Square Enix's silence about the PC version of Nier Automata

Don't like how they want players to double dip. Just release both versions so both playerbase can be satisfied and one isn't jipped when later on the PC is released very soon after. Remaining hush hush about the PC version really is unfair and forces those that own both to either wait patiently with no news about PC release till last minute or to buy the PS4 version only for the PC release which they are more interested in to release very soon after possibly making some gamers buy the game twice.

I don't know, I just don't like this method.
 
Man, sometimes I forget that GAF really doesn't pay any attention to PC gaming and then I see stuff like this.

Piracy on PC has been decreasing for years and the double dipper myth has been debunked so many times.

I guess we should be thankful that you aren't a game publisher then.

Wtf is this post

giphy.gif


*screams internally*

What year is it


https://arstechnica.com/gaming/2017/01/resident-evil-7s-denuvo-protections-cracked-in-under-a-week/

yeah ok guys i'm totally nuts, pc game piracy totally isn't a thing. whether or not the trend that pc piracy is decreasing is irrelevent, it's not something they'd want to deal with and I don't blame any publisher for waiting on a proper PC release.

jeD6G1T.png
 
usually double dipping applies to older games that are really hampered down with console's limitation

i don't think droves of people buying Nier on PS4 will care to throw another $50 at a PC port anytime soon
 
I love all the implications in here that Square is reacting to a Denuco Crack that happened months after their relative silence started.

If they had that kind of magical foresight, they'd probably not be making a Nier sequel at all.
 
https://arstechnica.com/gaming/2017/01/resident-evil-7s-denuvo-protections-cracked-in-under-a-week/

yeah ok guys i'm totally nuts, pc game piracy totally isn't a thing. whether or not the trend that pc piracy is decreasing is irrelevent, it's not something they'd want to deal with and I don't blame any publisher for waiting on a proper PC release.

jeD6G1T.png

You do know that picture really isn't proving anythign you said, a DRM got cracked, so what? It really doesn't mean that piracy is rampant at all.
 
Why are we even bringing Piracy arguments here? Piracy rate is not gonna change whether the game comes day 1 with PS4 or delayed for a later date.
 
https://arstechnica.com/gaming/2017/01/resident-evil-7s-denuvo-protections-cracked-in-under-a-week/

yeah ok guys i'm totally nuts, pc game piracy totally isn't a thing. whether or not the trend that pc piracy is decreasing is irrelevent, it's not something they'd want to deal with and I don't blame any publisher for waiting on a proper PC release.

jeD6G1T.png

This has nothing to do with DRM. Niche games can perform well on PC, and have done so for for quite some time, in spite of piracy.
 
When the producer claims the Steam version was planned from the beginning and that the game is developped first with high end PC in mind then optimised to console ?
It's not about priority, it's about how their developpement pipeline works.
The question is, if a delay is happening, why is it happening and why Square is so silent about it.

Development wise most PS4 games are on high end PCs. Thats nothing new.

It most certainly is a priority case. You haven't answered. If the PC version was held with the same priority as the PS4 version, you wouldn't have the PS4 version come out while the PC version is delayed.
 
Development wise most PS4 games are on high end PCs. Thats nothing new.

It most certainly is a priority case. You haven't answered. If the PC version was held with the same priority as the PS4 version, you wouldn't have the PS4 version come out while the PC version is delayed.


Sony Money ! Bro !
 
Man, sometimes I forget that GAF really doesn't pay any attention to PC gaming and then I see stuff like this.

Piracy on PC has been decreasing for years and the double dipper myth has been debunked so many times.

The double dip thing caught me a couple times, but now they are probably losing more money on me with that than gaining. For anything with even the most remote possibility of getting a PC version, I wait to pick it up on consoles once it's dirt cheap. And even if they do release a late port, I'll often end up waiting for a sale, whereas if they had just done a day and date release I'd have possibly picked it up on day one.

https://arstechnica.com/gaming/2017/01/resident-evil-7s-denuvo-protections-cracked-in-under-a-week/

yeah ok guys i'm totally nuts, pc game piracy totally isn't a thing. whether or not the trend that pc piracy is decreasing is irrelevent, it's not something they'd want to deal with and I don't blame any publisher for waiting on a proper PC release.

http://i.imgur.com/jeD6G1T.png

It has decreased to the point it isn't an issue. Why is SE releasing a physical copy of the game? They are going to "lose" a lot more money on used copies than they will on pirated copies. I mean, hell, PSP piracy was worse than PC piracy is now, and they released a shit load of games for that.
 
I'm happy they announced it early. I'm fine with radio silence as long as I know the version I would prefer is coming.
 
Development wise most PS4 games are on high end PCs. Thats nothing new.

It most certainly is a priority case. You haven't answered. If the PC version was held with the same priority as the PS4 version, you wouldn't have the PS4 version come out while the PC version is delayed.


I did answered though and told you how your priority question contradicts Saito's claims: The game was planned for PC since the begining of the project, game is developped on PC as lead platform (check his words again).
What you believe is PS4 and PC versions are developped alongside and PC version is lagging behind.
If that was the case, then you'd be right.

The problem is and I'm relying on the producer's words AND the way Platinum Games develoopement pipeline's works: It doesn't.

So then again, why is SE so silent and even stop mentionning it ?
 
yeah ok guys

But Capcom didn't wait and their game sold well.
Same for Namco/From stuff.
Same for Konami stuff that wasn't a suck ass port (e.g Metal Gear).

Day and date on PC works better 90% of the time. SE is literally is the highest profile japanese dev that still treats PC like second banana bullshit. Because reasons.

There is no good reason for SE not to talk about their niche sequel to as many warm bodies on as many platforms as possible.
 
I think at this point it's pretty obvious that Sony ponied up cash for them to have exclusive marketing rights; well, maybe not marketing as so much as courting the action gamers and RPG fans to their console by changing mindshare. Solidifying their position?

Yes, I'm sure Sony views Nier as a system seller that will finally draw the "RPG fans" to the PS4.

Jesus christ, the mental gymnastics in this thread.
 
why would sony care about a marketing deal, this isn't some huge game.

Mindshare. Think of it from a consumer trying to choose between the two big players... "if I want to get my action game / RPG / Japanese game fix, which console should I buy?" You want to make a collection of games that follows this pattern to draw people closer to your console as a choice. Solidifying your position is important and pays off years down the line.

Now you might think to yourself that it is supreme overkill to buy marketing exclusivity on a game which is already console-exclusive to PS4 AND is niche, but that's Sony for you! There have been other differing examples this generation with SFV and more.

I just looked up the latest Nier Automata trailer, and I noticed this in the description, note no mention of PC:

NieR: Automata is coming to PlayStation 4 on March 7th 2017 in North America and March 10th 2017 in Europe. Download the demo now on PlayStation Store: http://bit.ly/NieRDemo

And the end of the video also has no mention of PC. So I think it's pretty clear that SE got offered a pretty sweet deal. It wouldn't surprise me to see this applied to the FFXII remaster as well.
 
Mindshare. Think of it from a consumer trying to choose between the two big players... "if I want to get my action game / RPG / Japanese game fix, which console should I buy?" You want to make a collection of games that follows this pattern to draw people closer to your console as a choice. Solidifying your position is important and pays off years down the line.

Now you might think to yourself that it is supreme overkill to buy marketing exclusivity on a game which is already console-exclusive to PS4 AND is niche, but that's Sony for you! There have been other differing examples this generation with SFV and more.

I just looked up the latest Nier Automata trailer, and I noticed this in the description, note no mention of PC:




And the end of the video also has no mention of PC. So I think it's pretty clear that SE got offered a pretty sweet deal. It wouldn't surprise me to see this applied to the FFXII remaster as well.

These are not 100% facts. Nor your reasoning convinces me that Sony has signed a marketing deal
 
I'm not sure what idiot from Sony marketing would pay for "marketing rights" for Nier of all games, how much did they pay SE? Ice Cream cones? The game is extremely niche and would sell 500k-700k WW at best, and an additional 100k-200k on Steam, I'm not even sure Sony's marketig team is aware of its existence other than their Youtube intern that uploads shit SE emails them.
 
I'm not sure what idiot from Sony marketing would pay for "marketing rights" for Nier of all games, how much did they pay SE? Ice Cream cones? The game is extremely niche and would sell 500k-700k WW at best, and an additional 100k-200k on Steam, I'm not even sure Sony's marketig team is aware of its existence other than their Youtube intern that uploads shit SE emails them.

500k-700k would probably be really good for this game on PS4, lol.
 
According to steamspy RE7 sold around 320k on Steam
http://steamspy.com/app/418370

I bought it on XBL because of Play Anywhere, though primarily play the PC version (and play the Xbox version in the living room with the fiancé ). I'm sure there's a good segment of Xbox/PC owners that did that as well.

I'm sure Capcoms not deeming the Pc release as a failure given 320k on just Steam alone after a couple weeks is -not- bad and legs on steam are always immense, especially with VR coming down the pipeline and Vive users probably being hungry for a retail release.
 
But Capcom didn't wait and their game sold well.
Same for Namco/From stuff.
Same for Konami stuff that wasn't a suck ass port (e.g Metal Gear).

Day and date on PC works better 90% of the time. SE is literally is the highest profile japanese dev that still treats PC like second banana bullshit. Because reasons.

There is no good reason for SE not to talk about their niche sequel to as many warm bodies on as many platforms as possible.
I still don't get why it's still a question, if delayed PC release really was the best choice because of piracy, it would be the norm, not the exception you almost only find in some japanese studio. And publisher which began with delayed release wouldn't transition to ( or close to ) simultaneous release like kei & Namco did.
 
500k-700k would probably be really good for this game on PS4, lol.

I was being generous and giving best case scenarios, a "marketing deal" with SE regarding a game like Nier isn't even worth the piece of paper they're gonna sign. I always laugh when I read stuff like "moneyhat" and "marketing deal" on games that are so statistically insignificant like Nier or compile heart shit that sells 50k in Japan let alone the west.
 
Not really when you factor in that Capcom is making twice the profit on each sale compared to retail.

Since I do not wish to derail the thread on profit margins made over retail vs digital

320k is still low number when a physical release of one particular region on one console is doing 280 k and there digital versions are not even consiidered
 
Some of the mental gymnastics going on here are getting a bit too reachy... I think some of you want for Sony to be to blame for this situation a little too much.

Is there any kind of evidence suggesting this is marketing related or whatever rather than being the same thing as every other SE PC release yet?

Now you might think to yourself that it is supreme overkill to buy marketing exclusivity on a game which is already console-exclusive to PS4 AND is niche, but that's Sony for you!

It is? What other game meeting your criteria has Sony ever done this with before?
 
The modern console industry revolves entirely around exclusivity contracts so why are there always so many rustled jimmies at the suggestion of a moneyhat? None of the platform holders is above it and re: the argument that it's a niche game - then it's also niche money.
 
I was being generous and giving best case scenarios, a "marketing deal" with SE regarding a game like Nier isn't even worth the piece of paper they're gonna sign. I always laugh when I read stuff like "moneyhat" and "marketing deal" on games that are so statistically insignificant like Nier or compile heart shit that sells 50k in Japan let alone the west.

Let's be real, Nier is niche, but no where near as niche as compile heart's stuff. I'm pretty certain it's going to sell quite a bit more than compile heart's neptunia game will. Still gonna be pretty damn niche though.

Honestly, if the game reviews well I could see it selling alright.
 
What a stupid thing to say. It's so sad that you want to see papa Sony making "big bank" on the PS4 ver while the PC will flop due to "$5 Steam sales". Pathetic.

Thing is Sony just makes more money when you buy console retail while developers get like 70% less than when you buy steam/digital on PC. Gotta let those poor console manufacturers eat man.
 
Thing is Sony just makes more money when you buy console retail while developers get like 70% less than when you buy steam/digital on PC. Gotta let those poor console manufacturers eat man.

If you keep lowering the margins, developers are going to start paying customers to buy the retail version instead of earning money
 
Square Enix is always weird when it comes to PC releases. They release stuff almost silently sometimes without people even knowing. Its like they are shy to say its for PC.
 
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