Doom_Bringer said:where's the graphical improvement? Looks like pandora tomorrow to me.
joshschw said:what's to improve then?
Doom_Bringer said:a while back this Ubisoft dude had an interview with IGN, he was going on and on about using these tricks to make the game look incredible (similar trick used in the Unreal III demo). I see nothing here.
Doom_Bringer said:a while back this Ubisoft dude had an interview with IGN, he was going on and on about using these tricks to make the game look incredible (similar trick used in the Unreal III demo). I see nothing here.
The singleplayer uses new graphics, multiplayer stays roughly the same. Singleplayer is so nice...I was mega impressed with the playable demoat gamestars live. Looks just stuning.Doom_Bringer said:a while back this Ubisoft dude had an interview with IGN, he was going on and on about using these tricks to make the game look incredible (similar trick used in the Unreal III demo). I see nothing here.
i agree completely. and i'm kinda disappointed that the game isn't better appreciated on gaming age, but what can you do.3. Splinter Cell: Pandora Tomorrow
The single-player portion of the experience was noteworthy, what with its highly cinematic setpieces and extrapolated political fiction. Even without it, the multiplayer - sometimes referred to as Adversarial Mode - would be here at number three all by its lonesome. Gabriel was in nightly for months, and it wasn't until we started hitting cons in the summer that he was broken of the habit. I know of no other game, online or off, that seizes the player with such extremes of joy and sorrow. The two experiences that comprise it are each unlike any other game, and the notion that they could be thrown against each other in competition is audacious. It's one of the most truly original multiplayer games in years, in a space where major innovations typically revolve around how many flags there are, and what precisely one must do with the flags once they have been obtained.
Kobold said:The singleplayer uses new graphics, multiplayer stays roughly the same. Singleplayer is so nice...I was mega impressed with the playable demoat gamestars live. Looks just stuning.
Didn't you notice that in Pandora Tomorrow there was basically two engines? One multiplayer, and one single.
For example these splinter cell 3 shots
singplayer: (bumpapping, speculars, great new shadow effects, etc)
Sander said:Anyone know which team is doing the single player?
AtomicShroom said:The graphical improvements are in the single player mode, and it does look incredible. Both modes are using different engines and are done by two different studios.
Montreal for Single / Coop (Original spinter cell team). Annecy for Spy vs Mercs like Pandora.Sander said:Anyone know which team is doing the single player?
The first Xbox Live game that I was truly addicted to was Pandora Tomorrow
definitely not. i'd suggest avoiding it if you don't have live, though.Deepthroat said:Do I have to play the first Splinter Cell to enjoy Pandora Tomorrow?
it pains me to say it, but pandora tomorrow's multiplayer mode has an incredible learning curve. it's not so much learning the controls as it is learning the maps and figuring out which gadgets are more useful for certain situations. once you figure everything out.. goty.border said:Will I just be constantly owned if I rent Pandora Tomorrow for the multiplayer? I'm only really familiar with the first game.
It looks like the sequel has a full on first person mode. Does PT have the same thing (at least for multiplayer)?
So you don't think I would have any fun with it now? The competition is just too experienced?epmode said:it pains me to say it, but pandora tomorrow's multiplayer mode has an incredible learning curve.
border said:Sounds fun....too bad that it also sounds completely unapproachable. Too bad that they don't have a ranking system like Halo 2. Perhaps the sequel might employ one?
Doom_Bringer said:where's the graphical improvement? Looks like pandora tomorrow to me.
border said:So you don't think I would have any fun with it now? The competition is just too experienced?
I guess the release of Chaos Theory will even up the playing field....assuming that they don't use all the maps from Pandora Tomorrow.
there is a ranking system, i just don't know how well it works. 90% of the matches i played were unranked, against people on my friends list.border said:Sounds fun....too bad that it also sounds completely unapproachable. Too bad that they don't have a ranking system like Halo 2. Perhaps the sequel might employ one?
I hope you'll come here and say how wrong you were when you'll see the game running on a xbox in a few months. This game looks absolutely *stunning* on our good old Xbox, and these screens are good representation of how the game really looks like. Just add a bit of aliasing and you are done.XS+ said:Oh! You thought those much talked about screens were from the Xbox version? :lol
Gamedude said:splinter cell 2 Multiplay mode was superb, though it has it's major flaws: when you play as an aggressive-spy you pretty much have advantage over a stealthy spy, thats not like it was meant to be.
can't blame them though, first stealth online game.