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Star Fox’s co-programmer says he’d like to make a new game with no ‘gimmicks’ | VGC
Giles Goddard says he would “dial it back a lot” and keep it on rails…

In an interview with GameXplain, Giles Goddard – who was one of the SNES Star Fox’s programmers at Argonaut Software – was asked if there was any Nintendo IP he would be interested in working on.
“It would be interesting to do a Star Fox, I think,” he replied. “But not how the other ones were done.”
Asked what he would do different, Goddard explained: “I think I would just dial it back a lot and not in gimmicks like, you know, the stuff Star Fox Zero had, and maybe not even put in the free roaming aspects and stuff like that.
“I would just bring it back, pull it back into what made the original Star Fox fun, and just make one based on that. I don’t know how popular it would be, but it would be cool to try.”
Goddard was then asked if he’d be interested in creating a Star Fox game or spiritual successor with the basic, polygonal look of the original game.
“Yeah, a sort of retro Star Fox thing? Um, no,” he replied. “I think if we did it, it would have to be either an extremely stylised retro look, or just very updated and modern-looking.
“But I wouldn’t try to replicate the polygons from the Super FX chip because I don’t see the point. You don’t go back that far, you know. We’ve fixed that problem, you don’t want to go back to it.”