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Splitgate 2's Rough Launch Leads To Layoffs And Bosses Not Taking A Salary
Splitgate 2 hasn't even been out for a month, and the studio has already confirmed layoffs.

Splitgate 2 developer 1047 Games has revealed that it has made a series of job cuts. This comes just two weeks after the launch of Splitgate 2, and suggests that the game is not performing as well as projected.
On top of this, 1047 co-founders Ian Proulx and Nicholas Bagamian say that they will not take a salary, as post-launch development of Splitgate 2 continues. The studio says that it is still "committed to building" the game going forward, despite the layoffs.
"Today we parted ways with a small group of valued 1047 Games team members," reads a statement put on the company's LinkedIn page. "We are sad to see our teammates go, and we are actively working to help them secure new opportunities. Further, our co-founders Ian Proulx and Nicholas Bagamian have opted not to take salaries as we lock in to deliver the next phase of the project."
1047 is vague on why this was done, saying that the studio is "redirecting resources" so it can improve Splitgate 2. There is no mention of the poor launch of the game, but we already know that it's struggling to pick up players on Steam.
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