Splinter Cell Conviction: A Nighttime Gameplay demo ( new level! )

_tetsuo_ said:
This video seems to prove that maybe Ubi will never top Chaos Theory's single player.

Meh, in Chaos Theory you could pretty much just run up and knife everyone.

I have to see more of this to really tell. The marketing so far does make it seem like it's going more in the action direction, but as long as real stealth is still an option I don't mind.
 
Looks completely bad ass..

Regarding the M&E, I do believe I remember reading that not only do you have to earn them by making a 'standard' kill or close-quarter kill..but depending on your weapon you'll have a limited number of things you can target.
Yes, unimaginative haters, you're going to have to target things..stuff like lights, falling objects etc (and of course in conjunction with stickycam/LNP) in order to deal with situations where <gasp> the number of enemies (and objects in the environment you can target) in a particular area is greater than your weapons M&E limit.
Apparently some of you believe those situations..won't happen? :lol
 
Almost went to bed without seeing this - good stuff...

It wasn't 100% smooth, but the game is still 4 months away, and the gameplay is what's hooking me...
 
KungFuGrip said:
Do you mean tank as in a propane tank or exploding barrel? Because I think it's something hanging from a ceiling actually, maybe a light fixture or something. It looks to me like he's shooting at whatever is suspending it in order to make it fall on the guy. So the LOL-tastic explosion isn't an explosion since it's just a big device filled with electronics as opposed to anything explosive. Could be wrong since it's hard to see, but that's the way I took it.
Well there is a huge explosion sound and a large white shockwave emanating from the point of impact. It's difficult to say what the object is, but I think it's clearly meant to be something explosive.
 
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