The demos will be free right?
Hellraizah said:If that was true, no store would probably bother selling pre-played.
Doom_Bringer said:Sony promised this with PS2 and it didn't happen.
DarienA said:When and where?
DarienA said:When and where?
Doom_Bringer said:Phil Harrison @ GDC before PS2 was released. He basically said devs won't have to advertise their games on banners and magazine adds, instead demos of their games will be available for easy download.
edit:
http://www.gamespot.com/news/1999/03/24/news_2452064.htm yup it was at GDC, they took the video offline thoughl
TTP said:but w/o an HDD? How? Does this mean an HDD may be in there eventually?
Suikoguy said:I take it you will have to purchase something to store these demos on?
Dunno about HDD. Strange thing is no one does, it's a secret well kept.SPOnG said:Interestingly, SPOnG has had it confirmed by several senior sources that the Xbox 360 will feature wireless connectivity out of the box. Furthermore, data storage via PC will be featured, though information seen to date makes reference to this being used solely for media storage. However, downloadable Xbox content could, in theory, be stored too, though we should make it clear that the possibility of such [gaming] content being stored in this way is mere speculation at this point.
I think the HDD will be an option.I think we need to have a global foundation, and then personalise within region.
Yeah right. C'mon Spong.....videogames have a 100% retail mark up? :lol Margins on games are notoriously slim. If retailer cost was only $25 then a high volume store like Best Buy would be charging $35-40 for them and capturing nearly the entire market.Currently around half of the price paid for any game goes straight into the retailer's pocket.
Oh god...border said:Yeah right. C'mon Spong.....videogames have a 100% retail mark up? :lol Margins on games are notoriously slim. If retailer cost was only $25 then a high volume store like Best Buy would be charging $35-40 for them and capturing nearly the entire market.
Folder said:Oh god...
Border old boy, are you basing this on any kind of knowledge or research, knowledge and research that would directly contradict well-established fact? Retail sees about 50% of the game's coverprice. If you're going to be snively and glib, at least do basic research into the subject rather than just taking how you imagine things to work as fact. Anyone with any understanding of Western games retail will confirm these aproximations.
Oh god...Hellraizah said:Well, I'm a video game store manager and I can confirm that this is wrong. What's next, stores making 100% profit on hardware ?
Normal mark up on games is about 10%
But he's a store manager. So he must be right... Let's just settle this for a moment. How many games does your average specialist chain store sell in a day? Not very many. Is a 10% margin enough to keep the whole thing afloat? No, only someone who's mother is also their sister could think that. Retail works like this: High value, slow sales = High mark-up. Low value, rapid sales = lower mark-up.Musashi Wins! said:10% mark up on new games??? I do not believe that news.
Agreed. From what I can gether, MS will offer some kind of royalty break for the demo work. Also, I think it's likely that once the system is centralised/globalised, there will be a standard, including minimum specification etc...human5892 said:This would be a cool feature if done right; I could've really used something like this on a system like PS2, where there are so many games that stuff can easily slip under your radar if it doesn't look interesting enough.
Of course, as has been pointed out, many companies don't seem to care or even know how to make proper demos.
Says the man who thinks there is 100% profit on new games....Folder said:Oh god...
Hellraizah said:Well, I'm a video game store manager and I can confirm that this is wrong. What's next, stores making 100% profit on hardware ?
Normal mark up on games is about 10%
Out of interest, which store do you manage? Do you do the payroll. If so, can I have a job please?Hellraizah said:Says the man who thinks there is 100% profit on new games....
They do all the time in the UK.LakeEarth said:If it really was 50-100% markup, you'd figure Wal-Mart and Bestbuy would be significantly undercutting smaller videogame stores for years now.
Folder said:Anyway:
Xbox 360:
Downloadable games from Day 1
Content storage on PC
Wi-Fi enabled out of the box
No riskier than releasing what is eseentially a bespoke PC in a box as a games console. As I said, the only content confirmed for storage on PC is media stuff. Though if a version of 360 did come W/O HDD, it would make sense...Ghost said:i wonder how they would handle PC content storage, it seems like a risky business hacker wise.
He's here, but this is the type of stuff I don't know much about. The content storage on PC I've heard about, but nothing more.Folder said:Where's Blimblim in this thread?
Folder said:Perhaps I should have made it more clear. The big players, alonf with the deals for shelf-space POS merch and the like see breaks of 50%, simply on a pile-em-high basis and increasingly these days with cross-over campaigns with publishers. The point of the piece was that levels like this could be avoided, hopefully reducing the chance of a price spike at next-gen launch. Given the percentage of titles shifted at launch and through the majot chains, the point is, IMO totally valid.
Dr_Cogent said:Yeah, I don't see how this is even remotely possible unless you have a HD in there.
Or some very large flash based ROM.
Is this an early April Fools?
border said:10% margin seems a bit slim......though 100% margin is equally absurd. Truth is probably somewhere in the middle (and variable depending on the volume that the store deals in).
Wifi out of the box would be nice....but does it mean that the ethernet port would be completely nixed?
Don't know where you got that info, but it's beyond bogus.