So BestBuy has this for $9.99 if you use the $30 off coupon in their Gamer magazine. Is it worth jumping in at that price? I love SSX3 but I wasn't crazy about the SSX demo, something about it just didn't feel right.
So BestBuy has this for $9.99 if you use the $30 off coupon in their Gamer magazine. Is it worth jumping in at that price? I love SSX3 but I wasn't crazy about the SSX demo, something about it just didn't feel right.
Picked this up a couple days ago for $9.99 from Best Buy (PS3). I don't play a lot of extreme sports games and never got into the previous SSX games, but the demo that came out earlier in the year really gave me a cool Tony Hawk Pro Skater 2 vibe. I gotta say, man this game is addicting. Ended up playing for about 3 hours last night participating in Global Events and doing some of the SP stuff. Some really cool MP ideas going on here but I have no one on my friend's list who still plays this. Anyone looking for some easy scores to crush, please add me! (PSN = ChuckNyce)
Just got the game at Best Buy. Am I crazy or do the classic controls put you at a huge disadvantage? It feels like you move/spin significantly slower...
I thought they fixed that? Anybody wanna add some scores to aspire to..add me! Mmarsu is my psn
You play SSX? Well, that is interesting.
Yeah but only on Ps3 . You also have it Elzar?
Just got the game at Best Buy. Am I crazy or do the classic controls put you at a huge disadvantage? It feels like you move/spin significantly slower...
I'm gradually discoverIng that. A lot of little touches like requiring you to let go of all shoulder buttons (and square) to move to a new trick make the "classic" controls a) not exactly classic controls and b) a massive pain in the ass lol. Not to mention the fact that they didn't even bother displaying tooltips for classic in the menus. They're pretty much directly saying "we couldn't care less about this control scheme." The game honestly doesn't feel a whole lot like the SSX I remember anyway so may as well adapt.
Edit: This takes a bit of getting used to lol. And yeah unless I had been doing something wrong you spin so much faster in Standard that it's humorous.
Don't listen to Soultron, use sticks.
Hell naw..sticks dont work as good as the buttons!
Where the heck is the demo? I can't find it anywhere. (EU PSN)
Where the heck is the demo? I can't find it anywhere. (EU PSN)
Just got the game at Best Buy. Am I crazy or do the classic controls put you at a huge disadvantage? It feels like you move/spin significantly slower...
Don't listen to Soultron, use sticks.
Don't listen to Tokubetsu, use bottunz.
Don't listen to either of em. Use Kinect.
I would love to hear Soultron's defense of the game if it was a Kinect title tbh.
Todd Batty's twitter said:Oh man, #SSX fans are in for a treat soon #YOP
I wonder what they'll have in store. I'd love a reason to pop this back in for the next year like I was doing it Burnout Paradise.
Joystiq said:EA's other big reboot this year, SSX, apparently fared [better than Syndicate]. Gibeau called this year's revival "a very successful launch for us," and lauded the game's "online innovation" as a catalyst for bringing the series back. "It's done well and you'll probably see more in the future," Gibeau concluded. Rest of article linked here.
The actual gameplay is fantastic. The controls always feel great. It's the shitty tracks with death pits and generally poor track design that hinder the overall experience.
That being said, it's nice to hear EA acknowledge that the game was successful, because I do want more, especially if we get more wide open tracks with all the flare of Mt. Eddie and then some.
Good news for most is that, due to fan feedback (see Mt. Eddie, for example), I think "death pits" will be on the outs, for the most part.
It's a shame because I like them.
There's a place for pits, but c'mon son, some of the tracks in SSX 2012 are straight up ridiculous. This is an arcade snowboarding game with very loose turning controls, not Super Mario Galaxy. The pits should be easily seen and placed strategically, not all willy nilly.
I won't convince you that I think, given the mechanics at the player's disposal, they're fine. I completely understand that having the tools to deal with something and enjoying using said tools are two completely different things, don't worry.
A player could theoretically rewind to learn the death pit locations on any given track they were having real trouble and then restart once they reach the finish. Next run they'd be prepped. I realise this is a hyper-ideal situation and that time is money... I know, I know.
I felt like the controls were still a little loose to handle such a large number of pits. Land even slightly off in some situations and your boarder turns into a human pinball and may force their way into a hole.
This is such a love-hate game for me. I don't think I have ever played a game where the highs are so high and the lows so low. When it's at its best it's everything I want from SSX, when it's at its worst (Africa) it makes me hate it with a burning passion.
For example, I got four gold medals left in explore, all of them Africa backcountry. Trying to get one of the race its and falling down death pits just made me lose my temper, wondering how a developer can fuck up so royally with a game. Then playing Bulldog trick it to calm down and improving my own score without trying (take that MMaRsu) the game just shines. Feeling good about myself I go to The Big Wachowski thinking I'm gonna take top place on the race it, as I'm only a second behind the leader. Seeing Wiggler take off in a wingsuit just made me pissed again. (Nothing against you Wiggler, I was still on edge since africa.)
This is such a love-hate game for me. I don't think I have ever played a game where the highs are so high and the lows so low. When it's at its best it's everything I want from SSX, when it's at its worst (Africa) it makes me hate it with a burning passion.
For example, I got four gold medals left in explore, all of them Africa backcountry. Trying to get one of the race its and falling down death pits just made me lose my temper, wondering how a developer can fuck up so royally with a game. Then playing Bulldog trick it to calm down and improving my own score without trying (take that MMaRsu) the game just shines. Feeling good about myself I go to The Big Wachowski thinking I'm gonna take top place on the race it, as I'm only a second behind the leader. Seeing Wiggler take off in a wingsuit just made me pissed again. (Nothing against you Wiggler, I was still on edge since africa.)
Hah I beat your Bulldog score like two months ago.So did you beat the Bulldog score? I might have to boot it up tonight then .
Yeah sometimes this game is great but when you are trying to hard sometimes I feel you make more mistakes and head into deathpits and land sideways with your board against a tree and the character won't put his or her board back before he or she hits the ground.
I like using the wingsuit to, but they should really have leaderboards that display with/without wingsuit.looooooool! They should have never have given us wingsuits. It's the only way to get the high score. EA, when you find yourself flying more than boarding while racing, there's something fundamentally wrong with your snowboarding game.
But yeah, I agree with the whole love/hate thing.
edit: I actually really enjoy the wingsuits, I just wish they weren't the most influential factor on most tracks for who wins and who doesn't.
40 mil on bulldog fuuuuuck
Cant break it lol
Yeah that was sweet as hell to pass.
EDIT: And we all know that it's the Bulldog score that counts, and not the ones on Serenity or Mt. Eddie.