mrbob said:Yup. The shadows look nice. I'll wait until I see some videos, but the effects (I.E. rain) in Chaos Theory look weak compared to what is seen in MGS3. The bar has been raised.![]()
evil solrac v3.0 said:yeah, it looks nice but it basically has no gameplay variety.
dark10x said:Hmm, I don't think there is a lack of gameplay variety...the problem with SC single player is that you are pigeon-holed into performing tasks in a somewhat specific manner. There is minor deviation in certain scenarios (which tool should I use?), but by and large, everything has a singular, optimal solution that must be followed in order to achieve success. It's just incredibly linear.
The generally poor AI routines and confined maps only serve to impact this effect.
Being myself a Blood fanboy it's hard to hate on one of my few fellow brothers, but, can you, please, post about something that it is not a graphical complaint?dark10x said:They need to work on the rain...
I'm tired of that "straight line" style rain effect. It just looks ugly...
MGS2 was released in 2001, I wish someone would attempt to duplicate that style of rain, it still looks better than most anything else that has come after it.
Funky Papa said:Op, Blimblim and his website are reliable.